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Showing results for tags 'logic'.
Found 3 results
Fishing hooks shouldn't fall under skill/5 rule.. and to improve them after... it's stupid to spend 5-15-20minutes on 1 item and to lose it in few seconds for the RNG LOLz. Hooks's creation should depend on blacksmithing skill, anvil ql and some rng.. resulting a somewhat hq-ish.. hooks on creation with no need to improve them. +1
How comes when you mine it makes a nice pile of rock shards on the floor, but when digging you magically snaffle up all the dirt into a your inventory It would be easier if it just made a pile of dirt on the floor like rock shards do? Same goes for digging some clay/tar/peat etc... It makes sense and its logical. Yes it might encourage more macros... but that's easily monitor-able, and ban-able. EDIT: And you don't have to make a nuisance pile of something, dropping dirt into it, then removing whatever items were dropped. Some people don't always want to lug a wagon around with them when digging dirt, its a whole lot easier to dig the dirt, then hoover it all up after.