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Showing results for tags 'field of view'.
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When I set Field of View greater than 90 I get a horizontal stretching of water reflections. With Field of View set at 90 this does not happen. I can't say if this is a problem associated with WU code or if it's a problem associated with my computer's software or hardware. I failed to mention, the stretching occurs only on the left and right sides of the screen, not the middle portion. It is as if the center is still at a 90 degree FOV and the amount above 90 stretch the screen so that the middle portion displays properly and the left and right sides stretch. OS Name Microsoft Windows 10 Home Version 10.0.10240 Build 10240 OS Manufacturer Microsoft Corporation System Type x64-based PC Processor AMD FX-4300 Quad-Core Processor, 3800 Mhz Installed Physical Memory (RAM) 8.00 GB Name NVIDIA GeForce GT 630 Adapter RAM (2,147,483,648) bytes Driver Version 10.18.13.5850