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Found 10 results

  1. Hey Guys, I've got 1 singular green cherry charge for auction here, let's have tons of fun! ***PLEASE DO NOT MAKE ANY NEGATIVE COMMENTS, FREE BUMPS ARE LOVED, BUT NEGATIVITY WILL NOT BE TOLERATED*** **Don't shoot the Auctioneer, I only bring love to my auctions** [12:11:10] This giant cherry wasn't mature when it was picked from the tree on Valrei, home of the gods. God food that may contain strange powers! It has one charge left. * Spell Granted upon use: Stoneskin. Attacker misses their next 3 attacks * Resistance: Internal 15% (Decreases internal damage taken by 15%) * Weakness: Fire 10% (Increases fire damage taken by 10%) * Costs 500 karma to cast. Start Bid: 70s Bid Increment: 50c minimum increase Sniper Protect 1hr Pm me here, or ingame (Sugarfoxx) for any questions or inquiry, comment and concerns
  2. Since ash has more uses than simply making lye, it would be handy to have some more sources than just coal piles or a dozen campfires A small bit generated inside the fire whenever a fire container goes out or is refueled is one means that stays immersive.
  3. Okay so as developers and staff members, it's inevitable that there will be times when people disagree with what we do or even hate us for it. I've learned to weather the hate in stride, for the quiet ones who reach out and thank me always carry me through. But... who do you hate the most? As an aside, this is just for fun. Keep replies light-hearted and funny. If you do have a problem or complaint, the best place to bring it up will be with one of us directly. I'm also asking for this because Firestarter has promised to find where I live if I make his job any harder. So please, please... (he scares me...)
  4. Sold

    Sold
  5. It would be nice to see the KOS have a little more "bite" to its use. I know that KOS is used sparingly...and for the most part rightfully so because there are people that get themselves put on someone elses KOS list. Of course there are the ones that sometimes the deed owner is a jerk too. Let the turrets have a 5-10 tiles area of effect on Freedom isle-paid deeds. People are paying for the deed and most of the time the offender is some higher level vet that "doesn't care" and offends the player anyway. Now you open a market of selling spells and carpentry and iron to create the turrets as well as having a better defense against those Vet players that think its funny to kill off all the deed owners Templars or Guard Tower guards that just want their coffee and sandwiches and not wind up dead anyway. Have a range limit or a 5 tile seperation between turrets too...Minimum 5 tiles inbetween like the 50 tile requirement for guard tower placement and a range of 10 tile shot range with maybe the use of the outer perimeter to mark the outer border of turrent range...that would increase Outer Perimeter importance to ..."you have now entered the outer perimeter range, you are on KOS and are currently withing range of any turret fire in effect!".
  6. Something I wrote in like 2010-11, whenever mounts and horses were added. At the time was reading some Bedouin stories and got an itch. Do recall posting this in forums before; however, couldn't find the thread after coming across the Word doc file in some archives I keep. Apparently I also never bothered adding to wiki along with the others I did add. Anyways... here it is in its entirety as I had originally made it. Birth of the Drinker of Wind (Wurm Online fanfic) Inspired by Bedouin myths And so after the people of the kingdom of Fire had found favor in the eyes of Magranon, did the god appear in the southern desert. From long repose did he consider the Mol-Rehans as they spread from the western mountains into the surrounding steppe and deserts. Overtime a sand tornado errantly whirled into his face with great force, and with annoyance did Magranon brush it away. Again did the sand devil come, and again did the god flick it away. Thrice did it return, and Magranon finally seized it. In the fires of his wrath did the flame of an idea take form. Thus did the god Magranon begin to work. The tornado gathered itself into the form of a prancing creature, its mane and tail flowing with marvelous speed into the dry desert winds. Into it did the god impart great strength and stamina. However the god became weary and left his unfinished work for rest. Then did appear the goddess Vynora and the god Fo. Upon spying Magranon’s work did they consider it. Vynora finding it beautiful poured forth intelligence. Fo found nothing to give. They departed, seeking their brother deity. Drawn by the Three’s presence so close to her dominion did the dark goddess Libila appear. Finding instead Magranon’s abandoned work, she added a fragment of her own malevolence before vanishing. Soon the Three returned discussing and debating among themselves. It was Magranon who first sensed the taint, and sought to destroy his creation utterly. However, Fo interceded and imparted unto the work some of his own gentleness, hoping such would help counter. Thus did Magranon name the creature the Drinker of Wind and set it forth unto the kingdom of Fire. The people of Mol Rehan beheld the creature in awe. It somewhat resembled the unicorns; though, it showed far greater speed and endurance. Chasing led to not but only exhausted and beaten pursuers. Attempts to capture came to not but destroyed fences and nets. Some in their frustration sought to harm. Such came to not. Arrows easily avoided with a snort. Blade and hammer did not even come close. Even methods of hunting unicorns did not succeed. True the creature could be lured by innocent maidens. Such came to not with an almost malicious glee as it turned every trap. With great disappointment and dejection were the attempts finally called off. However, over time similar creatures began to be born by the unicorns. They were far easier to handle; though, their sire was plain to see. These offspring came to be called “Equus†in the tongue of the Ageless, or “Horseâ€. Long has sightings of the Drinker of Wind been; though, one can still hear the thunder of its hooves echoing across the Horseshoe Mountains. Only among the horses of Fire and Sand does its blood still flow strong.
  7. During the usual discussion helping a new player with fueling a fire, especially explaining the difference between putting fuel into the fire's container and activating the fuel to Burn, something occurred to me. Why not let both actions fuel the fire? Any item of the right type is destroyed inside a fire container, and that item is lost anyways, so what's wrong with letting that item end up fueling the fire as well? Offhand it seems like it would help remove some confusion and help make gameplay more intuitive. Not to mention immersive. EDIT: Confirmed to already be the case, at least with campfires. Updating the wiki accordingly.
  8. Pendulum, iron (LilDeep-99) Woa 72 49.78QL 4.0 Silver Would take 6.5 silver for Both Pendulum, Iron (LilDeep97 Woa 73 48.20QL 3.5 Silver ^ ^ ^ Cog 5.50 Silver Around 45 QL Near 24H Summerholt on Xan ( Ocean Ready ) Anchor + Key req. 22 Mind Logic --- SOLD Rare Small Anvil 78.05 QL 64 WoA 37 Coc 8 Silver SOLD Fire Works Birchwood 80QL 2 Silver Long Sword 63 QL Ench's = 73 FB / 82 W / 67 C / SHD = Self Healer's Demise 4 Silver I also have various aosp Chain, and leather and plate ranging from 60-99 aosp cast and 60-90 QL at my Merchant @ 24H Look for the Green Dragon Ethereal PM Vortexxx in Game would be the best method or post here requesting CoD and whom to mail to. Thanks.
  9. We have charcoal piles in the game that produce a slight bit of light and smoke, but it isn't intended to be a spectacle or a waypoint. Wouldn't it be nice to have a proper bon-fire or signal fire that produces light, fire, and most importantly a large pillar of smoke that trails high in to the Wurm sky, visible from very far away? The mechanics shouldn't be too difficult behind it, and creating it could use most of the same exact materials that a charcoal pile uses. The light it produces could be the intensity of the fire in a forge or oven, so as not to overload and rendering. For an idea of the smoke trail, currently there is one over the Howl due to the Christmas celebration. Seeing the smoke trail would be like any other object from far away: dependent on your render distance settings. Vote, comment, debate.
  10. My idea in this post is simply to allow for different elemental types on monsters, we can have lava spiders, but why not frost trolls, or maybe a scorching bear, maybe a flood Scorpius? I haven't thought of a catchy name for any existing creatures in game to have with rock but that should still be a possibility.