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Found 8 results

  1. Hello modding gurus. I'm trying to make a seemingly simple mod but I can't get it to work. I'm trying to modify the sendWho method in the LoginHandler class. For now, I just want to change one line of code (but more later). Line 22 of the method looks like this: if (player.getPower() > 0) { I want to change it to this: if (player.getPower() >= 0) { I don't think ExprEditor from Javassist is the way to do this, at least not as far as I can tell. I've tried to hook the entire method to replace it but, since one of the method parameters is a player object, I'm having tons of issues: try { HookManager.getInstance().registerHook("com.wurmonline.server.LoginHandler", "sendWho", "()V", new InvocationHandlerFactory() { @Override public InvocationHandler createInvocationHandler() { return new InvocationHandler() { @Override public Object invoke(Object object, Method method, Object[] args) throws Throwable { if (args[0].isUndead()) { return; } Maven complains that args[0].isUndead() is an unknown entity. I'm stumped! Any help?
  2. So ages ago we had carts and boats follow slopes. Carts were easier to see out of and boats sucked hard at entering canals. Now boats slide into canals like (insert description here), but carts and wagons are infuriating to drive on slopes. Is there any really, really important reason we can't split the code here and have carts not look stupid, while boats continue gliding into canals without climbing mountains?
  3. ive found a slight bug, Code issue you might want to take a look at: http://imgur.com/v8fQb9h 1) I filled up my carry weight by buying a turret from Glasshollow market. 2) I super slowly walked to boat 3) then l Raised Anchor. Upon finishing the action the Anchor went back into my inventory breaching the Carry/load limit of my char. max load I can carry for 21.95 Strength, is 153.62, Turret weighs 150.00, after raising my anchor I was carrying 172.27 Might want to look into this code for raising the anchor.
  4. Your bidding on (1) WU key code for activation of Wurm Unlimited on Steam. For those who can not purchase because of Country Restrictions. Etc here is your chance. Key has never been used. (Brand New Freshly Purchased) Starting bid: 15 silver Buy out: private offers Reserve: hidden Snipe protection: 1 Hour
  5. Just wanted to make sure everyone seen Enki's post about the FCC is being removed altogether.. http://forum.wurmonline.com/index.php?/topic/30044-freedom-code-of-conduct/#entry1017856
  6. Nearly every single update seems to affect either freedom or epic in a bad way. It's really time to split up the code so both sides can enjoy the game to its fullest. This way for example freedom players can enjoy their fast guards again, and epic can finnaly have it's animal cap removed. Neither freedom or epic should have to suffer from mechanics added to solve problems which are non existant on the other side. A different playstyle means a different set of rules. So split the code between Epic and Freedom. Ps: I cannot speak for chaos, but I suspect that they would enjoy having their own ruleset aswell.
  7. Alt-Tabbing

    I know this has been posted before, but it's really bothering me, as well as some others I've talked to in-game. Whenever you alt-tab out of Wurm, it sometimes locks up your alt key in-game, therefore rendering your binds useless until press alt again. This used to not be a problem until the last client updates or two. Tech: Windows 7 Ultimate SP1 64-bit 64-bit Java, Version 7 Update 7 Build 1.7.0_07 Wurm 3.1.74-4002 [unstable] - Windowed Resizeable @ 1920x1080
  8. Application Error

    "Unable to launch the Application. Name: Wurm Online 3.1.73 Publisher: Code Club AB From: http://www.wurmonline.com" > More information LAUNCH FILE: <jnlp spec="1.0" codebase=&quot;http://www.wurmonline.com/client/" href="wurmclient.jnlp"> <information> <title>Wurm Online 3.1.73</title> <vendor>Code Club AB</vendor> <homepage href=&quot;http://www.wurmonline.com/"/> <description>Wurm Online client</description> <icon href="wurm-icon-128-w.jpg" width="128" height="128"/> <icon href="wurm-icon-64-w.jpg" width="64" height="64"/> <icon href="wurm-icon-32-w.jpg" width="32" height="32"/> <icon href="wurm-icon-16-w.jpg" width="16" height="16"/> <icon kind="splash" href="splash.gif"/> </information> <shortcut online="true"> <desktop/> </shortcut> <update check="timeout" policy="always"/> <security> <all-permissions/> </security> <resources> <j2se href=&quot;http://java.sun.com/products/autodl/j2se" version="1.6+" initial-heap-size="128M" max-heap-size="800M"/> <property name="sun.java2d.noddraw" value="true"/> <property name="org.lwjgl.input.Mouse.allowNegativeMouseCoords" value="true"/> <jar href="wurmclient.jar" main="true"/> <jar href="wurmres.jar"/> <jar href="libraries-stable-2011/colladabind.jar" version="1.0.0"/> <jar href="libraries-stable-2011/eigcc_java.jar" version="2.0.1"/> <jar href="libraries-stable-2011/irclib.jar" version="1.10"/> <jar href="libraries-stable-2011/jogg.jar" version="0.0.7"/> <jar href="libraries-stable-2011/jorbis.jar" version="0.0.15"/> <jar href="libraries-stable-2011/joXSI.jar" version="1.0.0"/> <jar href="libraries-stable-2011/jzipupdate.jar" version="0.9.1"/> <jar href="libraries-stable-2011/lwjgl.jar" version="2.8.3"/> <jar href="libraries-stable-2011/lwjgl_util.jar" version="2.8.3"/> <jar href="libraries-stable-2011/PNGDecoder.jar" version="0.0.1"/> <jar href="libraries-stable-2011/slick-util.jar" version="b208"/> <jar href="libraries-stable-2011/vecmath.jar" version="1.5.2"/> </resources> <resources os="Win" arch="x86"> <nativelib href="libraries-stable-2011/lwjgl-natives-windows.jar" version="2.8.3"/> <nativelib href="libraries-stable-2011/eigcc_natives.jar" version="2.0.1"/> </resources> <resources os="Win" arch="amd64"> <nativelib href="libraries-stable-2011/lwjgl-natives-windows.jar" version="2.8.3"/> <nativelib href="libraries-stable-2011/eigcc_natives.jar" version="2.0.1"/> </resources> <resources os="Mac" arch="ppc"> <nativelib href="libraries-stable-2011/lwjgl-natives-macosx.jar" version="2.8.3"/> </resources> <resources os="Mac" arch="i386"> <nativelib href="libraries-stable-2011/lwjgl-natives-macosx.jar" version="2.8.3"/> </resources> <resources os="Mac" arch="x86_64"> <nativelib href="libraries-stable-2011/lwjgl-natives-macosx.jar" version="2.8.3"/> </resources> <resources os="Linux" arch="i386"> <nativelib href="libraries-stable-2011/lwjgl-natives-linux.jar" version="2.8.3"/> </resources> <resources os="Linux" arch="x86"> <nativelib href="libraries-stable-2011/lwjgl-natives-linux.jar" version="2.8.3"/> </resources> <resources os="Linux" arch="amd64"> <nativelib href="libraries-stable-2011/lwjgl-natives-linux.jar" version="2.8.3"/> </resources> <resources os="Linux" arch="x86_64"> <nativelib href="libraries-stable-2011/lwjgl-natives-linux.jar" version="2.8.3"/> </resources> <resources os="SunOS" arch="sparc"> <nativelib href="libraries-stable-2011/lwjgl-natives-solaris.jar" version="2.8.3"/> </resources> <application-desc main-class="com.wurmonline.client.WurmLauncher"> <argument>jenn001.game.wurmonline.com</argument> </application-desc> </jnlp> EXCEPTION: JNLPSigningException[Failed to validate signing of launch file. The signed version does not match the downloaded version.] at com.sun.javaws.jnl.LaunchDesc.checkSigning(Unknown Source) at com.sun.javaws.security.JNLPSignedResourcesHelper.checkSignedLaunchDescHelper(Unknown Source) at com.sun.javaws.security.JNLPSignedResourcesHelper.checkSignedLaunchDesc(Unknown Source) at com.sun.javaws.Launcher.prepareResources(Unknown Source) at com.sun.javaws.Launcher.prepareAllResources(Unknown Source) at com.sun.javaws.Launcher.prepareToLaunch(Unknown Source) at com.sun.javaws.Launcher.prepareToLaunch(Unknown Source) at com.sun.javaws.Launcher.launch(Unknown Source) at com.sun.javaws.Main.launchApp(Unknown Source) at com.sun.javaws.Main.continueInSecureThread(Unknown Source) at com.sun.javaws.Main$1.run(Unknown Source) at java.lang.Thread.run(Unknown Source)