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Showing results for tags 'hostile'.
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Spirit templar attack hostile dominated creature
Dalnacriech posted a topic in Server BugsA few days ago I dominated a champion troll, to keep as a pet. I put it in a 2x1 locked pen on-deed near my house, and branded it. It went wild (stopped being my pet) a few times, once wile I was online, several times when I was not online but I'd re-dominate it without any issue. This morning though, I saw these messages in local, which surprised me: [12:35:16] <Spirit templar> I'll take care of adolescent champion troll! [12:35:16] <Spirit templar> I'll help you with adolescent champion troll! And a bit later: [12:42:41] <Spirit templar> I'll take care of adolescent champion troll! [12:42:41] <Spirit templar> I'll help you with adolescent champion troll! I ran over to the pen, which had one gate (still locked) and found that one of the pen's walls was missing and the troll was loose on the deed but in bad shape, having killed both spirit templar. I had another villager tank it while I re-dominated it It is still alive, and it still has a brand. By the time the guards re-spawned I had dominated it again. After the incident I created a support ticket, and was eventually told to make a post here. What puzzles me about this is that while the spirit templar are set to attack hostile creatures on this deed (they kill all the random crabs, etc. that wander in), I believe a branded hostile creature isn't attacked due to being branded, otherwise this would have happened the first time it stopped being my pet on-deed. I have a couple theories about why this could have triggered: Perhaps the spirit templar wandered into the troll's pen, got engaged by the troll, and that got the other spirit templar to react to it? Wurmpedia says trolls can bash, perhaps it bashed a fence and that is what got the guards against it? Either way, I am puzzled by the two sets of templar local chats. in case the pen setup is important: Deed is Port Crescendo on Cadence north wall of pen (the one that got broken) high roundpole fence, single digit ql if I recall correctly east walls of pen, both high roundpole fence, no damage, 6-7ql West walls of pen: my house, both are timber framed walls, 20ish ql, no damage, house is locked (the door is several tiles away from the pen though) south wall: roundpole fence gate, locked, no damage, 6 or 7 ql. both tiles of the pen were grass growing wild, and there were two orangewood grape trellises planted along the house walls. The southern border of the deed is 1 tile south of the southern gate of the pen In case the troll is important: Female adolescent champion troll was neither starving nor fat at time of escape. Potential steps to reproduce: If it was a case of the templar wandering into the troll pen, a small deed, with a branded hostile troll and a ton of spirit templar, and no walls on deed would probably get a templar to wander in pretty quick
This looks like an issue that's unintended: When a player kites a mob to someone's deed and then helps the templars kill that mob, templars (and tower guards in the vicinity) will turn hostile and attack the player. It's effectively like the player has been put on KoS - templars will remain hostile even after several hours and relogs. (There is no KoS message however.) It happened to a friend earlier today, and I was able to reproduce the issue with one of my alts. I suppose the reason is that the player is actually not permitted to attack mobs on deed (by deed permissions), but still can do it because the mob was targeted before he entered the deed (??). This could be pretty dangerous for careless new players who are trying to fight mobs after kiting them to the next deed!