Search the Community

Showing results for tags 'losses'.



More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • Official Buildings
    • GM Hall
    • City Hall
    • Website News
    • Public Test Board
  • Back Streets
    • Town Square
    • Community Assistance
    • Village Recruitment Center
    • Suggestions & Ideas
    • The Creative Commons
    • Wood Scraps
  • Jackal
    • Jackal Discussions
    • Jackal Market
  • Freedom Isles
    • Celebration
    • Deliverance
    • Exodus
    • Independence
    • Pristine
    • Release
    • Xanadu
    • Freedom Isles Market
  • Wurm Unlimited
    • Unlimited Discussion
    • Server Listings & Advertisement
    • Unlimited Modding
    • Technical Issues
  • Maintenance Buildings
    • Technical Issues
    • Server Bugs
    • Client Bugs
    • Model and Sound Bugs
    • Other Bugs and Issues
    • Wurmpedia / Wiki Maintenance

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Gmail


Facebook


Twitter


Discord


Skype


Instagram


Snapchat


LinkedIn


Reddit


YouTube


Yahoo


MSN


Website URL


Location


Interests


Chaos


Independence


Deliverance


Exodus


Celebration


Xanadu


Release


Pristine


Epic


Acc1


Acc2


Acc3

Found 2 results

  1. Title says it. Make champing less painful (still painful, but more bearable). DA edit more detailed suggestion: 2018 December 06 [13:00:11] <Deathangel> champions gaining skill ticks for their boosted skills (characteristics, channeling, exorcism) should receive gains at their (skill - 5) until dechamp and receive [x3] when they dechamp until (skill+1) after dechamping. [13:00:49] <Deathangel> for channeling,exorcism tho it would be gains based on (skill-50) since those get a 50+ boost and no [x3] regain after dechamp
  2. Hi, I have just discovered on imp'ing brass lamps that no matter the size / weight of the brass lump being used, the full lump is used on the imp, which may or may not be successful. Is this a bug ? May I make a very sincere request for this to be changed - so that one does not lose huge quantities of very expensively made brass. To try and minimise my losses when imping, I am now cooling the brass, putting it in a BSB and then reheating the individual 0.10kg lumps. My second very sincere request is this: Would it not be possible to reduce the huge quantities of zinc consumed when making brass - this is rather out of proportion. In fact, if you look at the proportions used in the various types of brass listed on Wikipedia, the amount of copper is substantially larger than the zinc: http://en.wikipedia.org/wiki/Brass For example, "High Brass" used 65% copper and 35% zinc. Please, please can both of these receive some attention from the Dev's ??