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Currently being a wanderer is a bit of a pain in wurm, so people tend to throw up 1x1 shacks around the place, swiftly abandoning them once they are strong enough. I'm thinking the following items/mechanics are for players who want to wander the world a bit without settling down quite yet. Fire Ring Takes 10 stone fragments to build, acts as a campfire when fueled. Lit like an oven. Gives the same penalties as a campfire when used for cooking/smealting. Not movable. Can be improved using masonry. Fur Bed Takes 5kg of furs and 0.3 thread is crafted with a needle. Liftable, not repairable/imrpovable. Quality is based on fur quality alone? Must be placed on the ground to use. When in use cannot be moved/destroyed like beds, otherwise can be taken as per normal. If the person using does not log in for 3 days decays away within a further 24 hours. Acts like a bed in all other respects. Mass wise will fit inside a backpack? No rental prices can be set. Traveller's Pack (Backpack upgrades) A backpack over 30ql can hold a fur bed without it couting towards the total mass in the pack. (Weight still counts) A backpack over 50ql can hold a hatchet or a pickaxe without it counting towards total mass in the pack. (Weight still counts) A backpack over 80ql can hold both a hatchet and a pickaxe (or 2 hatches or 2 pickaxes) without it counting towards total mass in the pack. (Weight still counts)