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Found 2 results

  1. Well, we have been here for a little over a year so I feel like it is time to introduce ourselves. We are just a small group of friends that wanted a relaxed place to play Wurm. We are owned and ran by a group of four gm's; Kittyflower, Mynerva, Sandstorm and Foxfire (player names). We like to receive input from anyone in our community about mods and ideas for the server and we take each suggestion into serious consideration. We don't guarantee that we will do everything requested, however we do guarantee that we will discuss it and come to a consensus between the 4 gm's. We do not have a large community, however we do have a helpful and friendly community. We are still building infrastructure for the server and we would welcome anyone that would like to visit us. We have a website with a few rules and a list of our mods at stormyisles.com. Feel free to check us out.
  2. You wake up to the sound of waves and seagulls. You feel broken and beat ... and the disgusting taste of salt. As you slowly regain consciousness you manage to look around a bit and see a sand dune ahead of you. You crawl up with the last bit of energy you got and fall into a deep sleep in the sand. As you wake up a while later you start to remember what happened ... You went on an expedition. Left your home to find fame and fortune in new lands. A few months into the journey the ship you were on ran into a terrible storm, which wrecked it and burried it under the waves. And now you are here ... wherever "here" is ... you don't know and you don't regonize anything. But you realize that if you don't get to work, you will never have the chance to fin out. You must get up and find a way to survive. There is nothing left but the cloths' on your body, no tools, no weapons. Maybe if you swim over to the island behind the sand dune you can find some resources to craft some basic, crude tools. Maybe you will even find other survivors ... Welcome to Stranded - a challenge to your limits Website Live Map Discord - A little bit about me Hi, I'm Vedurin a former Wurm Online player with a passion for sandbox games. After many years of Wurm Online i quit because the game simply took up too much time. But it didn't take much time for my longing to the lands of Wurm to return. So i bought Wurm Unlimited to still be able to build and adventure with faster gameplay and no monthly cost. There's just one thing missing: the community. I loved to build a deed with friends and be very active on the market with big bulk orders. For a while i have been dreaming of my own server and with Stranded i just started that project. - Goals My goal is to create a server with a community who enjoys to play together, help each other and make things possible together. So in general i would like to create an environment which is not afraid of a challange while avoiding grinds which take years to complete. So: not easy peasy lemon squeezy but also not insane. - Progress Certain aspects of the server can be changed by the community or according to the wishes of the community. The idea is to have some kind of global progress in the game. Currently everyone starts as a survivor of the shipwreck. So: no items, low skills, no starter town, no fixed respawn. As the community grows and builds certain things or decides to elevate the game for themselves and others these conditions will be changed. Starter deeds will be established, maybe with schools and libraries to enable new players to join the game with starter items or even higher skills. Creative ideas by the players on how to influence the server will be very welcome. - Server Rules No cheating - this involves among other things no bots, bot scripting, no exploits. English chat - Keep the chat clean and in english. Be friendly to people. Follow the general Wurm Online rules. Before setting up a deed close to someone else's deed make sure to ask them first. One Alt allowed - each Steam ID may play up to two accounts: one main and one alt. Both may set up a separate deed. More detailed rules will follow ... - Server Details Settings 6 x experience multiplier 3 x action timer 1.5 x combat rating Farming tick every 12 hours 50k creatures with 50% hostile Skill affinities may be gained while using a skill no PvP not newbie friendly (this is a challange after all . If you're ok with spoilers check way down below the server details.) no deed upkeep claim new deed tiles and perimeter at usual price (see modded features below for info on free deed and how to get money) Game Start You start with absolutely nothing. No tent, no tools, nada. - You are stranded after all. Characteristics start at 18 Skills starts at 1 Avoid dieing, you will respawn randomly "somewhere" on the island. Modded features Free starter deeds up to 625 tiles (for example 25 by 25 tiles in total) 1 free Spirit Guard Maximum deed size 101 by 101 tiles (10201 tiles in total) Bounty for killing mobs Bounty for burning bodies 50c reward for daily votes on wurm-unlimited.com No priest restrictions No limit on faith gains per day Fields don't rot Better digging Better farming One tile surface mining Pick two sprouts from trees Plan buildings twice as big as your carpentry skill Creatures age faster until mature (4 hours per stage; young to mature in 8 hours) Treasure hunting (find treasure maps and go treasure hunting, for more details read below) Bulk QL separation (can be toggled) Double Crate capacity Fires show their remaining burn time on examine Highway portals (teleport between towns that are connected by highway) Location command Inbreed warning Sacrifice rares to receive bones by chance (transfer rarity) Sleep in tents (right click a tent with empty hands) Find people with high levels skills via a leaderboard system. (Accessible through equipment window and skill window.) Treasure Hunting The treasure hunting mod is quite extensive. Many of you surely know already how it basically works. But i added this section to show how it is configured on this server and explain a few things to those who are new to treasure hunting. Find treasure maps while doing various actions like digging, mining, foraging, felling trees, etc. Locating the treasure with a compass does not damage the compass. Bring your shovel, you will need it to dig up the treasure. Treasure maps have a random QL. QL of the map has various effects: QL of the treasure is the same as QL of the map. When you dig up a treasure guardians (mobs will spawn) and attack you. Higher QL means stronger mobs. Even Avatars of the gods may spawn. Treasure chests are no more locked, since they can't be picked on a PvE server. The better the QL of the treasure the better the items inside. Features to be implemented Info Tab in game with introduction Meditation modifications Ingame Server Map Addition of a custom map island ... Known problems Something is causing mobs, that usually can't swim, to walk or glitch into water and drown. Making loot available easily which usually would take quite some preparation to obtain. Double bulk capacity currently doesn't work. Volume is still capped at 16k. CA Help channel is not properly synchronized between the game and our Discord server. Messages in game will be relayed to Discord but not vice versa, as the bot seems to not have access to the CA Help channel in game. - Survival Tips DON'T PANIC Expand below boxes to get tips about how to survive the start. Newbie Buff: Finding a place to settle: Outrunning fast creatures: Getting started with tools: Starting your deed: What are the minimum materials i need to gather ?