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Found 2 results

  1. as any who has ever tried to help new players knows the first thing that makes players quit is how long making a basic house takes for new players. lets do for houses what Canoes will do for ships. add mud huts or log cabins or add both and let mud huts give masonry skill and log cabin give carpentry. make them need no skill to plan or build but have a small size limit (maybe 2x2) and make them use only a few actions and use basic materials for example 2 piles of dirt per wall for mud huts, 2 logs per wall for log cabins. make decay very high(or instant) if the player hasn't logged into the server for 30 days. if possible make them use the old autoroof system all buildings had before multistory, so they cant be multistory and get a "free" roof instead.
  2. I made this HFC tutorial for Wurm a bit over a year ago, I try my best to explain this clearly and in simple terms. I acctually had to watch my own video to relearn HFC grinding when I got back into Wurm earlier this week, lol. Enjoy. =) />http://www.youtube.com/watch?v=v3TdP6FExLk