Search the Community

Showing results for tags 'fishing system'.



More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • Official Buildings
    • GM Hall
    • City Hall
    • Website News
    • Public Test Board
  • Back Streets
    • Town Square
    • Community Assistance
    • Village Recruitment Center
    • Suggestions & Ideas
    • The Creative Commons
    • Wood Scraps
  • Wurm Unlimited
    • Unlimited Discussion
    • Server Listings & Advertisement
    • Unlimited Modding
    • Technical Issues
  • Freedom Isles
    • Celebration
    • Deliverance
    • Exodus
    • Independence
    • Pristine
    • Release
    • Xanadu
    • Freedom Isles Market
  • Maintenance Buildings
    • Technical Issues
    • Server Bugs
    • Client Bugs
    • Model and Sound Bugs
    • Other Bugs and Issues
    • Wurmpedia / Wiki Maintenance

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Gmail


Facebook


Twitter


Discord


Skype


Instagram


Snapchat


LinkedIn


Reddit


YouTube


Yahoo


MSN


Website URL


Location


Interests


Chaos


Independence


Deliverance


Exodus


Celebration


Xanadu


Release


Pristine


Epic


Acc1


Acc2


Acc3

Found 1 result

  1. I had an idea while fishing and though its not complete or too in depth i thought it would be nice to make the suggestion. It would be nice if fishing was a little more complex. for example while fishing it would be neat to catch and release, though that serves no survival purpose besides getting a higher fishing skill i thought that another system could be implemented in order for it to be worth while. The other system was that there would be schools of fish and each school would contain X number of fish. over time each different fish would grow and become higher Ql or higher weight. and in combination with the catch and release system if you were to release a low Ql fish it could have the chance to recover and increase in ql and or weight. Also fish breeding or letting nature take its course could allow for a higher number of fish in the pool. And there is a third part to this fishing idea that wasn't mine but was really just something a village member thought would be nice. That would be that you could make a fish farm and be able to raise fish to eat or fish up. which i thought could become possible if you implemented the first 2 parts of the overall idea. suggestions or thoughts? I would love to see such a system implemented even if its in the distant future.