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Showing results for tags 'bright'.
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I've noticed lately that light sources seem entirely too bright. This was reinforced in my mind at the Christmas impalong at Blackmoor. The main imping building was blooming like a supernova from the light of the forges and the candelabra around its perimeter. This is just my opinion, of course, but forges should give off more of a dark orange glow that a bright yellow light, and candles, while bright at the flame, really shouldn't cast an extended area of illumination. I've also noticed this in caves and mines, where light sources seem to illuminate areas far too completely. Just my two cents.
I'm noticing during fog these bright patches/rows appearing in front of me, the denser the fog, the closer and more often these patches occur. Anyone know how to get around this monstrosity? Console log; http://paste.creeperhost.net/view/0a88ed41 System Specs; https://valid.x86.fr/pk8dj3 Picture:
KunAlt posted a topic in AuctionsUp to auction a rare lantern, iron Ql 91.07 painted with 88 Ql White dye. A small iron box with wicker and a cannister for oil. This is a very rare and interesting version of the item. It is glowing from the heat. Colors: R=243, G=243, B=243. It could be improved with a lump. Ql: 91.07194, Dam: 0.0. You can barely make out the signature of its maker, 'Kuntur'. Starting bid: 3s Minimum Bid Increment: 50c No Reserve Buyout: 10s Sniper Protection: 1 hour The item is located on Celebration Server for pick up or can be mailed via cod to winner.
Hey guys Got a problem with my graphics... the ground glows bright at night... Sent a ticket and tried most of what was suggested, yet the ground still glows at night... I no longer need lamps or any source of light to move around, which is good lol but hell... my game looks awful and unrealistic So I was hoping to get some help over the issue, thanks in advance