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Showing results for tags 'deed ratio'.
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I'm trying to keep a collection of animals, but if I don't want them to start dying from the deed ratio, I'm going to have to spend a fortune on upkeep for a deed twenty times the size I actually need it. The current deed ration is one animal per 15 tiles. 15 tiles? There is no conceivable way one animal can need 15 tiles. One animal per two tiles would be perfect. Actually, you could probably keep one animal per one tile. I have a lot of animals and I keep two of them in two by one pens, and they manage perfectly well. If we can't get rid of this, could we at least make it more reasonable? If it can't be an animal per two or three animals, at least make it one per every five? That's more than enough for one animal. The number of animals that can be on one server at a time can be modified it necessary so that plenty still spawn for everyone else who doesn't have big animal collections, I don't think anyone would complain about having more animals around - giving everything from fight skill to meat to a collection opportunity for those of us who breed them, animals are useful for all of us. I understand that having a lot of animals may make a certain deed laggy, but that should be for the deed owner and village members to decide if they are willing to deal with.
The deed ratio is aimed at preventing people from having large animal collections that will lag the server or take up too much of the animal count. While this makes sense, it also makes things difficult for those of us who want large animal collections. My suggestion is that you can tame an animal on an alt, then set it to go offline with the character, and log the character out. If we make it so that these animals don't count towards deed ratio, anyone who wanted could have extra animals logged out for the most part, and only log them on when needed, then take them back offline. Offline animals don't count toward the animal spawn limit on the server. As far as I'm aware, animals that aren't actually online won't contribute to lag, correct? Maybe make it sot that offline animals don't have a chance to go untame or to reduce status towards upset (not sure if that is or isn't the case now). The animals would count towards deed ratio while logged in, but if players were selective about who was logged in when, they could manage the animal collection and ratio, having large collections without having to make stupidly large deeds and inconvenience the rest of the server.