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Found 1 result

  1. All tiles currently have data as to who passed over them and when for tracking. I am not sure how long this information lasts. I propose a second set of data be added to keep a log of the last 15 people to pass over a tile (ignored npcs stores name and time), lasts forever until overwritten. I also propose that every edge tile has an extra bit of data kept, when the last wall on it was destroyed (a date) and possibly what destroyed it (though this is not necessarily needed). (Note, this could also hold the name of the person who constructed a wall if a wall is present!) This would aid in protecting enclosures and also identifying if a player or npc destroyed an enclosure wall. How does this work? Person A breaks into person B's enclosure. Person B calls a GM, a GM turns up and looks at the tiles next to the broken fence, looks at who has been in/out and looks at the name/time and compares it to the time of the fence destruction. A simple comparison that could easily identify a thief and (also) give solid evidence as to the original owner of the enclosure (as they will always have an earlier datestamp than the thief).