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Showing results for tags 'liquids'.
Found 3 results
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I put 2 full sealed barrels of honey on my merchant when sealed barrels were first allowed on merchants. The barrel of 13ql honey - now weighs 2kg (it's empty) The barrel of 52ql honey - on removing the seal and checking it, the honey had decayed by around 28 dam The barrels have never been off deed and were sealed before putting on the merchant. This was a test to see if I could sell food liquids on merchants - it appears it is not ready for this. The worry is that until decay reaches 100, the barrels do not show any outward indication of the contents decay - I noticed the 1st barrel was 2kg, but it was only by 'tasting' that I noticed that the QL of the 2nd barrel had dropped to 'acceptable'. I think customers currently need to be aware of this when purchasing liquids in sealed barrels so that they do not purchase decayed products.
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Wagoners were designed as an alternative way to ship bulk items, but as I understand it they're only currently capable of transporting crates. Bulk items can also come in liquid form, so it seems reasonable to suggest that perhaps wagoners and their containers should be modified to also allow at least small barrels (and maybe other types of liquid container) to be shipped.
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There appear to be two distinct, but related, bugs regarding "Taste" being possible on things that shouldn't allow it: A sealed container lets you taste the liquid inside even if it's not food. For example, you can taste lye, and it will give you all the normal food-tasting information, including "strength" and nutritional value. If you select multiple items in your inventory, and one is a food item, clicking "Taste" will taste all of them, including non-food items. Example: [13:11:55] The pickaxe tastes royal, noble, and utterly delicious! It also seems not at all nutritional.