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Showing results for tags 'flying'.
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Wurm could use for a good dose of something a little new. A flying creature added to the game as a typical mob would be quite unique for Wurm. I'm suggesting either a Giant Wasp or a Giant Eagle, or both. Since Wurm is viewed as a 3D environment on a 2D plane I wouldn't expect such a creature to actually fly in the game, but rather hover at a certain height over the ground. Here are a few of the ideal specifications I've come up with, but by no means is this set in stone, but merely suggested: Giant Wasp: Aggressive: Yes Tameable: No Can be Dominated: Yes Groomable: No Butchered: ??? Breedable: No Rideable: No Swimmer: No (with the exception that it should be able to hover over water like it does land) Lair: Hive (near trees) Combat Level: Similar to a scorpion in strength, but with added parry statistic and speed due to it being airborne as well as a poisoned effect with their attacks. Does stinging and poison damage. Counter: Archery Giant Eagle: Aggressive: No Tameable: Yes Can be Dominated: Yes Groomable: Yes Butchered: ??? Breedable: Yes Rideable: No Swimmer: No (with the exception that it should be able to hover over water like it does land) Lair: Nests (near trees and cliffs) Combat Level: Similar to the strength of a wild boar, but with added parry statistic and speed due to it being airborne. Does clawing, cutting and pecking damage. Counter: Archery Overall these two creatures shouldn't be game breaking or terribly unbalanced. Neither is excessively strong, but they also aren't easily struck by melee attacks. This would require more skill in archery to combat such animals with less risk. I didn't put anything down for butchering products as I figure I'd leave that up for others to comment on or make suggestions. What do you all think? Terrible ideas or interesting concepts?
With the new changes to the permission system please add permission to land on deed. There should be a warning given if the player attempts to fly into a deed where they are not wanted and if they continue to descend they will be blocked from going lower towards the ground and could be thrown outside of the deed's air space. This should be implemented BEFORE dragon riders, flying carpets and jet packs appear in the game.