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  1. Ever wanted to own your own island? Hell, haven't we all? Well my friend, this is your opportunity to not only own any island, but one with all the resources you'll need; pre-packaged materials, boats, homes and crops, not to mention it is completely self-sufficient with five traders to pay for all your upkeep! So what do you get exactly? Let's break it down: Deeds, each with it's own mayor account: The Dark Island: 33x33 with 19 perimeter. Upkeep until 14th May 2013. Housed trader & Merchant. Mayor Darkebony. Upkeep per month is 3 silver, 77 copper and 40 iron. The Dark Island Docks: 43x17 with 5 perimeter. Upkeep until 5th June 2013. Mayor Darkblood. Upkeep per month is 1 silver, 46 copper and 20 iron. The Dark Island Western Shore: 61x51 with 10 perimeter. Upkeep until 15th May 2013. Housed trader. Mayor Darkdrake with knowledge path level 4. Upkeep per month is 6 silver, 93 copper and 20 iron. The Dark Island Southern Point: 29x61 with 6 perimeter. Upkeep until 23rd May 2013. Housed trader. Mayor Darkrage with knowledge path level 4. Upkeep per month is 3 silver and 65 copper. The Dark Island Northern Zone: 17x45 with 20 perimeter. Upkeep until 13th May 2013. Housed trader. Mayor Darkreaper with knowledge path level 6. Upkeep per month is 3 silver and 21 copper. The Dark Island N W Sector: 31x21 with 5 perimeter. Upkeep until 27th July 2013. Housed trader. Mayor Morrigan with knowledge path level 4. Upkeep per month is 1 silver, 30 copper and 20 iron. You may notice there is another deed, Dedri's Homestead, this is an alliance member who left Wurm last September. He is inactive, his deed is 21x21 and due to disband in August. Accounts: Most of the mayors are placeholders with knowledge 4 for getinfo. Darkblood & Darkebony do not have this knowledge power. Darkreaper is higher at Crooked level for this path. He also has some skills, listed here; Skills dumped at 19-Jan-2013 ----- Religion: 0.0 Alignment: -100.0 Faith: 52.921726 Favor: 44.242405 Skills: 0.0 Paving: 1.0 Prospecting: 3.3096483 Religion: 24.348232 Prayer: 20.28197 Channeling: 36.037167 Preaching: 12.868128 Archery: 22.693012 Long bow: 17.073582 Climbing: 4.6103315 Shields: 4.4351587 Medium wooden shield: 1.0 Large metal shield: 5.389733 Axes: 11.586208 Hatchet: 13.977327 Swords: 2.4745123 Shortsword: 3.5660698 Knives: 4.810752 Carving knife: 7.15997 Woodcutting: 22.952003 Mauls: 7.0375075 Medium maul: 10.740481 Carpentry: 16.018515 Fletching: 15.877809 Nature: 8.490046 Fishing: 1.0 Meditating: 15.677306 Farming: 1.3882244 Botanizing: 13.989402 Foraging: 5.5080314 Cooking: 1.3733177 Butchering: 2.6994445 Fighting: 2.781409 Normal fighting: 20.077026 Defensive fighting: 1.0 Weaponless fighting: 1.8381438 Miscellaneous items: 39.19602 Stone chisel: 17.11533 Hammer: 11.686676 Repairing: 18.000734 Pickaxe: 55.59436 Shovel: 29.155935 Pottery: 4.373137 Firemaking: 2.2681782 Digging: 39.80438 Mining: 52.452057 Masonry: 42.712826 Stone cutting: 25.526024 Characteristics: 0.0 Soul: 22.83884 Soul strength: 25.955044 Soul depth: 20.980711 Mind: 22.52404 Mind speed: 19.982649 Mind logic: 26.157854 Body: 22.331507 Body stamina: 20.073927 Body strength: 25.752592 Body control: 20.151999 Resources: The island has it's own tar, two clay spots, sand, dirt, lots of unmined rock. There are several discovered iron veins of varying ql (including an upmost and very good) and a top-ql gold vein I bought myself. I've also prospected silver, copper and zinc on the uncovered rock areas. The island is covered in trees (pine, willow, oak, cedar, no fruit trees) and one or two thorns. Hunting: The island is dangerously good hunting, right now there's two champ trolls running about. You can expect raging scorpions, spiders, hellhounds, bears, wolves, lions and trolls. Ships: As I haven't been able to sell them, you get these ships included (will be owned by Darkblood at handover); Caravel 'The Emperor's Wrath', oak, 68ql, pretty good lock, anchor. Caravel 'The Festering Scythe', cherry, 52.9ql, poor lock, anchor and 44 rafts. Corbita 'Evil Overlord', cedar, 31ql, poor lock, anchor. Knarr 'Carrion Eater', cherry, 70ql, very good lock, anchor and 40 rafts. Cog 'Nocturnal Harbinger', oak, 41ql, poor lock, anchor. Included materials and extras: You get everything already on the deeds, some estimates are; 10, 898 bricks 15, 119 mortar 100 logs 1, 279 slate shingles 4, 120 planks 1, 193 small nails 150 marble slabs 329 cordage ropes (trader food) 320 mooring ropes (trader food) 494 steel lumps 498 coal 4, 000 lead lumps 55 slabs 48 fence bars 820 wemp 500+ cotton 200 frying pans 100 support beams + ribbons 7 gnomes Screenies: Screenshots, and that winter texture, do not do the place justice. I highly recommend viewing the place in person. At it's longest length I think the island is some 200 tiles across. Your nearest neighbour is across at crater lakes sanctuary, only viewable in local from the docks. The full folder of screenies can be found here; http://noizeviolation.com/wurm/w/ I think that covers everything. Don't be put off by the upkeep's, the traders happily pay for those. I am selling all of this, together, for 250e. It pays for itself, so I'm happy to wait for a buyer.