Search the Community

Showing results for tags 'glassworking'.



More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • Official Buildings
    • GM Hall
    • City Hall
    • Game News
    • Public Test Board
  • Back Streets
    • Town Square
    • Community Assistance
    • Village Recruitment Center
    • Suggestions & Ideas
    • The Creative Commons
    • Wood Scraps
  • Northern Freedom Isles
    • Harmony
    • Melody
    • Cadence
    • Northern Freedom Isles Market
  • Southern Freedom Isles
    • Celebration
    • Deliverance
    • Exodus
    • Independence
    • Pristine
    • Release
    • Xanadu
    • Southern Freedom Isles Market
  • Maintenance Buildings
    • Technical Issues
    • Server Bugs
    • Client Bugs
    • Model and Sound Bugs
    • Other Bugs and Issues
    • Wurmpedia / Wiki Maintenance
  • Wurm Unlimited
    • Unlimited Discussion
    • Unlimited Modding
    • Server Listings & Advertisement
    • Technical Issues

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Chaos


Independence


Deliverance


Exodus


Celebration


Xanadu


Release


Pristine


Epic


Cadence


Defiance


Harmony


Melody


Acc1


Acc2


Acc3

Found 1 result

  1. Hello Wurmians and Devs, I have a few suggestions and ideas for WURM. First off Taxidermy, its been suggested before and I know alot of folks have been talking about it in global. It would be cool to be able to stuff and display some of our greater kills, say that Raging Champion Crocodile that took my leg off at the knee. Har Har no my knee and leg are good. But seriously it would be a cool way to display our first kill, ect etc. Second, i propose tapestry wall hangings and paintings as either craftables or maybe some sort of loot drop. The walls just seem a wee bit bare in some of these grand player Mansions. Also up this alley would be suits of armor for those lonely drafty castle halls. Third idea,, well quite a bit here, from windows and window panes, to stained glass for the chapels and cathedrals, to bottles for potions, beer, ales, wines, and such. Fourth Idea, potions and healing. I know there are a few potions in game, but would be cool to see more types of potion from healing, to various defense and offense like the affinities on meals, but these would be non skill gaining, just boost for fighting, crafting etc. Also suggesting more stuff for healing such as Antidotes for poison, maybe splints for broken bones, more variety of salves for burns, etc. Fifth Idea and its an old one that I think need to be badly re-instated. Salvage for abandoned Boats, Wagons and Carts. There are just so many ships and wagons abandoned around, especially Glasshollow Harbor. I was thinking these could be causing some of the massive lag in that area. My best thought would be players could buy a salvage title with coin and then use that title on a ship or wagon once it hits 65% Damage. This may spurt a little in game economy growth and might clean up some of the abandoned clutter. I know some folks have concerns of somebody coming back into the game and their ship or wagon sold, but most of what I have seen the deeds have disbanded, the buildings, long gone. I know these will generate some discussion and I am eager to see what we WURMIANS come up with for Ideas. WURM must start to grow and I know Budha and the Devs are working hard and putting most likely a lot of their free time into WURM. Life is Feudal to me is a flop that I would love to see WURM grow and become a very thriving game. WURM has to much to offer and it should and will start growing again. Just give it time and thanks to Budha for all his hardwork and the Devs too. SIncerely, Arthurhawkwing