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Found 9 results

  1. Sometimes I mis-click my Wurm Online [Choose Client] shortcut icon on my desktop by mistake. In the pop up that appears with the list of client types, I press the Cancel button at the bottom, but instead of just closing down, the Wurm Loader page is loaded anyway. I know - why would anyone not want to play Wurm all the time? but if the Cancel button is there for a reason, I think it should really close down and not bring up the Loader.
  2. So I looked at the forum to find anything about saddlebags and indeed the community has quite a bit about wanting it. So, I will not go into detail about it other than... Saddlebags would be a great addition to wurm! Seriously. Now onto the Small Carts. "But wait Enigma... There are small carts." Yep, I think it would be a nice addition to the game to have the ability to hitch one horse to the cart. it makes sense to me considering that is what people do with horses. They hitch them to stuff they would rather not pull on their own.Of course you would still have to lead it. The other thing that would be a nice addition is the ability to load a single Large Crate or two Small Crates in the Small cart. I cannot count the number of times where I needed to carry just one or two crates somewhere or needed a crate in a location where horses are unable to go. Hitching up a large cart for one crate just seems... excessive to me. In these instances I am forced to spend a large amount of time pushing or pulling it to the location. Even if the ability to hitch is not going to fly, loading into a small cart would be awesome. Well theres my 2 cents worth of Saddlebags and Small Carts!
  3. Connecting to server: has been an issue this morning; was playing fine for a while on Xanadu this morning, I started to lag and chalked it up to normal server lag. Now i am stuck in a void on both accounts, one on Xanadu and another on Pristine. Things take an abnormally long time to load and when they do i cant move, only look around and nothing will load, i.e. inventory, clicking on ground tile, etc. I run a Mac OS X El Capitan V 10.11.5, and have not had any issues in the past of this sort. I have already tried updating Java, of which I was already up to date. Any information on this would be much appreciated!
  4. Prior to today's patch, a loom was loadable in a Wagon**. I confirmed that other items of equal size/weight are still loadable. Forge Kiln Oven If this is intentional, can someone give a good reason for this code change? **I attempted each with an empty wagon.
  5. I receive the following message for each item I unload on my deed, where I'm mayor: [12:21:42] WARNING: You currently do not have permissions to re-load this item. Of course the warning is wrong, I can easily load back the things - but should not be present here.
  6. When loading large crates into my caravel I had some willow logs dropped from the large crate and left behind. It left them as the unmade model bag. The ship was facing east the dock to the north of it which is 10 dirt above water, The pic shows 1 item bag but I later realised there was 2 one with 7 willow logs and one with 2 pine logs they can be push pulled rotated and examined but not taken or loaded. Pulling them to see if they gave any more options afterwards was how I found the second bag which also cant be taken. Examine messages for the 2 item the 7 willow logs:[17:15:53] A generic bulk item It is made from willow. Ql: 57.99892, Dam: 0.0. and 2 pine logs: [17:17:42] A generic bulk item It is made from pinewood. Ql: 81.41295, Dam: 0.0.
  7. Currently, bell towers are a complete pain to work with. They can be pushed/pulled, but can't be loaded... so if you want to add another floor to your bell tower building and move it up a story, you have to destroy it and create a new one instead. Unfortunately, you also can't bash them, so the best you can do is shove the old one off deed and hope for it to decay. I don't see a reason why they shouldn't be able to be loaded into carts/wagons/ships, or at the very least, bashed so you don't have to deal with extra ones lying around until they decay eight years later.
  8. After pressing play, the game creates a window which displays nothing (still shows desktop ect. inside the box) if in windowed mode, or a white screen in full screen. Game plays 15 sec of music then terminates with no error messages. This is a new install, never played on this computer before. Here is the dump error file: Time is Thu Sep 27 00:28:48 PDT 2012 Running client version 3.1.74-3989 === System information === Executing from C:\Windows\system32\ Operating system: Windows Server 2008 R2 (arch: x86, version: 6.1) Java version: 1.7.0_07 (Oracle Corporation) &lt;http://java.oracle.com/> Jvm version: 23.3-b01 (Oracle Corporation) [Java HotSpot Client VM] Available CPUs: 2 >>> Main thread exiting. Loading character Fantonica Loading config default Loading props file C:\Users\USERNAME\wurm\configs\default\gamesettings.txt Loading props file C:\Users\USERNAME\wurm\players\Fantonica\password.txt >>> LoginFrame queue entry exiting. Saving props file C:\Users\USERNAME\wurm\players\Fantonica\password.txt Saving props file C:\Users\USERNAME\wurm\configs\default\gamesettings.txt Loaded pack sound.jar (r1) Loaded pack graphics.jar (r936 ) Options up-to-date! Loading props file C:\Users\USERNAME\wurm\players\Fantonica\stats.txt Failed to load properties file: C:\Users\USERNAME\wurm\players\Fantonica\stats.txt java.io.FileNotFoundException: C:\Users\USERNAME\wurm\players\Fantonica\stats.txt (The system cannot find the file specified) at java.io.FileInputStream.open(Native Method) at java.io.FileInputStream.<init>(Unknown Source) at class.ku.a(SourceFile:188) at class.iJ.a(SourceFile:392) at class.jN.c(SourceFile:665) at class.jQ.actionPerformed(SourceFile:861) at javax.swing.AbstractButton.fireActionPerformed(Unknown Source) at javax.swing.AbstractButton$Handler.actionPerformed(Unknown Source) at javax.swing.DefaultButtonModel.fireActionPerformed(Unknown Source) at javax.swing.DefaultButtonModel.setPressed(Unknown Source) at javax.swing.plaf.basic.BasicButtonListener.mouseReleased(Unknown Source) at java.awt.Component.processMouseEvent(Unknown Source) at javax.swing.JComponent.processMouseEvent(Unknown Source) at java.awt.Component.processEvent(Unknown Source) at java.awt.Container.processEvent(Unknown Source) at java.awt.Component.dispatchEventImpl(Unknown Source) at java.awt.Container.dispatchEventImpl(Unknown Source) at java.awt.Component.dispatchEvent(Unknown Source) at java.awt.LightweightDispatcher.retargetMouseEvent(Unknown Source) at java.awt.LightweightDispatcher.processMouseEvent(Unknown Source) at java.awt.LightweightDispatcher.dispatchEvent(Unknown Source) at java.awt.Container.dispatchEventImpl(Unknown Source) at java.awt.Window.dispatchEventImpl(Unknown Source) at java.awt.Component.dispatchEvent(Unknown Source) at java.awt.EventQueue.dispatchEventImpl(Unknown Source) at java.awt.EventQueue.access$200(Unknown Source) at java.awt.EventQueue$3.run(Unknown Source) at java.awt.EventQueue$3.run(Unknown Source) at java.security.AccessController.doPrivileged(Native Method) at java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Source) at java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Source) at java.awt.EventQueue$4.run(Unknown Source) at java.awt.EventQueue$4.run(Unknown Source) at java.security.AccessController.doPrivileged(Native Method) at java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Source) at java.awt.EventQueue.dispatchEvent(Unknown Source) at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source) at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source) at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source) at java.awt.EventDispatchThread.pumpEvents(Unknown Source) at java.awt.EventDispatchThread.pumpEvents(Unknown Source) at java.awt.EventDispatchThread.run(Unknown Source) Preparing to enable console logging. Now logging to C:\Users\USERNAME\wurm\console.Fantonica.log === Wurm options === animation_playback_self = 1 auto_mipmaps_enabled = 0 cavedetail = 2 censor_chat = false cloud_shadows = false collada_animations = 3 compressed_textures = false compressed_textures_S3TC = true customTimer1 = -1|-1 customTimer2 = -1|-1 customTimer3 = -1|-1 customTimer4 = -1|-1 customTimer5 = -1|-1 debug_mode = true display_settings = false:false:0:800:600:32:60:true:false eigc_enabled = false enable_debugs = false enable_shift_drag = false enable_vsync = true engine_multithreaded = 0 event_log_rotation = 2 fast_yield = false fbo_enabled = 0 fog_coord_src = 0 font_antialias = 2 font_bold = 11 font_default = 11 font_header = 24 font_italian = 11 font_monospaced = 11 font_static = 11 fov_horizontal = 80 fps_limit = 60 fps_limit_background = 30 fps_limit_enabled = true game_client_thread_priority = 2 glsl_enabled = 0 gui_opacity = 3 gui_skin = 1 has_read_eula = true hide_menu_examine = false hide_menu_no_target = false hide_menu_spam_mode = true hide_menu_stop = false high_res_binoculars = false hint_texture_scaling = 1 impColumn = true inverse_mouse = false irc_log_rotation = 2 irc_notif = 0 item_creature_render_distance = 4 keyboard_layout = 0 loadInventoryStartup = true local_list_in_event = false log_extra_errors = false log_gl_errors = false mark_text_read = true material_as_suffix = true max_texture_size = 3 mega_texture_size = 6 model_loader_thread_priority = 2 model_loading_threads = 1 multidraw_enabled = 0 no_brightness = false no_terrain_render = false no_world_render = false non_power_of_two = 0 occlusion_queries_enabled = 0 offscreen_texture_size = 1 other_log_rotation = 2 outline_picking = true pbuffer_enabled = true player_guest = false reflection_texture_size = 2 reflections = 2 release_context = false release_context_on_jogl_sleep = false remember_password = true render_distant_terrain = true render_glow = false render_sun_glare = true resident_models = false save_skills_on_quit = false screenshot_file_format = 1 season_override = 0 setting_timestamps = true settings_version = 3 shadow_level = 0 showKChat = true silent_friends_update = false skillgain_minimum = 3 skillgain_no_alignment = true skillgain_no_favor = true skydetail = 1 sound_al_gain = 15 sound_buzzlevel = 2 sound_cache_enabled = true sound_doppler_enabled = false sound_engine = 2 sound_footstepslevel = 10 sound_play_ambients = true sound_play_buzz = true sound_play_combat = true sound_play_door = true sound_play_emotes = true sound_play_footsteps = true sound_play_music = true sound_play_weather = true sound_play_work = true stipple_enabled = true structure_render_distance = 4 submit_client_data = 0 terrain_bump = true terrain_res = 1 test_attach_equipment = false test_mode = 0 tile_transitions = true tiledecorations = 2 togglePushToTalk = true toolSlot1 = -1 toolSlot10 = -1 toolSlot2 = -1 toolSlot3 = -1 toolSlot4 = -1 toolSlot5 = -1 toolSlot6 = -1 toolSlot7 = -1 toolSlot8 = -1 toolSlot9 = -1 treelist_outline = true trees = 2 update_optional = true use_alpha_particles = true use_anisotropic_filtering = 0 use_color_picking = true use_fast_clock_work_around = true use_fbo_color_picking = true use_fbo_reflections = true use_nagles_algorithm = false use_nano_timer = false use_non_alpha_particles = true use_phobia_models = false use_smooth_lines = false use_smooth_points = false use_smooth_polygons = false use_tree_models = true use_weather_particles = true vbo_enabled = 0 viewport_bob = true water_detail = 2 Setting up dotXSI Model Loader Setting up Collada Model Loader Executing C:\Users\USERNAME\wurm\configs\default\keybindings.txt Translating legacy key PAGE_UP to PRIOR Translating legacy key PAGE_DOWN to NEXT Translating legacy key ENTER to RETURN Word filter loaded: 23 >>> Launch queue entry exiting. Using LWJGL display 800:600:32:60 (true) Setting up OpenAL Sound Engine OpenAL version: 1.1 ALSOFT 1.13 OpenAL renderer: OpenAL Soft OpenAL vendor: OpenAL Community OpenAL extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFTX_buffer_samples AL_SOFT_buffer_sub_data AL_SOFTX_deferred_updates AL_SOFT_loop_points AL_SOFTX_non_virtual_channels Generating: 128 source channels. === OpenGL information === LWJGL version: 2.8.3 Adapter info: igdumd64 (null) OpenGL vendor: Intel OpenGL renderer: Intel 945GM OpenGL version: 1.4.0 - Build 8.14.10.1930 OpenGL extensions: GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_blend_color GL_EXT_abgr GL_EXT_texture3D GL_EXT_clip_volume_hint GL_EXT_compiled_vertex_array GL_EXT_cull_vertex GL_SGIS_texture_edge_clamp GL_SGIS_generate_mipmap GL_EXT_draw_range_elements GL_SGIS_texture_lod GL_EXT_rescale_normal GL_EXT_packed_pixels GL_EXT_separate_specular_color GL_ARB_multitexture GL_EXT_texture_env_combine GL_EXT_bgra GL_EXT_blend_func_separate GL_EXT_secondary_color GL_EXT_fog_coord GL_EXT_texture_env_add GL_ARB_texture_cube_map GL_ARB_transpose_matrix GL_ARB_texture_env_add GL_IBM_texture_mirrored_repeat GL_EXT_multi_draw_arrays GL_NV_blend_square GL_ARB_texture_compression GL_3DFX_texture_compression_FXT1 GL_EXT_texture_filter_anisotropic GL_ARB_texture_border_clamp GL_ARB_point_parameters GL_ARB_texture_env_combine GL_ARB_texture_env_dot3 GL_ARB_texture_env_crossbar GL_EXT_texture_compression_s3tc GL_ARB_shadow GL_ARB_window_pos GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_ARB_vertex_program GL_ARB_fragment_program GL_EXT_stencil_two_side GL_ARB_vertex_buffer_object GL_EXT_texture_lod_bias GL_NV_texgen_reflection GL_ARB_depth_texture GL_WIN_swap_hint Automatic mipmaps disabled, enabling to allow capability test. 16384x16384 textures not supported, downscaling. 8192x8192 textures not supported, downscaling. 4096x4096 textures not supported, downscaling. 2048x2048 textures not supported, downscaling. Feature checking, ignore: 1280 (null) Server response: Internal error. Starting workaround for fast running clocks Using LWJGL timer. Initialized mouse with 16 buttons. Startup Phase - Setting up.. Initializing font texture for SansSerif (11). Texture Size: 512 Initializing font texture for SansSerif (11, italic). Texture Size: 128 No positions file for 800x600 No position data stored for fightwindow No position data stored for skills No position data stored for spelleffects No position data stored for missions No position data stored for achievementWindow No position data stored for chat No position data stored for event No position data stored for inventory No position data stored for equipment No position data stored for wikisearch No position data stored for stats No position data stored for healthbar No position data stored for missionprogress No position data stored for target No position data stored for toolbelt No position data stored for compass No position data stored for timers No position data stored for helpbutton No position data stored for menuwindow No position data stored for trade Gui initialized Startup Phase - Preparing terrain Startup Phase - Connecting .. Disabling Nagles Writing to C:\Users\USERNAME\wurm\players\Fantonica\logs\_Event.2012-09.txt Login successful Executing C:\Users\USERNAME\wurm\configs\default\autorun.txt Starting update of login splash image... Finished loading new login splash image! Initializing font texture for SansSerif (24, bold). Texture Size: 256 Writing to C:\Users\USERNAME\wurm\players\Fantonica\logs\CA_HELP.2012-09.txt Shutting down OpenAL subsystem.
  9. Hi! I decided to come back to Wurm after a long hiatus, but found that I couldn't get the game to work. After logging in, the loading screen goes through the usual process and finishes, until a message saying "Setting Up" appears in the loading bar and the opening music begins. The client immediately crashes. I have tried disabling FBO, and have tried using RadonPro to disable Catalyst AI (although I might have done this incorrectly, so some guidance here would be great). I have been able to play Wurm with my current hardware in the past. Apologies for this post being so long. Here is my hs_err_pid: And here is my console.MelonSponge.log: Thanks in advance!