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  1. Hi everyone So as a new player (few months), I need to be sure of some things. Apologies if this is documented on the wiki, but I could not find info on it. I had this impression that mining, once you enter a cave, is a 3 dimensional operation. You go in any direction, and you meet up with any other tunnel, on the same "height" or depth. We set up a deed, and started mining in an existing mine, and thus, had much tragedy in that mine. Getting stuck, losing things, deaths after deaths, because of dropshafts that are almost impossible to detect other than that the texture of the wall looks weird, and the wall is actually a "floor". There are no spaces, no holes, yet you can fall into this floor, and be stuck somewhere until a hell creature mails you to death. At that point, you lose all your equipment and inventory, because you cannot go back without being stuck again. I see these tiles as "huge bugs", even if players may or may not have created them by mining like fools and ignoring warnings. However, that is not my problem. I want to know what the mining rules are. It looks like, two tunnels cannot go "over" each other, even if there is MANY MANY meter between them. The moment a tunnel crosses another tunnel, hundreds of dirts deeper, it will "dropshaft" into something that can almost never be fixed and forever scars the tunnel network on the map (unless you have 5s to throw out or know a priest) EDIT: Oh, my spirit templar, gets stuck in these tunnel areas often, spamming local with "I will deal with XYZ" for hours, while villages at ground level get mauled by trolls What do you do for mining, and planning a mine? I though I would use my space efficiently by "spiralling" downwards, in a [] pattern, but the the moment you reach the lower level, dropshaft. Care to share? Perhaps this can be documented on the mining wiki page too (tunnels maybe never cross, at any depth difference).