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Found 2 results

  1. This screenshot shows the mouse over on a tool in the crafting window has the "F: Repair" listed but pressing F doesnt work. https://prnt.sc/1u4554f . Changing to a custom key bind doesn't work either. Right clicking and selecting repair does work but if there's a hot key, I'd like to be able to use it. Also if we could get the craft window to work, could this (repairing with a default key on mouseover) work on the toolbelt too? If you have a custom key bind (set for repairing), pressing that key will work when mousing over the tool. The "F: repair" text doesn't show on the mouseover, nor the custom key bind, and also trying to just use the default "F" key doesn't work either. Both toolbelt and craft windows need right clicked to repair. Hope I didn't get too complicated there.
  2. Some months ago there was a change on the crafting window, with default items set for various combos of tools/materials. Can we get this default setting removed? So many times I have cranked out the wrong items when setting up to produce something. For example, large nail + plank results in wooden mine doors, saw + log and you instantly have yokes Now the yokes I don't mind, I just save them for carts and wagons later on, but truthfully I'd rather get a message that says 'you need to select something to build something' rather than some odd default setting for items to make.