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Found 1 result

  1. Simple suggestion that requires no new code : Allow oak trees to be harvested for acorns once per wurm year (or any rate that can be tweaked if needed). Chance for success and QL can be tied into your skills. The tree has to be at a certain age. Think of it like olives. The concept is a simple addition (not removing the ability to botanize for acorns) that ads a nice dynamic to a harvestable. Much the same as farming strawberries, cotton etc etc. The restrictions and seasons could be adjusted to avoid reducing the current value of acorns too much, and mass oak farms (not that this is such a bad thought any way). Discuss!