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Showing results for tags 'machines'.
Found 3 results
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So we now have ballistas (aaaawwwwesome!)... next we should be able to put them on ships (limited to certain sizes, perhaps even two on caravels), wagons, large carts, etc. Perhaps even animals... Speaking of repeating fire weapons... http://en.wikipedia.org/wiki/Polybolos
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Personally while the current timespan allows for a quick, bloody mashup, it doesnt really seem to allow for the building of fortifications where one would expect to see the new siege machinery play a major role. Sure theres plenty of pvp; however, its more in the way of groups colliding out in the "open". Granted its a holiday season. Not to mention players still figuring out wth the new siege machinery even does, let alone find any tweaks that may be required. Personally Im for 3 months. A nice prime number that seems long enough while not too long. On the otherhand the skillgain rate is pretty high. Theres already champs running around and dying. Artifacts in play. Also some 90 skillers running around. Ive honestly been surprised the uniques have lasted this long.
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Currently pushing and pulling spike barriers, from a adjacent tile or the same tile, will move them a tile at a time, which is kinda handy when building them as the builder has to be on the tile occupied. Otherwise one would take wounds. Not sure if a bug persay as I dont know if its just the builder that can do this.