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Found 12 results

  1. Features Azbantium Fist enchantment that allows faster surface mining dependant on power Seafloor Mining Rig item to mine underwater Azbantium Pickaxe item alternative to Azbantium Fist (off by default) Remove surface mining restriction altogether (off by default) Don't require all corners to be uncovered (off by default) Detailed configuration Ago's Mod Loader required Information Azbantium Fist (Enchantment) Azbantium Fist works just like Wind of Ages (requires statuette, etc.) but is for the Magranon deity by default. The power directly relates to the chance you have to mine a slope down. Without the enchantment, you have a 25% chance. As the power increases, the chance goes up till you get to 100% at power 100. Seafloor Mining Rig (Item) Seafloor Mining Rig acts like a dredge but is for mining. The ingredients are: 5kg of iron lump 1kg of steel lump Continue: 2kg of lead lump 1 thick rope Azbantium Pickaxe (Item) Similar to a pickaxe, made exactly the same as one, but the ql of the pickaxe also decides the chance of lowering a rock slope. Off by default. Other features You can enable 'alwaysLowerRockSlope' in the configs and any mining will always lower rock slope. Doing so will make AF and Azbantium Pickaxe useless. You can enable 'noNeedToUnconverRock' in the configs and you will no longer need to uncover all rock tiles. This is an experimental feature and is known to convert some surrounding tiles into rock tiles. Enable at your own risk. Remember, this is an alpha, expect big changes and some bugs. Installation: Make sure you have ago's mod loader - Download here Extract contents into the mods folder Enjoy! Download:
  2. WTS enchanted Tools - everything in the picture for sell. Give me a offer based on the number you want and if it is reasonable I will mail COD to you. C=Coc W=Woa N= Nimbleness L=Lifetap M=Mind Steal Enchant cost as a "Guide" 8.5s taking offers.
  3. Never played WO, kind of hung up my MMO hat for the most part. I've got about 45hrs into WU and like it a lot so far. Was playing Rising World, but that needs to progress further to become a full fledged survival/adventure game. I enjoyed the building aspect for the most part though. I have spent a little time looking and haven't been able to find a guide of any kind for enchanting GM spawned items with the GM tool (ebony wand). It might be eluding me because I haven't played any priestly type characters in WU and just don't get how it works. I'd like to be able to gift my friends playing on our private server with the occasional pick/sword/armor with a useful enchant on it. What am I missing?
  4. overtime i piled up a bunch of items i bought to do something that i changed my mind about,so time to sell those. i will mail from deliverance. reply here or contact tpikol ingame. 1 pickaxe 1ql steel 56coc -40c 3 large axe 46ql 63coc -50c 4 chain pants 71ql aosp 71 -60c 5 chain boot 72ql aosp 92 -80c 6 chain boot 72ql aosp 82 -70c 7 chain coif 72ql aosp 70 -60c 9 64ql toolbelt -20c 10 70ql saddle -20c
  5. Wtb any needle 50+ ql (can be 50) with CoC on it. Willing to negotiate with other enchantments. Wanting 50+ CoC and whatever for WoA. Can be rare or otherwise. PM me or message me on Wurm.
  6. I am looking for high life transfer high quality maul. 80-90 QL with 80-90 lifesteal. I'd like Nimbleness, Mind Steal, or CoC on it if possible.
  7. WTS a QL 80 medium maul, enchants - N82, LT24, CoC57 Wanting an offer.
  8. WTB Huge axe 80+ql, if enchanted list enchants. 50c for unenchanted 80QL and other market prices. Edit: Will bump the price up if I'm wrong about 50c for 80 QL
  9. PIckup on inde Location: Red Mountain Trade Port, Elysian Bay, South East All CoDable items will be charged at buyers expense. These items MUST GO! Only reply to this thread , thank you. pricing: 1c per power upto 69 2c per power from 70-80 3c per power from 81-89 90+ Custom
  10. Heya all items can be picked up from 27x 5y Celebration or delivered to the northern coast of cele or southern Deli (or mailed if available for the item) Swords: Longsword, Iron QL: 75 Nimble: 45 1S 10C Longsword, Iron QL: 76 60C Hatchets: Hatchet, Iron QL: 43 CoC:45 WoA:45 90C Spindles: Spindle, Oakenwood QL: 69 CoC:49 WoA:73 1S 20C PM on forums or in game on celebration Or comment here. *Price update after consultation*
  11. Spirit castle at Blackburrow needs some spirits installed in it. I have no coin to offer, but I do have a couple gems and you can also have whatever rares I have laying around if you want them. I'm reachable by boat at 57/AU: Update: Kediec has kindly offered to travel around Release and enchant mailboxes. From his post below:
  12. I was thinking, wouldn't it be neat (it may just be me) if there was a way to be a support-fighter without being a champion or priest? Think about how dual-wielding/aggressive stance is kinda your main dps, shield-wielders are tankier and tend to have heavier armour; what about an option to add a torch as a third-choice for off-hand? WL: Inspiring Enchantment - perhaps for Magranon (as it's to lead soldiers into battle) or for Fo (healing) - my thoughts on it are, if it's a Mag enchant, Inspire could be a thing that perhaps gives a small flat FS bonus or resistance of some sort. IE, Dawnbringer (torch). It is enchanted with Inspire. Allies of the wielder in close proximity gain a small fighting skill bonus, as the light seems to shimmer brighter in the darkest of places. Alternatively, what if it was for Fo? Inspire could be a healing enchantment. May not again seem like much, but when every littel bit helps: Fo's Grace (torch). It is enchanted with Inspire. Allies of the wielder in close proximity can feel the soothing aura from this torch slowly mending their wounds over time. Again, this would have to be small so as not to be game-breaking, but. Still, could be a very neat thing. For the BL, perhaps it would be the same as Magranon's, or perhaps give a slight bleed or something similar to the wounds of their enemies. Perhaps instead it could lower the defenses slightly of their enemies - may fit Libila, a tad bit better. Hopeslayer (torch). It is enchanted with Burning Darkness. The flame is green-tinged, and it inspires fear into those that look upon it - those that aren't guided by Libila, in any case. Opinions? ~Auri. (Don't be afraid to shoot me down. What I think is cool is often silly.)