Search the Community
Showing results for tags 'chesnut'.
Found 1 result
(Mostly a WU suggestion until they decide to re-enable tree collision on WO) Currently chestnut trees take up an entire tile. I suggest making them spawn the same way as oak and willow, requiring a one tile exclusion zone around them. Chestnut forests are nearly impossible to traverse due to the fact they take up an entire tile, and if they are side by side, can block a player completely.