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Showing results for tags 'chests'.
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An idea taken from another thread. Chests that spawn randomly around the map and contain random loot. Could arrange the loot into 3 tiers that goes up in rarity. Top tier would be something like moonmetal, drake pieces of varying weight, 1 rare bone. Second and third tier could be high ql tools or weapons with enchants. The idea is to encourage more exploration and map travel. Edit: Don't make the chests ridiculously rare, just make the top tier reward rare.
We are able to manage from anywhere on the server boats, carts (large/small), wagons, animals, gates, mine doors, buildings and even individual doors. Which has been a pretty amazing feature of the permissions system. We should also be able to remotely manage the chests, coffers, bsbs and anything else we can put a name on, lock and use permissions to manage. It is not to bad on the small servers, but on the large servers such as xanadu, chaos, indy this is a big inconvenience when you need to give someone access to something locked up that you are not even close to. edit; To simplify matters, since some people may be using 100s of bsb's/chests for storage, only have containers that have a lock added listed in the manage list.
In light of the issues of things possible being taken on and off deed, please make any items planted on or off deed unable to be picked up, loaded or pushed by anyone but the mayor or the person who planted them. Currently Hota and turrets I believe can be loaded by people even if they are planted. This of course does not apply on deed unless you allow your villagers to pick up things, which you need to do if you are a villager. Please look at this mechanic and fix it.