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Showing results for tags 'hill'.
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So ages ago we had carts and boats follow slopes. Carts were easier to see out of and boats sucked hard at entering canals. Now boats slide into canals like (insert description here), but carts and wagons are infuriating to drive on slopes. Is there any really, really important reason we can't split the code here and have carts not look stupid, while boats continue gliding into canals without climbing mountains?
Before I put work into one, I figured I would ask first is this idea is even possible. I.e. dig down through a hill, build a structure of some sort, and then be able to fill over top with more dirt? Essentially having the building inside the hill. Or if not enclosed, then planned just right that the next floor would coincide with hilltop on each side enabling to continue building up with more levels. If that even makes sense.