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Found 5 results

  1. Hello Wurm Unlimited Community First i want to say that i'm happy to join your community. Thanks for all the good information you put here for several years. It helps me a lot to set my dedicated server. Thanks also to all modders to their great works. I have 1 little question. I think after searching in this forum that improve or change textures, sound, model (grass, dirt, etc....) doesn't pass by a mod. It's in the client side pack folder, the default graphics.jar, sound.jar and pmk.jar file that needed to be changed/improved. Maybe i'm wrong. But here is my question Did members of the community that work/improve the texture have already exchange their works (and so their texture, graphics.jar improved file, sounds.jar improved files, etc...) ?
  2. Hello there, For the last couple days, I have been unable to run Wurm. I start the client, I get to the login page, and it begins to load graphics.jar Due to my internet connection, this takes a while but when it finally gets to 100%, it just sits there and never allows me to click play. I have the box checked for 'I agree to the terms' so that isn't the issue. I even tried unclicking that and reclicking just in case it got confused. I tried to start it from the wurmonline.com page and my system takes about forever to finish the security scan... I just checked again and it said the scan was paused and was at 58% downloaded... but it's only ~4K file? Odd... Anyway, I hope this is just something silly but I can't figure it out. Thanks,
  3. When I try to download the game, it takes an insanely long time to download Graphics.jar. Is there a way that could be sped up?
  4. I have been trying to get Wurm to work all day with many if not all of the usual methods: 1. Uninstalled wurm and reinstalled from scratch - Failed 2. Uninstalled and reinstalled java from scratch, Then wurm again - Failed 3. Uninstalled & reinstalled wurm, Unticked the update boxes, and downloaded the graphics.jar manually and put it into the packs folder The 3rd method worked ONCE, but only once, After i had closed the game i tried to reopen it and the launcher had automatically updated slightly despite the graphics box being unticked, it then stopped on the same file "META-INF/MANIFEST.MF" I then uninstalled and reinstalled everything in line with the 3rd method assuming I would need to do this every time I wanted to play until an official fix was released, but regardless of anything new I try my launcher forces automatic updates and stalls on "META-INF/MANIFEST.MF." Numerous further reinstallations and going around in circles had me making new directories to install to, redownloading the packs manually and putting them in the "packs" folder (which i had empited from all folders beforehand) but its always the same now, I cannot understand why it worked once and now the launcher forces and update. Any methods to get it to work (no matter how convoluted) will be appriciated, and news from Rolf & Co about fixes (seeing as many seem to have had this problem, but most could fix it) would also be nice.
  5. All I did was login and try to spin in place: Congratulations, you found a bug in the test client: <Unable to load texture data from graphics.jar:texture/sprite/Fields/garlic.png> Please post the console log below on the wurm online forums, and describe what you were doing when it happened. Contents of console.log: Time is Thu Jul 12 23:38:22 EDT 2012 Running client version 3.1.72 === System information === Executing from C:\Windows\SysWOW64\ Operating system: Windows 7 (arch: x86, version: 6.1) Java version: 1.7.0_05 (Oracle Corporation) &lt;http://java.oracle.com/> Jvm version: 23.1-b03 (Oracle Corporation) [Java HotSpot™ Client VM] Available CPUs: 4 >>> Main thread exiting. Loading character Dougan Loading config default Loading props file C:\wurm\configs\default\gamesettings.txt Loading props file C:\wurm\players\Dougan\password.txt >>> LoginFrame queue entry exiting. Saving props file C:\wurm\players\Dougan\password.txt Saving props file C:\wurm\configs\default\gamesettings.txt Loaded pack sound.jar (r1) Loaded pack graphics.jar (r1) Options up-to-date! Loading props file C:\wurm\players\Dougan\stats.txt Preparing to enable console logging. Now logging to C:\wurm\console.Dougan.log === Wurm options === animation_playback_self = 0 auto_mipmaps_enabled = 2 cavedetail = 2 censor_chat = false cloud_shadows = false collada_animations = 1 compressed_textures = false compressed_textures_S3TC = true customTimer1 = -1|-1 customTimer2 = -1|-1 customTimer3 = -1|-1 customTimer4 = -1|-1 customTimer5 = -1|-1 debug_mode = false display_settings = false:false:0:800:600:32:-1:false:true eigc_enabled = false enable_debugs = false enable_shift_drag = false enable_vsync = true engine_multithreaded = 0 event_log_rotation = 2 fast_yield = false fbo_enabled = 2 fog_coord_src = 0 font_antialias = 2 font_bold = 11 font_default = 12 font_header = 24 font_italian = 11 font_monospaced = 11 font_static = 12 fov_horizontal = 80 fps_limit = 60 fps_limit_background = 30 fps_limit_enabled = true game_client_thread_priority = 2 glsl_enabled = 2 gui_opacity = 3 gui_skin = 1 has_read_eula = true hide_menu_examine = false hide_menu_no_target = false hide_menu_spam_mode = true hide_menu_stop = false high_res_binoculars = false hint_texture_scaling = 0 impColumn = true inverse_mouse = false irc_log_rotation = 2 irc_notif = 0 item_creature_render_distance = 4 keyboard_layout = 0 loadInventoryStartup = true local_list_in_event = true log_extra_errors = false log_gl_errors = false mark_text_read = true material_as_suffix = true max_texture_size = 3 mega_texture_size = 4 model_loader_thread_priority = 2 model_loading_threads = 1 multidraw_enabled = 2 no_brightness = false no_terrain_render = false no_world_render = false non_power_of_two = 2 occlusion_queries_enabled = 2 offscreen_texture_size = 0 other_log_rotation = 2 outline_picking = true pbuffer_enabled = true player_guest = false reflection_texture_size = 0 reflections = 0 release_context = false release_context_on_jogl_sleep = false remember_password = false render_distant_terrain = true render_glow = false render_sun_glare = false resident_models = false save_skills_on_quit = false screenshot_file_format = 1 season_override = 0 setting_timestamps = true settings_version = 3 shadow_level = 0 showKChat = true silent_friends_update = false skillgain_minimum = 1 skillgain_no_alignment = false skillgain_no_favor = false skydetail = 1 sound_al_gain = 15 sound_buzzlevel = 2 sound_cache_enabled = true sound_doppler_enabled = false sound_engine = 2 sound_footstepslevel = 10 sound_play_ambients = true sound_play_buzz = true sound_play_combat = true sound_play_door = true sound_play_emotes = true sound_play_footsteps = true sound_play_music = true sound_play_weather = true sound_play_work = true stipple_enabled = true structure_render_distance = 2 submit_client_data = 2 terrain_bump = false terrain_res = 0 test_attach_equipment = false test_mode = 0 tile_transitions = true tiledecorations = 0 togglePushToTalk = true toolSlot1 = 514988624052482 toolSlot10 = -1 toolSlot2 = 520298814243074 toolSlot3 = -1 toolSlot4 = -1 toolSlot5 = -1 toolSlot6 = -1 toolSlot7 = -1 toolSlot8 = -1 toolSlot9 = -1 treelist_outline = true trees = 1 update_optional = true use_alpha_particles = true use_anisotropic_filtering = 0 use_color_picking = true use_fast_clock_work_around = true use_fbo_color_picking = true use_fbo_reflections = true use_nagles_algorithm = false use_nano_timer = false use_non_alpha_particles = true use_phobia_models = false use_smooth_lines = false use_smooth_points = false use_smooth_polygons = false use_tree_models = true use_weather_particles = true vbo_enabled = 2 viewport_bob = true water_detail = 0 Setting up dotXSI Model Loader Executing C:\wurm\configs\default\keybindings.txt Translating legacy key ENTER to RETURN Translating legacy key PAGE_UP to PRIOR Translating legacy key PAGE_DOWN to NEXT Word filter loaded: 23 >>> Launch queue entry exiting. Using LWJGL display 1920:1080:32:60 (false) Setting up OpenAL Sound Engine OpenAL version: 1.1 ALSOFT 1.13 OpenAL renderer: OpenAL Soft OpenAL vendor: OpenAL Community OpenAL extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFTX_buffer_samples AL_SOFT_buffer_sub_data AL_SOFTX_deferred_updates AL_SOFT_loop_points AL_SOFTX_non_virtual_channels Generating: 128 source channels. === OpenGL information === LWJGL version: 2.8.3 Adapter info: igdumd64 (null) OpenGL vendor: Intel OpenGL renderer: Intel® HD Graphics Family OpenGL version: 3.1.0 - Build 8.15.10.2455 OpenGL extensions: GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_blend_color GL_EXT_abgr GL_EXT_texture3D GL_EXT_clip_volume_hint GL_EXT_compiled_vertex_array GL_SGIS_texture_edge_clamp GL_SGIS_generate_mipmap GL_EXT_draw_range_elements GL_SGIS_texture_lod GL_EXT_rescale_normal GL_EXT_packed_pixels GL_EXT_texture_edge_clamp GL_EXT_separate_specular_color GL_ARB_multitexture GL_EXT_texture_env_combine GL_EXT_bgra GL_EXT_blend_func_separate GL_EXT_secondary_color GL_EXT_fog_coord GL_EXT_texture_env_add GL_ARB_texture_cube_map GL_ARB_transpose_matrix GL_ARB_texture_env_add GL_IBM_texture_mirrored_repeat GL_EXT_multi_draw_arrays GL_NV_blend_square GL_ARB_texture_compression GL_3DFX_texture_compression_FXT1 GL_EXT_texture_filter_anisotropic GL_ARB_texture_border_clamp GL_ARB_point_parameters GL_ARB_texture_env_combine GL_ARB_texture_env_dot3 GL_ARB_texture_env_crossbar GL_EXT_texture_compression_s3tc GL_ARB_shadow GL_ARB_window_pos GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_ARB_vertex_program GL_EXT_texture_rectangle GL_ARB_fragment_program GL_EXT_stencil_two_side GL_ATI_separate_stencil GL_ARB_vertex_buffer_object GL_EXT_texture_lod_bias GL_ARB_occlusion_query GL_ARB_fragment_shader GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_texture_non_power_of_two GL_ARB_vertex_shader GL_NV_texgen_reflection GL_ARB_point_sprite GL_ARB_fragment_program_shadow GL_EXT_blend_equation_separate GL_ARB_depth_texture GL_ARB_texture_rectangle GL_ARB_draw_buffers GL_ARB_color_buffer_float GL_ARB_half_float_pixel GL_ARB_texture_float GL_ARB_pixel_buffer_object GL_EXT_framebuffer_object GL_ARB_draw_instanced GL_ARB_half_float_vertex GL_EXT_draw_buffers2 GL_WIN_swap_hint GL_EXT_texture_sRGB GL_ARB_multisample GL_EXT_packed_float GL_EXT_texture_shared_exponent GL_ARB_texture_rg GL_ARB_texture_compression_rgtc GL_NV_conditional_render GL_EXT_texture_swizzle GL_ARB_sync GL_ARB_framebuffer_sRGB GL_EXT_packed_depth_stencil GL_ARB_depth_buffer_float GL_EXT_transform_feedback GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_ARB_framebuffer_object GL_EXT_texture_array GL_EXT_texture_integer GL_ARB_map_buffer_range GL_EXT_texture_snorm GL_INTEL_performance_queries GL_ARB_copy_buffer GL_ARB_sampler_objects GL_NV_primitive_restart GL_ARB_seamless_cube_map GL_ARB_uniform_buffer_object GL_ARB_depth_clamp GL_ARB_vertex_array_bgra GL_ARB_draw_elements_base_vertex GL_ARB_fragment_coord_conventions GL_EXT_gpu_program_parameters GL_ARB_compatibility GL_ARB_vertex_array_object GLSL version: 1.40 - Intel Build 8.15.10.2455 Server response: Invalid request. Starting workaround for fast running clocks Using LWJGL timer. Initialized mouse with 5 buttons. Startup Phase - Setting up.. Initializing font texture for SansSerif (12). Texture Size: 512 Initializing font texture for SansSerif (12, italic). Texture Size: 128 Loading window positions from C:\wurm\players\Dougan\windows_800x600.txt Loading props file C:\wurm\players\Dougan\windows_800x600.txt Gui initialized Startup Phase - Preparing terrain Startup Phase - Connecting .. Disabling Nagles Writing to C:\wurm\players\Dougan\logs\_Event.2012-07.txt Disabling Nagles Setting up Collada Model Loader Writing to C:\wurm\players\Dougan\logs\_Friends.2012-07.txt Writing to C:\wurm\players\Dougan\logs\CA_HELP.2012-07.txt Login successful Executing C:\wurm\configs\default\autorun.txt Starting update of login splash image... Finished loading new login splash image! Execution aborted at connection 1, iteration 308 Run time 24s, local time Thu Jul 12 23:39:06 EDT 2012 Destroying game window ====== FAILED ASSERT ====== com.wurmonline.client.e: Unable to load texture data from graphics.jar:texture/sprite/Fields/garlic.png at com.wurmonline.client.e.b(SourceFile:68) at class.iu.a(SourceFile:421) at class.iu.a(SourceFile:132) at class.iu.c(SourceFile:78) at class.hy.a(SourceFile:271) at class.hA.a(SourceFile:126) at class.bd.d(SourceFile:1357) at com.wurmonline.client.j.e(SourceFile:304) at com.wurmonline.client.j.run(SourceFile:1300) at java.lang.Thread.run(Unknown Source) Caused by: javax.imageio.IIOException: Error reading PNG image data at com.sun.imageio.plugins.png.PNGImageReader.readImage(Unknown Source) at com.sun.imageio.plugins.png.PNGImageReader.read(Unknown Source) at javax.imageio.ImageIO.read(Unknown Source) at javax.imageio.ImageIO.read(Unknown Source) at class.iu.a(SourceFile:415) ... 8 more Caused by: java.io.EOFException: Unexpected end of ZLIB input stream at java.util.zip.InflaterInputStream.fill(Unknown Source) at java.util.zip.InflaterInputStream.read(Unknown Source) at java.io.BufferedInputStream.fill(Unknown Source) at java.io.BufferedInputStream.read1(Unknown Source) at java.io.BufferedInputStream.read(Unknown Source) at java.io.DataInputStream.readFully(Unknown Source) at com.sun.imageio.plugins.png.PNGImageReader.decodePass(Unknown Source) at com.sun.imageio.plugins.png.PNGImageReader.decodeImage(Unknown Source) ... 13 more