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  1. What is happening is I installed steam and Wurm Unlimited on an older, by a few years, desktop unit and had no problems. When I attempted to play the game it loads the server window but when I try to load the server I get a client crash that indicates it can not open the indicated window size. I have adjusted the window size to be the same as what the computer is running and that did not help. I changed it to full windowed mode and that did not help. I changed it to 100 pixels shy of the full size in windowed mode and that also did not help. I am not sure what else to do. Here is the text of the crash report: Could not create window with selected width and height. The error was: <Pixel format not accelerated> It's possible you might figure out what's wrong from the log file below, but if you can't, post the full log on the wurm unlimited forums, and someone else might be able to help you. Contents of console.log: Time is Sun Aug 06 11:09:53 EDT 2017 Running client version === System information === Executing from C:\Program Files (x86)\Steam\steamapps\common\Wurm Unlimited\WurmLauncher\ Operating system: Windows 7 (arch: amd64, version: 6.1) Java version: 1.8.0_121 (Oracle Corporation) <http://java.oracle.com/> Jvm version: 25.121-b13 (Oracle Corporation) [Java HotSpot(TM) 64-Bit Server VM] Available CPUs: 2 Loading character Goldeneagle Loading config Test1 Loading props file PlayerFiles\configs\Test1\gamesettings.txt Executing PlayerFiles\configs\Test1\keybindings.txt Keybinds UI: Secondary keybind for "screenshot": F12 Keybinds UI: Secondary keybind for AIM_UPPER_LEFT: NUMPAD7 Keybinds UI: Secondary keybind for NEXT_TAB: TAB Keybinds UI: Secondary keybind for "say /fl": F8 Keybinds UI: Secondary keybind for TOGGLE_CRAFTING_RECIPES: N Keybinds UI: Secondary keybind for CENTER_VIEW: V Keybinds UI: Secondary keybind for "toggle gui": F10 Keybinds UI: Secondary keybind for DEFEND_LOWER: SUBTRACT Keybinds UI: Secondary keybind for MOVE_BACK: DOWN Keybinds UI: Secondary keybind for MOVE_BACK: S Keybinds UI: Secondary keybind for MOVE_BACK: DOWN Keybinds UI: Secondary keybind for AUTORUN: X Keybinds UI: Secondary keybind for TURN_UP: PAGE_UP Keybinds UI: Secondary keybind for "quit": F11 Keybinds UI: Secondary keybind for MOVE_RIGHT: D Keybinds UI: Secondary keybind for AIM_UPPER_RIGHT: NUMPAD9 Keybinds UI: Secondary keybind for "toggle wikisearch": H Keybinds UI: Secondary keybind for MOVE_FORWARD: UP Keybinds UI: Secondary keybind for MOVE_FORWARD: W Keybinds UI: Secondary keybind for MOVE_FORWARD: UP Keybinds UI: Secondary keybind for ACTIVATE_TOOL4: 4 Keybinds UI: Secondary keybind for ACTIVATE_TOOL5: 5 Keybinds UI: Secondary keybind for AIM_UPPER_MIDDLE: NUMPAD8 Keybinds UI: Secondary keybind for STOP_OR_MAIN_MENU: ESCAPE Keybinds UI: Secondary keybind for AIM_MIDDLE: NUMPAD5 Keybinds UI: Secondary keybind for "toggle inventory": I Keybinds UI: Secondary keybind for "toggle inventory": F3 Keybinds UI: Secondary keybind for "toggle inventory": I Keybinds UI: Secondary keybind for MOVE_LEFT: A Keybinds UI: Secondary keybind for ACTIVATE_TOOL2: 2 Keybinds UI: Secondary keybind for PREVIOUS_TAB: SHIFT-TAB Keybinds UI: Secondary keybind for ACTIVATE_TOOL3: 3 Keybinds UI: Secondary keybind for DEFEND_UPPER: MULTIPLY Keybinds UI: Secondary keybind for ACTIVATE_TOOL1: 1 Keybinds UI: Secondary keybind for SPECIAL_MOVE2: 7 Keybinds UI: Secondary keybind for SPECIAL_MOVE1: 6 Keybinds UI: Secondary keybind for AIM_LOWER_LEFT: NUMPAD1 Keybinds UI: Secondary keybind for TOGGLE_CHARACTER: P Keybinds UI: Secondary keybind for TOGGLE_CHARACTER: C Keybinds UI: Secondary keybind for TOGGLE_CHARACTER: P Keybinds UI: Secondary keybind for SPECIAL_MOVE5: 0 Keybinds UI: Secondary keybind for SPECIAL_MOVE4: 9 Keybinds UI: Secondary keybind for SPECIAL_MOVE3: 8 Keybinds UI: Secondary keybind for MAIN_MENU: O Keybinds UI: Secondary keybind for FOCUS: NUMPAD0 Keybinds UI: Secondary keybind for TURN_DOWN: PAGE_DOWN Keybinds UI: Secondary keybind for AIM_LOWER_RIGHT: NUMPAD3 Keybinds UI: Secondary keybind for "toggle character": F9 Keybinds UI: Secondary keybind for "say /sleep": F5 Keybinds UI: Secondary keybind for AIM_LOWER_MIDDLE: NUMPAD2 Keybinds UI: Secondary keybind for NEXT_WINDOW: CTRL-TAB Keybinds UI: Secondary keybind for DEFEND_RIGHT: ADD Keybinds UI: Secondary keybind for "say /time": F6 Keybinds UI: Secondary keybind for SHIELD_BASH: DECIMAL Keybinds UI: Secondary keybind for "toggle console": F1 Keybinds UI: Secondary keybind for TURN_RIGHT: RIGHT Keybinds UI: Secondary keybind for TURN_RIGHT: E Keybinds UI: Secondary keybind for TURN_RIGHT: RIGHT Keybinds UI: Secondary keybind for TURN_LEFT: LEFT Keybinds UI: Secondary keybind for TURN_LEFT: Q Keybinds UI: Secondary keybind for TURN_LEFT: LEFT Keybinds UI: Secondary keybind for STRAFE: INSERT Keybinds UI: Secondary keybind for "say /mission": F7 Keybinds UI: Secondary keybind for DEFEND_LEFT: DIVIDE Keybinds UI: Secondary keybind for AIM_RIGHT: NUMPAD6 Keybinds UI: Secondary keybind for TOGGLE_CHAT: T Keybinds UI: Secondary keybind for TOGGLE_CHAT: ENTER Keybinds UI: Secondary keybind for TOGGLE_CHAT: T Keybinds UI: Secondary keybind for TOGGLE_CRAFTING: B Keybinds UI: Secondary keybind for AIM_LEFT: NUMPAD4 Keybinds UI: Secondary keybind for "toggle stats": F4 Keybinds UI: Secondary keybind for "toggle skills": F2 Keybinds UI: Secondary keybind for PREVIOUS_WINDOW: CTRL-SHIFT-TAB Keybinds UI: Secondary keybind for TOGGLE_MAP: M Loaded pack sound.jar (null) Loaded pack pmk.jar (null) Loaded pack graphics.jar (null) >>> Main thread exiting. Loaded pack sound.jar (null) Loaded pack pmk.jar (null) Loaded pack graphics.jar (null) Loading props file PlayerFiles\players\Goldeneagle\playerdata_test.txt Loading props file PlayerFiles\players\Goldeneagle\stats.txt Preparing to enable console logging. Now logging to PlayerFiles\console.Goldeneagle.log === Wurm options === animation_playback_self = 0 auto_mipmaps_enabled = 2 auto_run_source = 0 cavedetail = 1 censor_chat = true collada_animations = 3 color_black = 0.0,0.0,0.0 color_cyan = 0.0,1.0,1.0 color_error = 1.0,0.3,0.3 color_fuchsia = 1.0,0.0,1.0 color_green = 0.4,0.72,0.47 color_grey = 0.5,0.75,1.0 color_lime = 0.5,1.0,0.5 color_maroon = 0.5,0.0,0.0 color_navy_blue = 0.23,0.39,1.0 color_orange = 1.0,0.58,0.04 color_purple = 0.5,0.0,0.5 color_red = 1.0,0.0,0.0 color_royal_blue = 0.5,0.5,1.0 color_silver = 0.75,0.75,0.75 color_system = 0.5,1.0,0.5 color_teal = 0.0,0.5,0.5 color_white = 1.0,1.0,1.0 color_yellow = 1.0,1.0,0.0 compressed_textures = false compressed_textures_S3TC = true connectByIpIp = 127.0.0.1 connectByIpport = 3724 contribution_culling = 150 custim_timer_source = 1 customTimer1 = -1|-1 customTimer2 = -1|-1 customTimer3 = -1|-1 customTimer4 = -1|-1 customTimer5 = -1|-1 debug_mode = false depth_clamp_enabled = 2 disable_select_all_shortcut = false display_settings = false:false:0:1500:1100:32:-1:false:false enable_contribution_culling = false enable_debugs = false enable_lod = true enable_shift_drag = false enable_vsync = true engine_multithreaded = 0 event_log_rotation = 2 exec_source = 0 fast_yield = false fbo_enabled = 2 fog_coord_src = 0 font_antialias = 2 font_bold = 11 font_default = 11 font_header = 24 font_italian = 11 font_monospaced = 11 font_static = 11 fov_horizontal = 80 fps_limit = 60 fps_limit_background = 30 fps_limit_enabled = false free_look_mode_disable_on_close_component = false free_look_mode_disable_on_combat = false free_look_mode_disable_on_open_component = false free_look_mode_sensitivity = 10 game_client_thread_priority = 2 glsl_debug_loading = false glsl_enabled = 2 gpu_skinning = true gui_opacity = 3 gui_skin = 1 has_read_eula = false hide_inactive_friends = false hide_menu_examine = false hide_menu_no_target = false hide_menu_spam_mode = true hide_menu_stop = false hide_onscreen_fail_messages = false hide_onscreen_hostile_messages = false hide_onscreen_info_messages = false hide_personal_goal = false high_res_binoculars = true hint_texture_scaling = 1 impColumn = true inverse_mouse = false irc_log_rotation = 2 irc_notif = 0 item_creature_render_distance = 3 key_bindings_source = 0 keyboard_layout = 0 loadInventoryStartup = true local_list_in_event = false lod = 1 log_extra_errors = false log_gl_errors = false mark_text_read = true material_as_suffix = true max_texture_size = 2 mega_texture_size = 6 model_loader_thread_priority = 2 model_loading_threads = 1 mount_rotation = false multidraw_enabled = 2 no_brightness = false no_terrain_render = false no_world_render = false non_power_of_two = 2 occlusion_queries_enabled = 2 offscreen_texture_size = 2 other_log_rotation = 2 outline_picking = true player_texture_size = 2 reflection_texture_size = 2 reflections = 2 release_context = false release_context_on_jogl_sleep = false remember_password = true render_distant_terrain = true render_glow = false render_sun_glare = false resident_models = false save_skills_on_quit = false screenshot_file_format = 1 season_override = 0 send_extra_tile_data = false setting_timestamps = true settings_version = 3 shadow_level = 0 shift_drag_default = 10 showKChat = true show_body_in_inventory = false show_old_quickbar = false silent_friends_update = false skillgain_minimum = 1 skillgain_no_alignment = true skillgain_no_favor = true skydetail = 1 sound_al_gain = 15 sound_buzzlevel = 2 sound_cache_enabled = true sound_doppler_enabled = false sound_engine = 2 sound_footstepslevel = 10 sound_music_level = 5 sound_play_PMAlert = false sound_play_ambients = true sound_play_buzz = true sound_play_combat = true sound_play_door = true sound_play_emotes = true sound_play_footsteps = true sound_play_music = true sound_play_weather = true sound_play_work = true start_dedicated_server = false stipple_enabled = true structure_render_distance = 3 submit_client_data = 0 terrain_bump = true terrain_res = 2 test_attach_equipment = false test_mode = 0 thirdPerson = false tile_transitions = true tiledecorations = 2 togglePushToTalk = true treelist_outline = true trees = 3 update_optional = true use_alpha_particles = true use_anisotropic_filtering = 2 use_antialiasing = 1 use_color_picking = true use_fast_clock_work_around = true use_fbo_color_picking = true use_nagles_algorithm = false use_nano_timer = false use_non_alpha_particles = true use_phobia_models = false use_tree_models = true use_weather_particles = true vbo_enabled = 2 viewport_bob = true water_detail = 2 Setting up Collada Model Loader Setting up WurmModel Model Loader Executing PlayerFiles\configs\Test1\keybindings.txt Translating legacy key PAGE_UP to PRIOR Translating legacy key PAGE_UP to PRIOR Translating legacy key PAGE_DOWN to NEXT Translating legacy key PAGE_DOWN to NEXT Translating legacy key ENTER to RETURN Translating legacy key ENTER to RETURN Word filter loaded: 23 Starting job manager with 2 worker threads Failed to create window (Depth=24, AA level=2) Failed to create window (Depth=24, AA level=0) Failed to create window (Depth=8, AA level=0) Retrying main resolution (1/4) Failed to create window (Depth=24, AA level=2) Failed to create window (Depth=24, AA level=0) Failed to create window (Depth=8, AA level=0) Retrying main resolution (2/4) Failed to create window (Depth=24, AA level=2) Failed to create window (Depth=24, AA level=0) Failed to create window (Depth=8, AA level=0) Retrying main resolution (3/4) Failed to create window (Depth=24, AA level=2) Failed to create window (Depth=24, AA level=0) Failed to create window (Depth=8, AA level=0) Retrying main resolution (4/4) Failed to create display: 1500:1100:0:0 (false) Wanted mode: display_settings = false:false:0:1500:1100:32:-1:false:false Execution aborted at connection 0, iteration 0 Run time 0s, local time Sun Aug 06 11:12:19 EDT 2017 Destroying game window ====== CLIENT CRASH ====== Could not create window with selected width and height. org.lwjgl.LWJGLException: Pixel format not accelerated at org.lwjgl.opengl.WindowsPeerInfo.nChoosePixelFormat(Native Method) at org.lwjgl.opengl.WindowsPeerInfo.choosePixelFormat(WindowsPeerInfo.java:52) at org.lwjgl.opengl.WindowsDisplay.createWindow(WindowsDisplay.java:252) at org.lwjgl.opengl.Display.createWindow(Display.java:306) at org.lwjgl.opengl.Display.create(Display.java:848) at org.lwjgl.opengl.Display.create(Display.java:757) at com.wurmonline.client.LwjglClient.initRegular(LwjglClient.java:458) at com.wurmonline.client.LwjglClient.initWindow(LwjglClient.java:101) at com.wurmonline.client.WurmClientBase.run(WurmClientBase.java:1481) at java.lang.Thread.run(Thread.java:745)