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The Beginners' Heavy Horse Guide Firstly a note to say, I'm not an expert on breeding horses under the new system, with two toons at around 50AH when the update came out, I felt like a beginner too, but I read the patch notes carefully and came up with a plan to breed draft horses, and (so far) it seems to be working. I thought I would write a brief guide, not an expert guide, but a guide to follow my successes, avoid my mistakes and share my happy accidents breeding Heavy (draft/draught) Horses since the update. For this guide I am assuming you are at 50AH or just below, and not a high level breeder (you probably stopped grinding AH like many did on reaching 50) - if you are then I expect you will have your own better methods. During this guide I refer to 'old' 5-speeds, 4-speeds and 3-speeds etc - this has nothing to do with their age(!), but refers to the way they were described before the update. This guide assumes you are familiar with the minimum breeding age of horses (late adolescent). Step 1: Start Collecting horses: What horses can you get? What's your situation? (Ignore the bred in captivity trait!) A I have the old clean 5-speeds (3 speed 2 draft traits only) You are in a blessed yet awkward position because your horses have more speed traits than draft traits, so if you breed two 5-speeds the usual result will be another speed horse. To crack this, you need to breed your 5-speed with something else. See B. B My neighbours have a free horse pen with the old 1-4 speeds Do you live near a kind neighbour who has a free horse pen, giving away (or selling) their old 3 and 4 speeds? You've possibly struck gold. Ignore the old 4 speeds (at first), and any horses with any other traits than the old 5-speed traits - go straight to the old 2 and 3 speeds. Pick out some nice clean old 3 speeds with strong body and carry more and one speed trait (doesn't matter which) if there are any old 2 speeds with just strong body and carry more, grab those too! Note these horses will not have the draft horse shaped body (they only get that with 3 draft traits) so you you will need to right click Inspect them to check their traits. C I have access to wild horses Collect as many as you can reasonably collect, unless you have access to males described in B, in which case you could get away with just collecting females. Step 2: Pairing up and breeding Don't worry about sorting your horses into happy couples. If you only have access to one or two appropriate males - use them for most of your mares. You can breed them several times per day. If you have access to a FO priest, do get your horses cleaned up and healthy and remove negative traits first, it will make some difference to the success of the outcome. Pay attention to the inbreeding warning, and avoid inbreeding wherever possible. A I have 5 speed mares? Breed all your mares with (in this order of priority): 1 - old (clean) 2 speeds with 2 draft traits 2 - old (clean) 3 speeds with 2 draft and 1 speed trait 3 - old (clean) 4 speeds with 2 draft traits - strong body and carry more 4 - old (clean) 1 speeds with 1 draft trait 5 - wild - 0 trait horses 50% of the time (on average, allowing for RNG) the foal will take after the father (or non-5 speed if the other way round). In this case, for options 1 and 2 this should result in a draft dominant foal more often than not. For option 3 - there's about half the chance of 1 or 2 that you will get a draft dominant foal. For option 4, I have not tried this but it seems to me to be slightly more likely to produce a draft than breeding with a wild horse, it might even be more successful than breeding with a 4 speed - let us know! For 5, the parent is wild, so it's really pot luck. For the 50% of the foals that take after the mother (or 5-speed parent) - I'm sorry, they may most likely be speed based foals. B I have some 2 draft trait horses from the freebie pen? Awesome (the ideal scenario). Each of these horses will have strong body and carry more traits and so they are draft dominant - look at the 1 speed trait they have (if any) because you need to keep a note of this. Pair up your mares and stallions so that the 1 speed trait (if any) is different for each of them (if both have fleeter movement for example, this may increase the chance of fleeter movement being passed on, which we don't want - so find a different mare) A same pairing (Wrong!) Male: It has a strong body. It can carry more than average. It has very strong leg muscles. It has been bred in captivity. Female: It has a strong body. It can carry more than average. It has very strong leg muscles. It has been bred in captivity. A suitable pairing would be (Correct): Male: It has fleeter movement than normal. It has a strong body. It can carry more than average. It has been bred in captivity. Female: It has a strong body. It has lightning movement. It can carry more than average. It has been bred in captivity. You may only have access to old 4-speeds with 2 draft traits, or old 2-speeds with 1 draft trait (or worse!) - if so adjust your pairings according, ensuring that you don't double up on any unwanted traits - make sure any unwanted traits are not present on both the mother and father. C I have access to wild horses. Breed your wild mares with males in the same priority as shown in A. WARNING: Keep an eye on deed ratio (deed tiles per horse) during your mares' pregnancies - you can't afford to lose any, keep it above 15 (you can check this at the Deed Token > Info. Don't keep pregnant mares off deed. Step 3 - The next generation. New foals! so exciting! If you are lucky some of your foals may start to show 3 draft traits - these will usually be: It has a strong body. It can carry more than average. It is easy on its gear. It has been bred in captivity. Don't worry about the number of points as these will be capped at your AH level when you bred the foal. Some foals may have 1 or 2 draft traits - if you can afford to, just concentrate on the 3 trait horses for breeding next time. If you are really lucky, you may have a 4th or a rare 5th trait - keep hold of those foals until they are ready to breed. Some foals may have extra traits; miscellaneous, output or negative. After removing the negative traits, keep these foals safe until you have some good clean 3 draft trait foals, at that point you can put the ones with extra traits aside and concentrate on your new clean draft trait animals. This is the stage I am at - I'm just waiting for my 3 draft trait youngsters to grow big enough to breed! With luck, and increased skill I may get a 4th draft trait! Conclusion: I hope this guide helps. It is by no means definitive; advanced breeders will have far better methods, but I am hoping it will help others who have never ground their skill past 50, to breed themselves some lovely chunky draft horses Happy Wurming! - Muse
Hey there everyone, I've been playing Wurm off and on for a few years now. For the last few months I've been running a total immersion, heavy role play guild in LotRO. After playing Wurm for so long, I felt restricted in what I could do in that system and wish I had some of Wurm's features to implement into my role play. Well now, that itch for Wurm brings me back. I was wondering if there was any interest in heavy role play in Wurm, or if there are already villages who role play all the time? By heavy role play, I mean role playing our actions in sentence or paragraph form while we immerse ourselves into the setting. A lot of players already do this without writing, but I enjoy writing and the storyline and I'd like to take it a step further. I've created my own dice system that works well with chat role playing, which means I would be GM'ing many plots to involve the people in our group. (Hopefully others would like to GM as well). I also don't want to play with those who just want to work on their skills the entire time. I'm not a stat grinder, and I don't feel the need to force others to get to a certain level either. I'd like to spend our time role playing conversations, events, and conflicts; while also exploring the world, building, and creating a community. The plan is to create many plots and stories as we go, but I figured the beginning of our story would be a simple one. Our characters would be from a village that was ravaged by trolls. We were displaced and forced to roam the lands for a new home. We would have to live off the land or by helping others until we find that right spot to call home. This plot would start us out as vagabonds. We would travel during the day, visiting various homesteads and offer our assistance for trade or beds. We would stop at night by a campfire and reminiscence of the good times. We could travel the servers and meet different people or spend the day running from giant spiders. The stories we could weave are endless as long as we have like minded individuals. Though, I'd like to use my dice system for GM led plots, so I hope there would be no objections there. We would still PVE and rp that out as well. I figure keeping it to the PVE servers would be best, most likely the newer ones. If you're interested, please respond here or skype me at: coreyshall . I'll be in game as Coren as well but it would be better to reach me on here for now.