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Showing results for tags 'notification'.
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There's been some discussion recently over whether it should be possible to override a caring for if you've adopted an animal that someone else is caring for. There are valid points both for and against this, but what may be a simpler solution than changing the caring for programming is to send out notifications. Wurm already has a function where it can send you an email when your premium time is about to expire. What if we made it an option to sign up for an email notification if someone else stops caring for a branded animal you have on your deed? They you wouldn't override anyone else's caring for, but you'd still have the opportunity to log on and care for it yourself if you don't want it to die.
A simple thought: Wouldn't it be nice if a custom* sound notifications were added to the in-game chat? * - by custom I don't mean the sound itself, but the situation in which would it occur. By default it should be turned off completely (so it won't disturb those who prefer current silence) but in sound settings there would be an option to enable sound when: - Message appears in currently selected tab. - Message appears in any tab. - New PM tab is open. - Message appears in any existing PM tab. - (if possible) Message appears in specific tab (some would like to know what's up on Global, some would like it on CA Help etc.). I guess it's a little utility many of us would appreciate. Especially those who are as oblivious to unexpected PMs as I am