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Showing results for tags 'masks'.
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Archaeology, Ships and leather.
Tpikol posted a topic in Merchant Ads (NFI)Now located at Antidote To Meaning https://cadence.yaga.host/#1505,3554 Leather Working: Ships (81ql with lead anchor): Statue fragments 20c each: Full metal statuetes 50c each: i will mail them in 12+1 pieces, you finish it with your signature. Full Masks 1s Each: Full small statues 2s each( i send all pieces combined except 1 so you can finish it with your signature) Misc Items***:
Muse's Statue Shop - at Southport (Market) U18 Deliverance
Muse posted a topic in Merchant Ads (SFI)Muse's Statue Shop at Southport (market) U18 Deliverance Southern Freedom Isles (U18 in game map, or on the Deliverance community map - Southport) +plus 4-draft (and occasionally 4-speed) Horses at The Mermaid's Cove (horse sanctuary) U17 Deliverance (U17 in game map, or on the Deliverance community map - The Mermaid's Cove) 🐴The Mermaid's Cove U17 Deli - Horses! 4-speeds and 4-drafts in *Assorted COLOURS* from just 90c! 🐎 🗿 Southport U18 Deli - Statue, Statuette and Mask Archaeology Fragments, completed masks and *ready-to-complete* masks, statuettes and statues! 🎭 Visit Southport Market! at U18 Deliverance Southport is an active public market with 50+ merchants selling goods ranging from rare items to cheerful bargains - several 'Copper' shops asking just 1c per item! Visiting? Tar and Clay are FREE to dig and take away here at Southport - DIY - help yourself! Epic portal. Mailed Items: Fast 99 or 102 cast - extra LARGE Runed Public Mailboxes. For your use - TWO *Silent* discreet Public Wagoners - feel free to use them! - just make yourself a wagoner container (or use one of the two at The Mermaid's Cove U17) and you can send goods from your chosen waystone to any player on Deliverance. Look forward to seeing you soon. See pictures in reveal box below! Before you set sail - check Server Status (leaves this page - use browser Back button to return!) ᚛ᚋᚒᚄᚓ᚜ M U S E (in Ogham script)
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Aelha posted a topic in Auctions (NFI)Starting bid: 5s Increment (minimum): 1 s Buyout: 20s Sniper Protection: 30 minutes/1 hour Private Bids: not accepted https://wurmtimer.nesgamepro.com/timer_1635639033.svg
Sold Items (13% Discount was applied at COD time): SOLD 68ql cherrywood knarr, runed with 7.5% wind 5% vehicle speed for 6s (pickup at E19 on Xanadu) SOLD 93ql rare pickaxe, iron (CoC76, WoA72) for 2.6s SOLD 90ql set of 4 horse shoes (WoA 71-73-73-74) for 2.1s for the set SOLD 75ql left and right stylish shoulder pads, gold for 2s for the pair SOLD 100ql large rat pelt (c94w83) 0.20 weight for 1.4s SOLD 90ql longsword, silver for 90c (blank) SOLD 70ql ring, gold (Nolocate 88 + decent glow) for 80c SOLD 75ql (4 dmg) dragon shoulder pad, steel for 75c SOLD 70ql ring, gold (Nolocate 73 + decent glow) for 60c SOLD 74ql troll mask, leather for 60c SOLD 100ql wild cat pelt (w86) 0.80 weight for 60c SOLD 100ql large rat pelt (w81) 0.20 weight for 60c SOLD 70ql large shield, steel for 50c (blank) SOLD 45ql rare lump, seryll 0.05 weight for 50c (blank) SOLD 100ql large rat pelt (w78) 0.20 weight for 40c SOLD 1x brass compass for 15c (blank; useful for waystone creation)
Archaeology 'Battle Masks' for horses (with pictures)
Muse posted a topic in Suggestions & IdeasA family member suggested this to me and I thought the idea was good. Battle Masks for horses These could be frightening to opponents, with sharp points or horns, and offer some protection to the horse. Unicorn Mask for a horse Has a golden pointy horn, and probably does include the colour pink. The above masks could be constructed from 10-20 metal or pottery archaeology armour fragments. They would be put in the horse's head slot alongside any bridle. Horse masks are called Shaffrons: https://www.pinterest.co.uk/carreend/shaffrons-and-horse-masks/
Kswords posted a topic in Want To Sell (SFI)Post or PM me offers SOLD: Seryll Chain Sleeve
Will take individual offers on items or can sell as a bundle Feel free to PM me here or in game to discuss anything you are interested in
8 New Lategame Crafting Recipies
Zekezor posted a topic in Suggestions & IdeasWell, models excist, might aswell use em. Horned Helmet (Greathelm functionality, 90 Platesmithing): 1.87kg steel/ada/glimmer lump + Large anvil --> Unfinished Horned Helmet + 2 horns --> 1.7kg Horned Helmet Plumbed Helmet (Open Helmet Functionality, 90 Platesmithing): 1.21 steel/ada/glimmer lump + large anvil ---> Unfinished Plumbed Helmet + Tail + 3 cochineal ---> 1.1kg Plumbed Helmet Drake Hide Mask (face protection... and yes this means this combined with a drake cap works like a basinet/great helm, 90 Leatherworking): 0.11 green/black/white drake hide + needle ---> 0.1kg Drake Hide Mask Owl Mask (face protection, 90 Leatherworking): 0.11 leather + needle ---> 0.1kg Owl Mask Silver Mask (face protection, 90 Jewelrysmithing): 0.66kg silver lump + large anvil ---> 0.6kg Silver Mask Clay Mask (face protection, 90 pottery): 0.1kg clay + hands ---> unfinished mask + heat ---> unfinished clay mask + branch ---> 0.1kg Clay Mask Pale Mask (face protection, 90 Stonecutting, 90 jewelrysmithing): 0.55 marble shard + Chisel (stonecutting) ---> 0.5kg unfinished pale mask + 0.10kg gold lump (jewelrysmithing) --> 0.6kg Pale Mask Wolf Greathelm (Greathelm functionality, 90 Platesmithing): 1.87kg steel/ada/glimmer lump + large anvil --> unfinished Wolf Greathelm + black wolf rug ---> 1.7kg Wolf Greathelm inb4 hate from people who bought challenge rewards from others and wanna be unique. edit:
masks & cloaks
Kristoff posted a topic in Town SquareAssuming the mask slot isn't just to tease us, what would their functions be? I rather like the idea that masks could conceal the identity of those that wear them; perhaps blotting out letters of a persons name in local depending on the quality of the mask similar to signatures. Maybe hooded cloaks could benefit stealth and masks a well. What does everyone else think about masks and whatnot? Should they be purely cosmetic or have a function? __ I spared this from the suggestions forum for now because I would rather discuss usage before hand.