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Alright so I started working on a Sphax PureBDcraft patch for Wurm Unlimited, cause it's by far my favorite texture pack for Minecraft, and I've been dying to see how it'd look in the Wurm universe So everything was going well for figuring out how to edit the textures and what-not, then decided to give the textures a test run before I got too far along and invested with em all, everything tile, and pumpkins seemed to be working beautifully, even better than I'd imagined it would turn out, but, the sprites for the grass for whatever reason were rendering the "background" (invisible part of the texture that isn't being used as part of the grass texture) was black, instead of being the see-through invisible that it should be. I'm just curious if anyone would know what would cause such a thing to happen =/ Including a screenshot of it for reference, though not sure how much it will help.