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Found 3 results

  1. If you require Vynora enchants please contact Kain at Honeywood (Vyn priest+Imping services). Precasted Items: PM Characters: Bristan, Myriam. (In order of likely on at the time.) Cheese Drills: Cheese Drill, oak - 48.79QL - BoTD 94 - 1.1 Silver Cheese Drill, oak - 50.45 QL - BoTD 92 - 1.1 Silver Clay Shapers: Clay Shaper, oak - 72.45 QL - BoTD 89 - 75 Copper Files: File, steel - 76.84QL - BoTD 95 - 1.2 Silver Fishing Nets: Fishing Net - 71.01 QL - BoTD 86 - 75 Copper Hammers: Hammer, iron - 73.27QL - BoTD 87 - 75 Copper Hatchets: Hatchet, iron - 74QL - BoTD 76 - 50 Copper Large Anvils: Large anvil, iron - 71.51 QL - BoTD 94 - 1.2 Silver Leather Knives: Leather Knife, steel - 73.56 QL - BoTD 82 - 60 Copper Pickaxes: Pickaxe, iron - 74.11QL - BoTD 79 - 50 Copper Presses: Press, cedarwood - 31.32 - BoTD 93 - 1.1 Silver Spatulas: Spatula, oak - 79.50 QL - BoTD 81 - 60 Copper Whetstones: Whetstone - 99.58 QL - BoTD 78 - 50 Copper Whetstone - 99.58 QL - BoTD 78 - 50 Copper Cloth Tailoring Items: Dyeable Horse Barding: Dyeable Horse Barding, cotton - 76.16QL - 35 copper
  2. Currently wurm has several metagame tools to predict when something comes in season. I just thought it would be nice if it were possible to do this ingame with a little magic and maybe give us our first piece of enchanted jewellery. This spell is available to all priests. It costs 10 favour and has difficulty 20 when cast on a tile. It reveals how many wurm days are left (rounded down) till the target plant will come into season, if at all. If cast on an item of jewellery it costs 60 favour and has difficulty 70. Using the item of jewellery on a plant functions exactly like the spell and reduces the enchantment power by (11- (Item QL/10)).
  3. New Item : Lead Weight (0.01, 0.05, 0.1, 0.25, 0.5, 1) Requires : Equal mass of lead, small anvil. Weight is chosen on creation Skill : Jewellery Smithing Notes : See Brass Scales New Item : Brass Scales Requires : Brass Lump (2kg), small anvil Skill : Jewellery Smithing Notes : Double clicking a weight then right clicking scales gives the option to add the weight to the scales, right clicking a scale offers an option to remove all weights.. Scales can hold QL/10 weights each and the mass of the weights is added to that of the scales (2kg). When scales are double clicked they can be used to "separate" some mass from an object based on the weights in them. For example a set of scales with 2 1kg weights and a 0.1kg weight would, if used on a 5kg pile of flour split it into a 2.1kg and 2,9kg pile. New Item : Measuring Cup (0.01, 0.05, 0.1, 0.25, 0.5, 1) Requires : Steel Lump (0.25kg), small anvil Skill : Jewellery Smithing Notes : Simply containers (weighing 0.25kg each) with the noted capacity. These would just be a nice item for really precision based crafting. A nice addition that uses alloys and a less useful metal.