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Found 64 results

  1. WTS 10k 70ql coal, 5s per 1000 WTS 100k favor in cordage, 50c per 1000 Free delivery all orders 10s or more. Please PM.
  2. AUCTION A: 5,000 70 ql coal 22.50s start bid 25s buyout 0.5s bid increment AUCTION B: 30,000 favor in cordage ropes, perfect for deed bonus or general use by all priests 13s start bid 15s buyout 0.5s bid increment Delivery included to all servers except Chaos. 1 hour snipe protection on both
  3. WTS Favor in Choped Corn (~5 favor) 1k favor = 0.6S/€ + bulk discounts for big orders. Delivery on coast is possible (not chaos). PM on forum
  4. Auction for 30k Favor in cordage ropes (BSB included) PIckup from Xan Q25 Starting bid : 1s no reserve increments :1s sniper : 15mins buyout : 18s with free delivery on coastal freedom (only for buyout)
  5. WTB 5-10K Chopped veggies delivered to Pristine (coastal deed) Pm me with price
  6. I made a tool to calculate the base price and favor of various Items in Wurm. This has been developed and tested on windows 7 and uses .Net, there may still be a few bugs in the program but I cant seem the find them at the moment. quick glance of the features: Add, Merge, Ignore and remove Items on the fly.Calculates into both Favor and Base price, as well as showing god-specific bonuses.can Import and Export your table to .csv (which can be used in other applications like excel).Items are sorted by group, as to avoid too many items to scroll through.Create custom groups and add items to those groups with the configure items window.Use an items quality and base price to determine its constant for custom Items (no math necessary!). Pictures of the tool: As can be seen, it is somewhat configurable. Allowing you to add your own groups and items as well as learn the constant of an item (that is a value used in the get price of all items in wurm). It's main purpose is to simply select several items (a few stacks of cordage rope as an example) and it will perform the math for you on those items, and return the favor and base price (which makes this ultimately most useful to priests). It is capable of this the moment it is run, so no need to configure it. Some instructions are shown on the tool when it is first run to help you get used to how it works. Change log: 29/11/2013 - Version 1.01Attempt to fix usage with different cultures (for instance, using a comma instead of a full stop to show decimals) 28/11/2013 - Version 1.00Initial release Download link:http://www.mediafire.com/download/nawzhrcdz9j9o1b/Wurm_online_favor_calc_1.01.zip
  7. Yoyos used to take only .1kg of a shaft to create (about 2 years ago), but now they use a full shaft. For the amount of time, effort, and amount of different skills needed to create a decent quality Yoyo, eating up a full 1kg shaft for creation simply isn't necessary. Let's go over the four double-favour items: Libila - Easiest 90 Farming > 90QL Produce, Skill = QL Magranon - Easy 90 Mining + 90 Locksmithing > Door Locks, ~75QL Average / 100 (requires 60kg of Iron per 100) Fo - Average 90 Cloth Tailoring + 90 Farming > 1kg Cotton turned into .2kg Strings turned into .3kg Squares, ~70QL Average / 100 (requires 30kg Cotton per 100) Vynora - Hardest 90 Toy Making + 90 Cloth Tailoring + 90 Woodcutting + 90 Carpentry + 90 Farming > Felled Trees cut to Logs turned into Shafts + Cotton turned into Strings, Combined into Yoyos, ~65QL Average / 100 (requires 200kg Log [2 trees] + 10kg Cotton per 100) Cordage - Hard Cordage requires extremely high ropemaking and a good ropetool for even 90%. I believe that's fair simply because it can be used as a "double-favour" item for all priests. (requires 65kg+ Wemp) Now, looking at the above items, it's painfully obvious how much harder Vynora has it compared to the other three Gods when it comes to sacrificing for favour. There is so much skill-grinding needed to make favour for Vynora. The material cost is huge compared to the others, too. One could argue it's because Vynora has such good casting spells, but to be fair, Fo can easily make the most money in the long run with LT, and Magranon can have a steady income with Strongwall casting 50c-1s per tile (like what, 5 doorlocks per cast?). Libila doesn't really count as she doesn't exist on Freedom. So my suggestion is to either lower the required shaft weight to .1kg per Yoyo, or completely rework how Yoyos are made. Perhaps just a string on log, and it takes out .1kg of log instead of having to make shafts. Opinions?
  8. Sarmatian Traders Guild* *Known as Sarmatian Traders on Xanadu and Jerycho Trading on Exodus, and as Hussars Haven Trading on Deliverance One of the oldest bulk suppliers in Wurm is back! If you need reliable business partner (or partner in crime) - search no more. With 6 years of experience in Wurm market you know, you can trust us. Status: CLOSE Contact in game: Losik, Clasin, Azraiel, Sappiro Contact forum: Archer Location: Deliverance BULK SUPPLIES: High Quality Lumps and Animal Products Transmutation Liquid 2.5s per tile FAVOR 50c per 1k! 100QL GOODS ACTIVE BEE HIVE - 3s with free coast delivery! [- Azraiel ] Delivery Information We do not deliver inland and through cave tunnels. We can deliver to any "knarr reachable" coast. If you're from other than CET Zone it may be difficult to arrange delivery. If you want we can bring locked BSBs or/and FSBs with us, put them next to your deed (on coast) and send you keys. We will charge you 10c for each BSB/FSB, and add it to delivery costs. You will have to pay CoD fee (1-2c/key). Of course you can always pick up the order by yourself. Delivery fee depends on server you live in and can be anywhere between free and 2s. We do not deliver orders under 2s. Free Delivery: Deliverance for orders over 3s (also inland!) Exodus, Celebration for orders over 5s (coast only!) Independence for orders over 7s (coast only)! Xanadu for orders over 10s (coast only)!
  9. Welcome to Thor's one stop rope shop (and accessories!) Status: OPEN Established Apr. 2013 Location Thunderstorm Keep, SW corner of Xanadu, middle of Q11 Map location HERE Possible payment types Silver Referals: 6s each Paypal (not only verified but premier account): 1:1 EUR/Silver or USD equivalent Bitcoin (btc-e.com price +5% - rates in USD/EUR as above) Litecoin (btc-e.com price +5% - rates in USD/EUR as above) Delivery prices Please check with me if delivery is available and at what prices Orders over 15k favor are free Private PMs as well as posts are welcomed! ---------------------------------------------------------------------------------------------------------------- Offers For Priests For Shipbuilders For various tasks ---------------------------------------------------------------------------------------------------------------------------------------- Feedback on service is welcomed and appreciated! Thank you for your business and please come again!
  10. Currently, sacrificing an animal gets you 7 favor, maximum, possibly getting you less depending on the age of the animal. This is really bad. Animals aren't exactly in infinite supply, so why not increase the amount of favor you get from sacrificing one? 1-7 favor is so low it's hardly worth doing except in case of emergency. Multiplying the current values by 4 or 5 would actually give people an incentive to do it.
  11. WTS 25391 Favor in cordage ropes (see pic) +2 free BsB Pickup from Xan Q25 Starting bid : 1s min increase : 1s Reserve : nope Buyout : 14s (+ free delivery on coastal freedom, only with buyout) Sniper protection : 30mins
  12. Pickup only on Xan Q25 4 bulk storage bins included (can be all loaded in an empty knarr) Starting bid : 1s Min Increase: 1s No reserve Buyout : 22s - only if buyout: Free delivery on coastal freedom Good luck! : )
  13. Selling bulk orders of dirt, vege's and more!! Free and instant delivery to the coast of most servers. (* 1 silver additional delivery charge to Xanadu. No delivery to Chaos) ** NEW VEGE's ** We have the new vege's in stock. These include: Sugar beet, Cucumbers, Carrots, Cabbage, Lettuce, Tomato, Pea Pod. We also have the following: Pumpkin, Garlic, Strawberries, Corn, Potato, Oat, Rye, Onion, Barley, Wheat. Stocks are still building and prices are still fluctuating. Please PM us on forum for the amount you require and we'll provide you a price. Prices:** Dirt - 0.9 silver per 1k (0.8 silver per 1k for orders 10k and over.) 90+ QL Vege's (Corn) - 0.9 silver per 1k (0.8 silver per 1k for orders 10k and over.) Clay - 0.7 silver per 1k (0.5 silver per 1k for orders 10k and over) 99QL Iron Lumps - 1s per 20 lumps. 90+QL Iron Lumps - 1s per 50 lumps. (5.5s per large crate (300 lumps)) Please send forum PM to KilsWitcH. We have notifications turned on to be notified instantly on your request.
  14. WTS up to 50k in cordage favor. PM me if interested.
  15. Hello fellow wurmians, I have a question about favor gaining from locks when youre a priest of magranon (Hail Magranon!). Ive tried searching a post about this i cant seem to find it. Can someone help me how do i calculate the amount of favor i gain from for example a 60ql lock whats the formula used for this. Thanks in advance! ~Daskampfer
  16. WTS up to 35k in favor from cordage ropes. Will deliver for free for 10s or more, else 1s delivery charge or pick up close to FM on Indy. Price is 1s per 1000 favor, Let's talk volume pricing
  17. Since the Itembox template is used for basic information about an item and its creation, I wanted to propose that we add a section for the item's base price and base favor constants. Aside from information for a select few items on the Base Price page, this information is largely lacking on the wiki, and the Itembox template seems to be the best place to include this information. I didn't want to make a change to such a widely used template without discussion first though, so what do you think?
  18. Hello, Interested in buying favor and maybe getting a supplier for the future thru it. Atm i am interested in buying as much as i can for 15s/€ (with delivery to Exo). Pm me on the forums to let me know what you have and what price you can offer. Also please add if you are interested in doing more trades in the future. Thanks for reading!
  19. Here we go again..... Can leave a message here or contact me or Ishymitsukai/Stoneangel in game. 30k 91q Wemp fibre for sale located at T22 on Xanadu for 22.5s. Pickup only
  20. 1s per 1k favor. First come first serve. Location: K18 Xan. Costal location. I could arrange delivery for a fee.
  21. First of all - this is a starting point for a debate, not a specific suggestion set in stone. I'm sure the specifics can be improved - this is just to get the ball rolling and to give our devs an alternative to simply nerfing Nahjo priests. This is also the reason I'm posting it here and not in the suggestions forum, but the mods are of course welcome to move it. The reason for this post is because the devs have stated they are considering nerfing Nahjo priests. Core Assumption: Nahjo priests should not be nerfed too much. There was a good time to balance Nahjo to make it fit the balance of the old priests, but that time was 5 months ago. Since then people have re-grinded faith to high levels, some have bought/sold characters and some casual players have started a priest which they otherwise wouldn't have. Instead of nerfing Nahjo give the other priests a boost in PvE. Assumption: Nahjo hasn't broken PvP balance (as far as I know), so this balancing will focus on PvE abilities. Hopefully the changes can work on both PvE and PvP servers. Assumption: It is ok to "hardcode" some priest abilities even if this doesn't fit entirely within the player god framework. Assumption: It is acceptable to add a bit more overlap between the priest abilities since this has already happened with the player gods (especially Najho). 1 - Make sure the roles of the gods are clearly defined. No big changes here, just some small tweaks. Nahjo: Good at everything, but master of none. Difficulty: casual Fo: Master of nature and healing. Difficulty: casual Magnaron: Mastery of the body and combat. Difficulty: medium Vynora: Master of the arcane. Difficulty: hard 2 - Allow the old gods more abilities to bring them in line with Nahjo having both mining and woodcutting. Magnaron: Add digging since this fits with the body domain. They could possibly even get woodcutting and paving as well since they are body skills and Magnaron's PvE relevance is somewhat limited. Fo: Add woodcutting since this relates to nature (perhaps limit it to very old and overaged trees to fit the lore). Vynora: Add alchemy and natural substances since mixing potions fits with arcane abilities. They could get mining or digging as well, but that doesn't seem to fit the lore that well (and I am not sure they need as big a boost as Mag and Fo). Nahjo: No changes. 3 - Boost favor from sacrificing for the old gods. First of all double the core price of the current "double" favor items (to the level of cordage ropes). That way people who already grinded the relevant skills won't get nerfed and existing items in stock will still be as useful as before. Secondly make their new sacrifice items something that fits the lore and require skills that don't take improving to raise efficiently (which makes little sense when they're not allowed to improve). Fo: Make vegetables (HC items) their favor item like Nahjo (unless this breaks healing in PvP). It fits the lore and I have a hard time seeing how it would make them unbalanced for PvE. They'd be able to mass produce sprouts, but that's about it. Vynora: Some alchemy or natural substances item. Healing covers or healing salves would work, but perhaps not the most lore appropriate. Healing salves would give a use for all the animal fat sitting in our bsbs. Magnaron: Door locks still works fine since locksmithing doesn't take improving to skill up. If the core price of door locks is doubled they'd still see a nice boost (unless this breaks pvp). An alternative could be metallurgy lumps since this would fit the lore better than door locks. Nahjo: No changes to favor item. Optional nerf: I think most people will agree that sacrificing vegetables is currently extremely powerful. If the favor gain from this was reduced by 50% it would still be really good, so I think that could be an option (but it's a significant nerf). 4 - Spell tweaks This is going to be controversial, so please don't take it for more than an initial suggestion that is open for debate. It includes a bit of nerfing of Nahjo, but this could be omitted. Vynora: Since they are masters of enchanting it would make sense they get Life Transfer since it's by far the best enchant for that slot. Magnaron: Add Frostbrand since it's a damage dealing enchant. Improving Mole Sense to be more useful would be nice, but that's another discussion (making it work like "analyze" above ground would be awesome). Fo: Give them some more utility spells. Oppulence, Light Token and Reveal Creatures/Settlements would fit well with the lore. Dominate and True Hit are also possibilities. Nahjo: Optionally remove some of the enchanting spells that aren't top tier. Possible enchants to remove could be the Demise spells, Lurker in the Dark and maybe Aura of Shared Pain. Do not remove Wind of Ages, Courier or Lifetransfer since these were major selling points for the people picking the class. More changes could probably be made to PvP spells, but I don't know enough about that to make any suggestions there. (Apologies if I made any mistakes about current priest abilities, some of it is quoted from memory)
  22. Simple request. Like the player gods, make it so Vyn can favor anybody who has enough followers and priests online. She's my favorite god and it makes me sad to know she will never give me a quest.
  23. Free delivery. Favor sold. Gems sold.
  24. 1k/1.5s Ropes are different ql If you buy all, you will get 6s discount and delivery anywhere you wish Delivery to east Xanadu, Release and Pristine only with orders for 6s or more.