Search the Community

Showing results for tags 'limestone'.



More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • Official Buildings
    • GM Hall
    • City Hall
    • Website News
    • Public Test Board
  • Back Streets
    • Town Square
    • Community Assistance
    • Village Recruitment Center
    • Suggestions & Ideas
    • The Creative Commons
    • Wood Scraps
  • Northern Freedom Isles
    • Harmony
    • Melody
    • Cadence
    • Northern Freedom Isles Market
  • Southern Freedom Isles
    • Celebration
    • Deliverance
    • Exodus
    • Independence
    • Pristine
    • Release
    • Xanadu
    • Southern Freedom Isles Market
  • Maintenance Buildings
    • Technical Issues
    • Server Bugs
    • Client Bugs
    • Model and Sound Bugs
    • Other Bugs and Issues
    • Wurmpedia / Wiki Maintenance
  • Wurm Unlimited
    • Unlimited Discussion
    • Unlimited Modding
    • Server Listings & Advertisement
    • Technical Issues

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Gmail


Facebook


Twitter


Discord


Skype


Instagram


Snapchat


LinkedIn


Reddit


YouTube


Yahoo


MSN


Website URL


Location


Interests


Chaos


Independence


Deliverance


Exodus


Celebration


Xanadu


Release


Pristine


Epic


Cadence


Defiance


Harmony


Melody


Acc1


Acc2


Acc3

Found 2 results

  1. I recently came upon a specific problem in Wurm - the white dye does not make things white, instead it's pretty much transparent. I'm not sure why it works this way, but I guess it's for a technical reason, to make other colours work better. To solve this issue perhaps whitewash could be used specifically for very white dye (on house walls, at least). Whitewash could be made with ground limestone plus water. Limestone could either be a new vein type (perhaps with new building options from limestone as well) or something you could get occasionally from rock tiles, like flint.
  2. I'd love to see plaster implemented, perhaps with a new vein type – limestone. Blue-sky thinking here, but maybe the limestone veins could be found within naturally occurring underground caverns (highly concentrated in specific regions). Limestone shards would be ground up to make lime (like rock salt is made into salt), lime is heated in a kiln to make quicklime, then mixed with water to make plaster (natural substances). Possible applications for plaster: Wall plastering – creates a smooth, perfect or near-perfect white finish on stone walls (any maybe ceilings?) using plaster, trowel and masonry skill. These white plastered walls would also serve as an ideal substrate for paint, as the colour of the paint won't be greyed out by pre-existing wall colour. Plastered walls could also pave the way for wallpapering, creating another use for papyrus-making skill and paper. Metal-casting moulds – for making cast metal statues and perhaps other items (out of bronze, gold, etc.). Make a single-use mould from plaster, then pour liquid bronze, gold, or other metal into the mould, perhaps from a new furnace type – the cupola furnace. Mould-making would check stone-cutting skill, and casting would check metallurgy, with both results affecting the quality of the final statue. (Sidenote: please, please, please make statue appearance a reflection of quality. High-ql statues should look better!) Other possible applications for lime/quicklime: Ingredient used in glazing pottery items to create more durable and colourful pottery items (requiring a kiln) Alternative way of making mortar (lime + sand, instead of clay + sand) Alternative way to make white paint (whitewash, anyone?) Probably a few too many ideas for a single thread, but I can see a lot of potential in this and would love to hear what everyone else thinks. There must be loads of other applications for these materials that I haven't even thought of.