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Showing results for tags 'head'.
Found 5 results
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Graphically this game leaves a lot to be desired, but something easy to add that would improve the ambience of the game is the ability to move your characters head. When you mouse your screen, your view changes, but outwardly, your character is still staring dead ahead. I'm not talking about your toons body turning left or right depending on where you're facing, I'm specifically referring to your characters head. While this change doesn't add anything game changing, it'd be a nice little touch to see your friends looking up at your high castle towers, or down into your new cave-dwelling-dungeons. Thoughts?
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Hello, I would like the ability to tell if my friends are looking toward the ground, straight ahead, or toward the sky. Please add the ability for the player's character model to tilt in the direction they are looking. Thank you, (If this already exists please tell me how to turn this feature on.)
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http://forum.wurmonline.com/index.php?/topic/123054-asst-head-game-masters/#entry1264449 Glad to see these troublemakers were caught and dealt with. May they be subjugated to long hours of ship collision calls and paperwork.
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I have a scar horizontally across my forehead and a bugged head ! http://i.imgur.com/7HPckm7.png Seeing a bald head when mining / digging is not fun http://i.imgur.com/nuhsZSZ.jpg And when bear hat is off, having a half bald head is not fun either http://i.imgur.com/nUM93VI.jpg Please can my character's graphics be fixed ?
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As foretold by an old blind, cross-eyed seer was the field of pumpkin planted on Walpurgis Night. Tended by thirteen farmers thirteen farming. Watched by seventy-seven black dogs. Watered by thirteenfold black cats thrice. Finally came the hour of All Hallow's Eve. Thus did a cursed pumpkin field come to fruition! Thus foretold, did Pumpkinhead arise from the pumpkin. Thus foretold, the kin of pumpkin now walks the lands!