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Found 1 result

  1. Problem : Being able to forage and botanize reliably will be, and has always been an issue in wurm. We can increase the re-spawn rate of the tiles all we want, but the issue will always resurface as populations increase. Solution : Allow us to "farm" these items in some way. How do we do this without adding a new game item and getting things complicated? Increase the re-spawn rate of these items on enchanted tiles. Pros : We can now effectively farm our herbs and spices, the value of enchanted tiles go up a bit (path of lovers took a blow when horses started eating their profits...literally). Cons : Perhaps the basic concept behind the mechanic is further diluted, there's less requirement to travel vast distances to gather goods. (some people love the adventure, and maybe this was a bit of the inspiration behind why foraging works this way in the first place) Discuss!