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  1. Currently Heal is almost entirely useless on PvE, the recent nerf has made it far too randomised to do much good. It also no longer removes disease, arguably the most common use for the spell at events. LoF has been similarely nerfed, it is now linked to power which is extremely random. At 65 channeling I am still getting a noticable number of bad casts (3x3, sets cooldown on players and heals next to nothing) so god knows what its like for players with lower channeling! The proposed changes are simple: 1. Change Heal and LoF to only rely on power for their amount healed when players from another kingdom are in local. 2. Either allow heal to remove disease on players or add in a new spell for fo priests with the same effect. This grants the PvP community the balance it wants and lets the PvE community get on with its game and enjoy the benefits of a local fo priest some more.