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  1. Maybe its about time to add a ship that can move livestock. Im not saying make every ship able to. Just make a new ship that has the cargo space of a small cart but can move 4 or 6 animals at one time. And is a little more then half the building needs of a corbita. So something like: Mind logic needed to sail 22 15 dirt deep max crew captian + 4 speed with gale 23 35 ship building for it to show up on your build list 1x stern 40x deck board 2x 13kg rudders 25x tars 1x square rig 2x keel section 4x mooring rope 1x spinnaker rig 200x pegs 8x thick rope 150x hull planks 10x belaying pins 125x tenons 2x oars And there could be a few bigger ships for the same needs but with a larger animal hold. So the next ship up could hold 10 animals next one up could hold 16 and the last one could hold 24. Im not to much for animals being able to change servers. But Im sure this will solve the need for a lot of land bridges to get non swimming animals to other land masses. This is just a quick thrown together idea on what the ships use to be built and sailed. Feel free to add feedback How would getting the animals onto such ships work? Just lead them with a rope and right click the ship "Hitch" And have set places on the deck of the ship for them to be hitched to like they do on large carts. Why not just use already used ships? Because almost everyone already has the old ships and adding some new ones would add more to the market along with the enjoyment of seeing more then 6 ship modles.