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Showing results for tags 'consistency'.
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Hi, I would be so grateful, as I am sure many players would, if there could be some consistency in the listing of items in inventory and containers. That is: if the item name could always appearing first. For example: "zinc lumps", rather than "lumps, zinc" and "grass, bunches of mixed", "thatch, bunches of" and "sand, heaps of", as is the usual case with most lists. Then, when looking for sand, it is found under the items beginning with 's' rather than (surprise!) under 'h'. Thank you, in hope....
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- consistency
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This thread doesn't have anything to do with rare functionality, only about the way they pile up. One thing that I've been thinking about for a while now is how inconsistent rare items behave. For example: - Long bows are stacked together. The rare one ends up in the sime pile as the normal ones - Pendulums become split into two groups: Rare and normal It would be easier (and cleaner) if all rare items behaved the same way when stacked. Personally I prefer it when they are separated into two groups. Also it becomes hard to tell where you have rare shards/logs if you're mining/cutting a lot since they don't change the pile of shards/logs to a pile of items. They're based on the same template but technically they're a different kind of item due to their special properties, so it would help if they stacked up as a pile of items when mixed with normal ones.
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- rare
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