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Found 4 results

  1. I've been told that there are already existing mods that allow all animals to be spawned with conditions by GMs, and for removing all restrictions for house size. I've looked through the mods forum and I must be missing something, because I haven't had any luck finding them. If anyone has the links to these mods, please let me know!
  2. As an arch GM, I want to spawn animals with conditions such as champion, greenish, etc. It works fine for all the standard creatures, but when I try to spawn some of the new champions, it won't do it. For example, I know champion tortoises are possible with the new mission system because I have a champion tortoise in WO, a big one. When I told the ebony wand to spawn a champion tortoise in WU, it spawned a normal-sized, non-champion tortoise. Is WU not on the new mission system yet? Is there a way to spawn all animals with conditions, or do I need a mod for that? Does one already exist? The options definitely exist in game, but they don't work...
  3. I've been told by multiple people that males can't pass on conditions, that they increase the chance, but the chance only exists if there is a female with the desired condition to breed with. I've just spoken to someone who has bred a champ crocodile from a champ male and an ordinary female. Did this used to be possible and it was changed? Or perhaps it's always been possible, but the chance with only a male is so much smaller that most people just think it's impossible?
  4. It would be great if we could see some new animal conditions. Perhaps they could apply to animals that don't spawn from lairs rather than animals that do? Though I wouldn't object to adding them to the lair spawning condition list. Here are my ideas: Speedy: extra speed trait, like fleeter movement. Ghostly: can move through walls like fog spiders, though maybe make it just certain types of walls so they don't become a complete pain. Super: champion size but without the extra strength, size applies to rideable animals too. Shy: flees from people like bison, hard to catch. Rare: shiny like rare objects. Helpful: has a random chance of repairing nearby objects. Fertile: males and females can pass on the trait rather than just females. Docile: non-aggressive even for animals that are normally naturally aggro. Chameleon: blends in with background (not including outline, and maybe make the blending not perfect so they're not completely invisible).