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Found 1 result

  1. Hey everyone just curious if anyone else would like a more customized system? Where, when you are crafting an item you can put emblems and such on shields and shape them different ways based on your personal preference. Size would still be the same small, medium and large but shape and ability to form different types would be based upon skill level and possibly even thickness as well which would add more durability or last longer but cause it to be heavier and slower block speed depending on thickness. As for weapons: instead of just plain styles of each weapon be able to do things like engravings in the ax handles and shape the heads differently and swords bend them and shape them how you would like this is of course just for looks as to give is more personality and suit it to your style nothing necessarily as a bonus. As for armor: we all know the armor already looks pretty awesome but, I personally would like to see more of a customized look for each type of armor as such mainly crests on chest plates and layering options colors and dye applications with the dye system already in currently being used just being able to apply to different sections of the armor yes original color would be stronger and more prominent than if you were to dye it but this would give a wider variety. Also, being able to change the looks of each piece adding leather straps like gladiators or furs onto leather as more of a viking Nordic look for example. Maybe even apply animal claws to leather gauntlets, or use dragon wings and turn them into a cape of that dragons color? These are just examples of course. As for jewelry: we all know that a lot of the items have only a couple of uses but what if there was a system in place where you can actually use that shark, bear, wolf, dragon, death crawler teeth and claws to make a necklace out of it. Maybe use Leather straps and gems to make a headband of sorts with a gem in the middle of it. As for ships: In my opinion, the ships we have already look pretty cool but lets see if we can make them a bit more. I suggest that when beginning every ship you have the option to choose from a menu firstly what ship you wish to build, have an entire menu with tabs first tab would be ship: rowboat, sailboat, corbita, knarr, cog, caravel and everything required for it would be the same if you just wanted to make a plain one. The second tab would be an additive tab where you can choose how it looks item wise....for example the knarr has shields on the side of it what if you were able to change those to ropes or add banners to the side maybe even hang lanterns over the side of bigger ships or next to the doors to captains quarters on bigger ships? Also, maybe add hay on the flooring in the ship maybe customize the seating by adding pelts or furs even wooden seats or chairs and position them on the ship same frame but the way it looks would be different. Could line the rims of the ships with gems, chains or plain bones, or severed heads etc with a choice of preset templates positioned in different places. This would add a variety of new drop possibilities from mobs and give more use to items that either do not have many to begin with or already have many uses. Furthermore, weapon racks placed on big ships and maybe shapes of the sails? Now on the third tab there would be an option to place emblems on the sails and should you choose to keep the shields on the ship those as well, maybe even keep the shape of each animal skulls of that particular animal as such a wolf skull would looks like a wolf skull on the side of the ship or wherever. Each gem you add would look like that gem on the side of the ship or wherever you template it to be. Also, would like to be able to dye different parts of the ship say you want black sails with a skull and cross bone emblem on it have white or red or something colors and be able to drag a template onto those. Finally, on the last tab it would be a requirement for everything you chose to add to the ship and such everything you would need to do so including: materials and skill requirements and highlighted red if you are not able to do so and will have to go back and adjust accordingly. then a finalization and the unfinished item placed in front of you as normal. Examining the unfinished ship plan will show everything you needed to add to it. Also, if you are buying a particular ship from a shipbuilder and would want to customize you will be able to either go there and work it out with them how you want it or team up with the person and have a share build option with both people as to show up on screen but the initiator would be the one the skills and ability would be based off of. The amount of templates and other such additives you could use either total or per individual section of said item (ship, armor, weapon etc..)would be based on a mind logic skill and the level of that particular skill combined. For example, for ships you would need a 30 mind logic to add 3 templates to a section or sail but also 30 ship building to be able to complete that amount? As such for the rest of the items for armor youd need mind logic for say the way your armor looks the amount of changes you could apply when crafting dependent upon mind logic and as for being able to successfully do so would require leather working with same method. Now i know this is a lot and I am not even expecting this to be entirely considered but it would be nice to look into for the future with updates. I also understand that some of these items mentioned would be difficult to achieve the process for and would either not happen or take many updates to achieve. I would just like some input and anything else my fellow Wurmians would like to see with this topic if it is even a shared desire to see? Please leave your comments below and lets see where this goes!!! thank you for your time and patience!