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Found 34 results

  1. Looking for up to 4 (update: now 3!) new players to join my village, Nivellen. I am an old Wurmian, with around 8 years of experience (on and off), and am growing lonely in my existence. I would very much like to provide a free, safe space for new starters to train their skills and learn the ropes, hopefully allowing them to have a good grounding before founding their own deed. Nivellen is around 10 minutes walk from the starting area of Haven’s Landing on Independence, on the northern coast of Bearshark Bay (R19 for the in-game map co-ordinates) . It’s on the highway and the coast, and I can provide a pickup service if required. The deed comes with a community sailboat should villagers like to go out exploring (though your own individual one can be made if you’re interested in providing some raw materials as a project). To the north is the established deeds of central Indy, to the east is Haven's Landing, to the west is the large (mostly untamed) expanse of south Indy to explore. Finally to the south is open water and the promise of adventure in the other maps. You will be provided with your own stylish 3x3 2-storey house, either furnished with the basics (forge, oven, food storage bin, bulk storage bin, chest and a bed) or unfurnished if you’d like the option to do everything yourself. In addition you will have your own private 5x5 plot of land for growing crops along with a small strip for any livestock. We have a mine with iron - and a whole mountain to expand into to look for the other ores. Clay, peat and tar is all less than a minute away. Meals will be provided in a communal crafthall building (still having the top floor built), and you’ll receive a starter pack of seeds to get you going on your own journey to master the culinary arts. A guard tower is nearby should you get into trouble. The basic idea is that you come, you have a safe environment to learn enough about the gameplay mechanics and have enough skill points to feel confident you have what it takes to survive by yourself. Then you head out into the wide world with a sailing boat or cart stocked with supplies, allowing another new player to come and learn the same skills you did. However take your time - Wurm is not a game you can rush, so there is no time limit on length of stay; I am open to longer term residents if you decide you’re comfortable. Reach out to me in game (Daeron) or by posting on here if you're interested in joining.
  2. I hear a few grumbles from newer players about how hard it is to get started in Wurm. I think we need a thread about how the current Wurm Vets got their first break. I think you'll find most of them didn't hit the ground running, but clawed their way up doing odd jobs and getting a leg up from friends and village mates. Their successes were often hard-earned, because back then a 'fast track' was unheard of. From my experience any successes were on a personal level, vast wealth was never expected and high skills were admired but not deemed necessary to have fun. I'll pick just one skill out of the 138 available - animal husbandry: I've always loved horses, and, ever since I first saw the Wurm horses, I guess I fell in love with them. I was a villager when I got started breeding horses on Pristine, it wasn't my deed, but I was gifted the use of a field to breed some horses, with the condition that I do the horse breeding and would provide good horses for the carts and wagons on deed, but I had a lot of help.. I remember an exciting cart journey out to the Steppe, where I was shown where to find wild horses - I could not believe my eyes - lots of grey horses and they were free for the taking. I grabbed a rope, picked out a few and ran back home behind the cart leading my new horses. Breeding up these horses took time, and it was a joint project, if anyone produced a foal with traits we'd pick the best and breed them to try to get more good traits. I became stuck at 3 traits for a long while - I was not yet premium, and I did not know my low skill may have been stopping me adding any more traits. My village mate who was premium used to tell me the traits and I'd write them down against each horse name in a notebook. A lady up the road was breeding 5-speeds. At the time, I had no idea how she was doing it - I thought her AH skill must have been very high. She put an ad out over the freedom sever "Free 4-speeds to good home!" We jumped in the cart and set off as fast as our little 3-speeds would take us. As we travelled she typed the traits of the animals into our chat windows - We picked out three straight-4-speed stallions, white and gold. After that I started to breed my first 4-speed filly foals, and in due course I learned how to breed 5-speeds from 4-speeds with all 5 speed traits between them. Eventually I learned how to breed 5-speeds from two 3 speeds, but by then I was selling 5-speeds on Pristine. All this way before I went premium or got my own deed. When I went premium this opened a world of new adventures. It was exciting watching my AH skill rise and being able to see more and more traits. I got my own deed with lots more space for the horses. This did not happen overnight, it took a long time - then many months to build up a good herd, yet I still have the first named horse I got on Pristine back in 2013. Animal Husbandry is just one skill in Wurm - and it is by no means my main skill - yet all the skills are full of memories like these. What I'm trying to say is that success in Wurm does not come handed on a plate - although you will find as I did, that many more-advanced players are generous and eager to help new players get their first break. I owe a lot to the good people who were there when I started out and many more that I have met along the way. So calling all vets - how did you get your first break?
  3. I made a new toon and went happily to the portal to all servers. When I tried to choose Independence, this window showed up: Other Freedom servers and Chaos show up as expected, like this: (including multiple towns on xana) I suppose it should offer the same kind of window for Indy, and allow porting to The Howl? I guess. In any case, it looks bugged for Indy as it is now.
  4. Welcome to Tridents Edge! Join Our Discord Location - Q25 Auctions Welcome to Tridents Edge! We are a group of 10+ players currently building an incredibly large starter deed! We want to help new players get situated to the game and create an organized deed specializing in nightly sermons, bulk item orders, and large community events. We are looking for players who are newer to the game and have a dedicated task that would like to accomplish. Our players are on nightly starting at 5:30 PM PST (UTC -8). We are really needing a dedicated blacksmith to join our ranks! Why Choose Tridents Edge? Active player base and consistently growing Plenty of land and roles for constant expansion Organized roles, permissions, and deed "to-do" lists Management online nightly to assist in tasks and answer questions Where Are We Located? We are located on Xanadu at Q25. The island very large and we are in the progress of making even more expansion and planning! What does your deed look like? We are currently growing our collection of photos! Included below are the current ones available.
  5. so i always ubuntu software center to look for new software to try, including games. So i thought it would be a good place for wurm to make itself seen by a wider audience. You could include it under the category of Other: Sandbox or if possible that one plus adventure, role playing, and simulation maybe. Im not a techie so i dont know how difficult it is to do to include, but im sure theres millions of ubuntu ( and other flavors of linux ) that browse that regularly. Another thing is most software in there is free ( as that is the philosophy of gnu-linux, or at least linux, but that is a discussion for another time. So you would need to describe it something like, free with some limitations, or something like that. And also the need for internet. Now as usual theres a bit of room for drama and i dont want people coming in and arguing with me that its been discontinued. I see new software in there all the time. How do they include it in discontinued software, i dont know. Theres alternatives like gnome software application, and play on linux etc. That i highly recomment also for reaching new audience, especially Play On Linux. Anyway i think this adds possibilities to advertise for free and reach a huge amount of people for free. cheers
  6. Hello, I am myself a returning player to Wurm after a year break. I had been looking for a village to join for the past week (I got some invites to small villages, though), however, it was not exactly what I was looking for. I was trying to find a village with active players (est. 5-10), not a village with 2-3 people or a huge city. Unfortunately, I was unable to find such village, thus, I decided to at least give it a try and make one myself. As for now, I have found a nice place (yet to be discovered fully) with iron, clay, beautiful lake and nice landscape. It seems like there was a village a very long time ago, as there were no bins or forges left. I have just built my house, just a small one for now. Yesterday I managed to find some animals like bulls, a cow, spiders, wolves, bears, lava spider. What I found out about the area is that, nearby villages do not exist anylonger, though, I need to re-check it to confirm this. The village itself is, as for now, 22x21 with 3s unkeep. There is lots of space and the village has not been shaped, yet. There are no spirit guards hired, since I can defend myself against anything without any problems, however, if a new player needs a guard there is a tower nearby, or I may hire a spirit guard. The village is located at N21 (upper bay), just like on the screenshot below. If you are willing to join me, I will be glad to accept you, no matter if you are new to Wurm or you have already some experience. Everyone is welcome! Feel free to PM me if you have any questions or if you would like to join the village. My nick name in game is also Ading. Cheers!
  7. Esteron has had a recent growth spurt!! Join our Alliance. -We are currently adding all deeds in the area to the alliance. If you live near the Esteron Area and you are looking to join the alliance or a deed, Contact Beastwolf, Grumpyman, Treadwell, Redexorcist, Cambriaa, or Polojordan. -Very friendly, no forced jobs or anything, and we are also helping rebuild the Esteron Market, so get a good spot while it lasts! -Lonely players are always welcome and I will add anyone to my deed that needs a group to play with. -Alliance chat is active for the most part. -If you have any other questions just ask, I get on every day and have played for a little over 2 years now. -We try and hold Sermons daily. -We are always willing to help and look forward to any new members that join. (map cred- Cambriaa)
  8. I am located at q23 on Xanadu. Just deeded a place called Highwind Harbor. The goal is to build ships and ship materials, and eventually sail the seas delivering various goods. I am part of an alliance that is currently connecting the canal systems in the area, so we will be helping out with that on top of building our little shipyard. Veterans are welcome as well, but I would really like to show a new guy the ropes and skill up together, since my skills are fairly low at this point as well. send me a tell in game (to Grimkjell) or respond here if you are interested!
  9. Hello Wurmians! Fairy Tail Deed on Deli (D23) is recruiting players, new and old, to join our village! We have access to any resource we could possiblely need as well as plenty of room to build. We are a 20x25 Tile Deed at the momment, with a posibility of exspanding in future. We are an island made coastal in the North East of Deliverence Server. We are Noob Friendly for those that need to be shown the ropes. We are also part of an alliance with many deeds. To request an invite to village, Please Contact Mavis of Fairy Tail. Or Myself! Sprigor.
  10. We live on Celebration. We are a married couple that have 5 other older people live on our deed. We are wanting more people to join our deed. Free of charge and be in charge of your own stuff and your plot of land. If anyone is interested in info about it please message me or leave a message here. I will get back to you as soon as I see it.
  11. Currently we can rummage, forage and botanise. It would be a nice touch if we could also beachcomb, essentially only usable on sand that is also a water tile. Linked to the forage skill. It would allow newer players some non-destructive access to logs and the like. Finds : Driftwood (a 4 weight low QL log) (Common) (30/100) Mussels (lightweight meat) (Common) (30/100) Kelp (Common) (299/1000) Seashells (possibly of use in jeweling, otherwise just something that always has a high QL to sell at a token?) (Uncommon) (1/20) Bladderwrack (A new healing cover ingredient, weighs 0.3, str 3) (Uncommon) (1/20) Bottle with a random note in it (bottle is lightweight jar alternative, weighs only 0.05) (Rare) (1/1000) Rare Roll : Sea Chest (Random low QL small chest with some coins in it (instead of one 5 copper coin it gives 5 1 copper coins etc)) (Normal rare roll rates)
  12. When I first started out as a total noob in Wurm, about a year and a half ago now, Pristine was a pretty bumpin' place. Deeds were wall to wall everywhere, and so were the things that wanted to eat me. I had no idea how to craft anything or even where to start. That's when I ran across an area marked 'Public Rest Stop.' It had a Forge, and Oven as well as free burnables such as kindling, wood scraps, and logs, as well as a various assortment of other free goodies that every noobie can use but has no idea how to acquire as of yet. That place saved my hide, and I've never properly said, 'Thank You'. Recently I found that the place was still there as I was running an alt through, and once again, I've made use of this facility that someone graciously created for public use. So a hearty 'Thank You' to whomever owns and operates the 'Public Rest Stop' close to (south east of) Blossom on Pristine. The second 'Thank You' goes out to whomever created and maintains Clay Harbor. That place is a godsend for anyone just starting out and who can't find clay to make such basic items as a pottery jar or two (to hold water!!!), and pottery bowl beyond the one they start with. FYI, there is also a new rest stop just south of 'A Zen Moment' on the Pristine public map. (X16 Y23) for anyone who is travelling by that way. Tilda did a wonderful job with it. If you are wandering through and need a rest stop, be sure to give it a visit. And a thank you as well to anyone who's ever made a place for public use. Without these places, we'd all have been crunched a lot sooner and may not have stuck it out if we'd been clubbed to death so soon by a wandering troll. My hat is off to all of ye. Post Scriptum: Perhaps if others know of public areas on Pristine, they can add them to this thread for all to benefit from, kind of as a master list of sorts. Also, if people have the locations of public areas on other servers, they could also add them if they so desire, with coordinates either of the in game map, or their public map. (Be sure to specify which!)
  13. Silent Oasis, just north of Paramount Lake, is seeking new citizens. New and experienced players are welcome. The deed is 21x31 with plenty of room to build, farm or whatever else you like. The mine includes zinc, tin and silver and there is an iron mine nearby. Contact Forgottenmystic for questions or details.
  14. I've been toying with the idea of setting up a small village for new players. But I'm not quite sure what all is involved. I would imagine you'd need public spaces for crafting, farming, animal pens etc. for folks to work on their skills. Housing also. But do you provide pre-built houses or let players build themselves? What is suitable size for a plot? Supply tools to citizens? I'm sure a lot of this is personal preference as to how you'd like to run your village, but was just wondering what others have done, suggestions etc. Also, how do I make this a viable project? At least self-sufficient enough to support itself and maybe make some profit if possible. I'd appreciate your thoughts and opinions!
  15. Asgard Is Now Recruiting First and foremost we are drama free. If we find that people aren't a good match we try resolution first, if one can't be made then we find other housing solutions for the person causing the problem. We all pay way too much money for this game to not enjoy it. -------------------------------------------------------------------------------- Communication You must be able to speak English well enough to understand Wurm Rules and Guidelines when explained to you. The people of Asgard, and the alliance members are all fun-loving people who love to work together as a team and help out new players. Sadly, when you can't understand the language it makes it very hard to communicate. English is a must. -------------------------------------------------------------------------------- Location We are conveniently (or not so conveniently) located in the far south west near Newspring. On the in game map we are at 11Q. -------------------------------------------------------------------------------- About Us Asgard is still undergoing construction. If you want digging or mining skills to work up you strength and mind logic then we currently have both. Asgard is a great place for you to come, skill, and help out with community projects. You must be able to tolerate lots of joking and horsing around in Alliance chat. Some adult content is used. You can build your own house and prepare your plot the way you like. If you don't log in at least once a week you will have your privileges limited and if you are gone for a month (without prior notification) then you will be removed as a villager. We want active players. -------------------------------------------------------------------------------- What Asgard has to offer: § Our help with tools and weapons (to the best of our abilities). § Plot for you to design how you want. § Horses and Cattle (to borrow until you acquire your own). § Carts for you to borrow (until you make your own). § Mines off deed of varying types and qualities. § Wells on site. § Altars for all three Gods. § Coastal property. § 10 Guards to offer you maximum protection. ​§ Rowboats for your travel needs. § Meals are provided if you like. -------------------------------------------------------------------------------- What Asgard will off in the Future: § Market at Alliance docks to sell your merchandise. -------------------------------------------------------------------------------- What we have to offer: § To be part of a community. § Friendship and Trust (open community). § Semi-relaxed environment. -------------------------------------------------------------------------------- What we expect from you: § Manners and respect. § Someone who gives as much as they take. § Willingness to learn. § Desire to help out and work as a team. § Ability to follow directions and listen to Asgard leaders. § Honesty (thievery will get you booted). § The ability to be on often. Arrangements can be made in advance for longer absences if you make arrangements with Asgard Elders. § Willingness to help out other villagers. § Villagers must be premium. § Must speak English. § Willingness to take part in community projects. -------------------------------------------------------------------------------- Asgard Rules § You are allowed to work on Asgard projects; if you can't then Asgard isn't for you. § You will not grief other players. § You will NOT steal, cheat or anything else that will cause harm to Asgard, its villagers or alliance members. § You will follow the guidance of the Mayor and Asgard leaders. § You will not mix low quality items with the high quality ones in the bulk storage containers. § Respect other members and be polite. Grievances will be held in pm’s, not Freedom chats. § You will not kill penned animals unless given specific permission. § If you want to practice your mining skills and you are low level you will mine in an off deed mine. § Trees must be replanted after cut. If you are interested in joining our village please contact myself, Harvest (by sending a message here) or send Lucard a p.m. in game. Please don't post here as I don't get notified and forget to check. Thank you.
  16. Looking for helpers for various projects at Sand Asylum x9 y23 Release. Wages negotiable by hour or task. Food, drink, tools and beds provided if need. PM Eberhelm or Mooji in game
  17. A safe place to stay and learn 13x13y Tired of being mauled by spiders? Did that pig thrash you when you tried to tame him? Is all the iron behind doors, fences or scorpions? If so Wyvern Academy can help! Our Recruitment Center workshop is always stocked and filled with the equipment to make almost all your wurm tools and items. Forges, Stoves, Looms and the materials are all at your disposal. The Bunk house in the Recruitment Center has beds to sleep in for free, and a training room with practice dummies to help build that fight skill and exact revenge on that incredibly powerful deer that put a hurting on you first day! New villagers receive a 4 tile plot and get to build there first 1 tile shack and fenced in area. This plot is theirs and they may lock and decorate it as they wish. This is your temporary home it may seem small but once you have put your time in and learned some basic skills, you can choose to become a full resident, join an alliance village or venture off on your own to create at your whim. The somewhat spacious mine has plenty of iron to feed those forges and create all your shinies. Our public farm is available to tend and grow that green thumb you've dreamed of, while providing the food with which we create our delicious meals. For the more devout we have a temple, with FO, MAG, and VYN altars. Also those seeking inner peace can relax in the Knowledge/Love meditation garden. So come relax and create at Wyvern Academy. we are right on the water on the southern end of Wyvern Lake at 13x13y. The 3 tile highway from Little Market just outside of Sloping Sands spawn leads right to the front door, just follow the signs. All this can be yours for the price of a chore board. We put chores up that help restock the village and help you skill. See even the fee helps you! More options to help you on your way are in the works. PM Siathes (School Master) or Stackus in game for help or directions. Looking for Mentors to help with the academy and new players. Mentors Get larger Plots and voices in any future projects. Priests are more then welcome to join or visit the temple and also will be pampered the way they like. ***I will be adding another sign to deed with names of people looking to recruit. If you would like to be added to the list just pm me and i will happily add your name!
  18. Roseguard: The Village of the Winds Roseguard is a village that sits nestled by the gentle warm winds of the ocean and the Highfrost winds of the mountain. Overlooked by a reconstruction of Rosehall, the village of Roseguard itself is a haven built in tiers. Wherein each tier represents one of the winds and walks of life. We built our life on the progression of passion. Your place among us can vary greatly by your passion to live and strive within the realm of Wurm. Introduction to our village will have you placed as a Dock Worker, and living on the scenic townhouses placed on our lowest tier, where you will enjoy the sounds of the waves nestling and crashing on our shoreline. From this point, your chosen career will move you to different places in the village infrastructure. [ Unfortunately due to the recent attack on Wurm I have not been able to garner photos on the reconstruction of our village. ] ​Shipwrights will find better accommodations on the raised platform behind the townhouses, remaining close to their work and the waves they so love to venture over. Two such residences will be provided, and built as someone rises to fulfill said position. [ Unfortunately due to the recent attack on Wurm I have not been able to garner photos on the reconstruction of our village. ] Those who look to join us as general residents, who tend to their own and just wish to play leisurely, with no primary focus will take residence on our lovely Oleander Square, located two tiers over the Docks District and just below the Guild Court. Sharing in Oleander Square is our primary Animal Care Facilitating to Bison and other Bovine Species. However, worry not, as Oleander's communities are gated off from any potential Bull Goring and from prying eyes. [ Unfortunately due to the recent attack on Wurm I have not been able to garner photos on the reconstruction of our village. ] ​Smiths and Tailors will find willful accommodations on the Tier encircling our Guild Court, with ample reach to our village's primary Mine, located behind the Seven Saints Cellar Inn and Tavern. Directly across from the 'Cellar' are two specialty shops, Chevasto's Loom and Jiorto's Silver Helm, dedicated to the crafts, and future home to our town's best artisans in said fields. [ Unfortunately due to the recent attack on Wurm I have not been able to garner photos on the reconstruction of our village. ] Above the Guild Court Circle is 'The Valley' currently home to our advanced housing project, the Cliffside Heights Commons. Future plans for the Heights are in hold, but they promise to be a beautiful vista overlooking the southern horizon, the Western Forested Ravine, and the Village as a Whole. Our village hosts facilities for the working man, as well as testbeds to increase the skill you currently have. Our Crafstman Hall is soon to host 4 Forges, Four Looms, and Four Ovens. Future items will be built in as necessary.
  19. Many new players seem to want some sort of sleep bonus, yet do not yet have the skills to construct a bed. They also may not yet have chosen a site to build a hut or permanent home. What about a bedroll as a compromise? It could be made of easily gathered materials like cotton and grass, and maybe an herb, for scent and to keep off the bedbugs. The sleep bonus would be at discounted rate. It would be carried with the player, in the backpack, and could be laid down each night and taken up each morning. This might decrease the proliferation of decaying beds across the Wurm landscape.
  20. ok so this is the plan for the deed...i'll have room for about 5 people when it's done...and one spot filled... we will be a business deed...and want active can be new or old players idc...just be respectfull and kind... apply here or through pm...and i'll let you know... this is a deliverance deed...just so you know...
  21. About us: Once we first joint Wurm we didn't know where on earth to start. Starting out by yourself, building a house to keep safe, whilst trying to do that, run away from monsters, then worry about food, water, trying to find cotton..and of course the many other things to go with it. We finally found a village to stay and the people who owned it were incredibly friendly, offered pretty good QL armor, weapons, meals, helped us build our very own house and helped raise most of our skills. We soon became village elders and ran the place ourselves. Unfortunately, the village got abandoned. We then decided to head off to find our own place where to stay, came across a place close to sea and main sources, which we would need. Plus it was surrounded by dozens of unicorns.. We then deeded the area and started to civilize it. After building the basics we thought about recruiting a handful of people to help out with the village and help them out too, just like we had offered to us. So far our deed is yet to be finished and generally make it look better, so there may be future plans with structures. Currently building the community housing, this will be finished soon and will be fully furnished for players. What we're looking for: Ideally this would be for experienced players. Please be aware as it's a small village only a few may join. We're looking for people who just want to chill, get on with their crafting and getting skills up, training up to go elevation and of course, help maintain the deed. (for experienced players who are ready to go to elevation, you're free to join and use the village as a pit stop to make your boat and head off from there). What Waters Edge can offer to you: Safe deed. (Deed is all blocked off by tall walls).Community housing.Community farm.Community mine.Community forge shop.Easy access for fishing.Located nearby sand, clay and peat.Free meals.Easy to build a boat. (as we're right near the sea and offers more protection as it will be docked on deeded land).Always have healing supplies.Supplied with basic weapons and armor.Regular hunting trips. (For supplies, skill gain or just for the heck of it).Live near a forest area. (never gonna run out of wood to make that boat).Deed guards.Small animal keeping area. (gain animal husbandry skill and keep your own animals in there). Part of a large alliance. Interested? If so, please message either me, Mclovin or Teal. I'm hardly online at the moment, so it would be best to message Teal. Happy Wurming. Mclovin
  22. Recruitment Rivendell is looking for new premium account players that have recently joined the game. Rivendell is a trading village so your job will be to for fill customer orders. Unlike most villages you will be paid for what you make, all Rivendell asks for is a 20% tax which goes towards upkeep and maintenance, there will also be a village economy where you will be able to spend your wages on food weapons tools etc. There will be space to build your own house but there are to ways on how to do it 1st choice is to rent the space eg you want a 3x4 area so 12 tiles x rent per month but you would not own it and Rivendell keeps the writ. 2nd choice is to buy so again 3x4 area 12 x cost of tile plus rent ( council tax lets call it) but this way you keep the writ. I'm doing it this way because some people might want big houses but tiles cost money on a deed and space is costly , also gives the village a real estate economy where people can buy and sell there houses. If you like the sound of this please message me we need lots of hard honest working people to help grow our village to have thriving economy and most of all to make friends and have fun. What you will need to achieve before you earn your citizenship Ranks Miner : mine 1k rock shards & 60 iron ore ( reward x1 stone chisel) Mason : make 1k stone bricks Lumber jack : chop up 100 logs Carpenter : make 100 planks 100 shafts Black smith : make 50 large & 50 small nails Fine carpenter : make large cart Tera former: dig 1k dirt Citizen : collect your free armour chain set sword and shield The stone bricks will go to the village as we only sell 30ql + Congratulations you are now a citizen of Rivendell. You are now free to take what ever career path you choose wether that be a warrior , powerful priest, black smith, or farmer the choice is yours. Rivendell Rules Rivendell business should never be discussed outside the village. No privet bulk deals will be set up unless asked to No bullying of any kind in or outside the walls of Rivendell, if you have a problem with some one please tell me so we can deal with it professionally. Theft is the upmost crime and will not be tolerated, the offender will be KOS on many deeds. The most important rule have fun look out for each other and be proud of Rivendell . Regards Mayor Swistony
  23. Come to Autumn Grove in Deliverance , freedome server, 22y, 11x. If you want to celebrate nature and enhance forestry planting new sprouts, cultivate the earth to harvest wonderful crop, milk cows to make cheese, grow cotton to make textiles, specialize in leather works to make leather armor and horse equipment. this could be the place for your. Autumn Grove is a praise to mother earth by celebrating all the wonders of nature and working with it with respect and kindness. we have meals provide, places to live out your dreams, meet new people and work within a 12 deed alliance of many skilled and unskilled players. Learn to breed animals, prepare food, hunt, harness skills in iron works and weapons making. Close access to ocean and lakes. We look forward to hearing from you and joining our great village of Autumn Grove. respond to this posting, pm GreasyGrundle, or you can come look at us using map coords. 22y,11x
  24. Getting Bored of Your Settlement? Looking for new project's & ideas? Enjoy a challenge? Look no further! After Playing Wurm for a few years, owning and living on numerous deed's and residing on few different server's, I have experienced a lot of things in this wide and wonderful world. For the past few months, I have been playing mostly solo on a small deed, one that's development has finished long ago and this has left me searching for a new challenge. The Idea! An Idea I have been kicking around for sometime is to assemble a group of like minded players, And break off into the vast unknown to start a new project. One that is a challenge, requiring planning, commitment, dedication, and an Overall sense of community! A place to hone skills our skills, both in the creation aspect as well as a crafting haven providing most everything we shall need as we develop. Of Course, this is merely in the planning stages, So any opinion's and idea's from players interested will be compiled, until we can strike on something that everyone is thrilled to work towards. Idea's may include anything from a magnificent deed to a central market, our personal island or mountain retreat, and anything else one's mind can come up with! As for location, I would prefer to keep it located on the old freedom cluster, any server as long as we agree upon it, but If we can stay away from Exodus I would be thrilled. Nothing against that server except the fact in my experiences, there is no dirt layer which makes it more challenging to work with than it need's to be. Also Chao's if it is something we are comfortable with but that requires the trust of a tight knit group, and fair amount of planning and communication between an existing faction. The People! Anyone is welcome, New players or more seasoned veteran's! Premium is not an issue, bit I do request a little bit of in game time to be sure that this idea Is right for you. The ability to work with others is a must, and some sort of voice communication program would be ideal. So please, reply on this thread, send me a PM, or hunt me down in game if this idea appeals to you! What One Person Considers Impossible, a Group Can Accomplish Within a Shortened Time Frame. When One Mind is Stalled, The Power Of Collective Thought Can Prevail. As a Group, You Can Move Mountains, And Who Knows, We may Just Do That