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Found 13 results

  1. LFW plz

    Hello Wurmians, I like a job or work, Skills : https://www.niarja.com/skill_compare/Aroma Let me know what you need and what you will pay me. If i need to travel thats ok too plz have a bed ready for me:) And if i can,ill take some friends with me to help. I have ql80+ Tools a rare knarr with a cart on board. I Have a Nahjo priest :100 faith 83 channeling Hope to hear from you soon. Pm Aroma or leave a msg. Greets hugs.
  2. To me, the biggest gap in the new cooking system is the lack of complexity and variety in drinks. Most of them are relatively straightforward, and some of those can be flavored/distilled, but... that's about it. It just seems like beverages got the short end of the stick here, aside from the basic fermenting/distillation mechanics. There's so much more that can be done with this! Liquor cocktails Non-alcoholic mixed drinks (e.g. Arnold Palmer) Sangria Mulled wine Wassail Various forms of fruit punch Flavored lemonades Masala chai and other more complex tea varieties Horchata New drink components, such as nut milks I'll also take this opportunity to mention, as I did during the cooking update's development, that alcohol is still sort of broken. It still hydrates you (even though stronger liquors definitely should not), so you can't drink much before being too "bloated". This means that not only does the reed pen/measuring jug exploit still exist (taking smaller sips for the same alcohol content), it's basically required. It's hardly ideal when a system like this requires the use of counterintuitive, buggy behavior in order to function, but from a game design and player QoL perspective.
  3. As things stand now, there's little reason to pursue beverages, whether as a producer or consumer. It's far easier to level hot food cooking and far quicker to make high-quality affinity food which will give far more total affinity time than, say, a barrel full of beer. My suggestion is simple: separate temporary food affinities from temporary beverage affinities (meaning, for example, you can get a 10% buff to mining skill-gain from your custom affinity pizza and another 10% buff if you find a beverage that gives the same affinity, for a total of 20%). This will take beverages out of competition with pizzas, etc. – where they are hopelessly outmatched – and create a gameplay reason to make the extra effort that brewing, distilling, and so on requires.
  4. more liquor variants

    Given that there are certain variants of brandy and gin, why not also include the same variants for vodka? it's an odorless, colorless spirit so it would make sense. Also, moonshine lends itself to flavoring as well. lastly, just to change it up, would it be possible to include spice variants of rum? A certain amount of wlogic would have to apply, but I think it would be interesting.
  5. I was doing some beverage testing with some red wine sealed in a rare barrel I created. Today I unsealed it to test the affinity and said affinity was the same as if it was fermented/aged in a regular barrel. Is this an oversight? many other things in the process such as fruit presses or stills will modify the affinity, while one theory I have is that the affinity for most beverages is static during the fermentation stage. Can we get confirmation that this is either intended or an oversight?
  6. Coming soon to the Isle of Wonders on Xanadu (G18), the Fox and Hellhound Inn & Tavern! Featuring: 24 Rooms - 4 sq. tiles each, single and double beds! Outdoor Biergarten Shore & Highway Access Fresh Fish Daily, Affinity Foods, Beverages, & More! Thanks to a brand-new partnership with the genius behind Weird Wonders, The Fox and Hellhound will soon be a reality! We hope that travellers from all over Xanadu will come to our Grand Opening, currently slated for late November. Each of our 4 sq. tile rooms will be furnished with single or double canopy beds, a large chest, wardrobe, alchemist's cupboard, as well as miscellaneous furniture, decorations, etc. We will be updating this post from time to time with photos, news, and anything else that might be of interest to the community. We welcome any feedback, ideas, suggestions, or other comments, so please don't hold back! Current Status The site has been cleared. Initial design plans for the site have been completed and approved, and we are preparing the materials and resources that will be needed for a project of this size. We expect to have the first floor Planned soon. There is ample parking space available as well as space for mooring ships & boats. Below are some teaser pictures of the design. Please note that plans may change along the way, this is still early stage development. View from the highway running through the Isle of Wonders View of the front entrance, from the road branching off of the main highway. The Biergarten and side of the main building. Taken from the perspective of the driveway/parking lot and right next to the southern shore of the island. This is the current (basic) plan for each of the 3 floors with rooms. Green walls are doors. The smaller 1x3 room at the bottom of the image is currently planned for staff use, leaving 8 rooms per floor that will be available to rent, 4 singles and 4 doubles. Interior design pictures coming soon. We are very much looking forward to serving the fine Wurmians of Xanadu and beyond!
  7. My crafter, Handsomestranger, just got the pale ale recipe added to his cookbook. The problem is, he didn't make it. I made the wort as Vroomfondel, and as Vroomfondel I sealed the barrel. All Handsome did was move the barrel from the floor to the wine barrel rack. It seems you have it set so the last char to touch the barrel gets the recipe, not the one who did all the work.
  8. Mead!

    Mead is a fermented beverage, pretty similar to wine. EDIT: Yes, I know there is mead in the game, I'm just suggesting how mead should work in order to make it simple, more realistic and able to age like wine. We should be able to use water + honey to make mead, which can be stored indefinitely and, like wine, would reach higher quality over time and have the same effects. We have the bees, mead could be easily implemented as a kind of wine, only with a different recipe. Please upvote, let's make this happen!
  9. Steps to reproduce -activate woodscrap -right click on a stack of barrels that contain unfermented drink -create fermenting drink Expected result -create the first fermenting drink -stop further actions as your woodscrap has been used Actual result -create first fermenting drink -actions continue and produce the fermenting drink barrels from your unfermented drink barrels despite you no longer having the woodscrap Priority/risk -Low - All this does is save on woodscrap and make the fermentation process a bit quicker for the user
  10. Birch Sap

    Birch sap is collected only at the break of winter and spring when the sap moves intensively. When fresh, it is a clear and uncoloured liquid, very similar to water, often slightly sweet with a slightly silky texture. After two to three days, the sap starts fermenting and the taste becomes more acidic. Birch sap may be consumed both fresh and naturally fermented. Birch sap collection is done by drilling a hole into its trunk and leading the sap into a container via some conduit: a tube or simply a thin twig: the sap will flow along it because of the surface tension. Birch sap has to be collected in early spring before any green leaves have appeared, as in late spring it becomes bitter. The collection period is only about a month per year.Tapping a tree does not harm the health of the tree. Concentrated birch sap is used to make birch syrup, a very expensive type of syrup mainly made from paper birch in Alaska and Canada, and from several species in Russia, Belarus and Ukraine. Various types of birch beer made from birch sap are available as well, distinguished by color. The color depends on the species of birch tree from which the sap is extracted (though enhancements via artificial coloring are common presently). Popular colors include brown, red, blue and clear (often called white birch beer), though others are possible. Tasty !!!
  11. My suggestion, after a year of building a Winery... Can we give some value to Wine? Beverages in General??? I'm so disappointed to find there is little to no demand for wine. SuperFly Be great to see them compliment a meal, or casserole or some food item.
  12. Hanging around Celebration i notcied that fruit trees are mostly usless or purely decorative use. Only one that have real use is grape. So forth idea is as follows Lemonade - fruit juice + water (yes yes water). Wine - grape juice + maple syrup ---> Strenght bonus Cider - apple juice + maple syrup ---> Speed Bonus Cherry (Burbon) - cherry juice + maple syrup (cherry juce + wine) ---> Healing bonus ?? (until first healing tick) As im making mead, (but wine has the same process and most ingredients) on my own and studing recipies it is said if u cant find wine yates fertiliser You can use lemon juice instead. So when it comes to alcohol formula could be as follows Juice + syrup = alc(wine Cider, cherry) adding lemon juice should increase initial ql of new beverage or as in RL speed up "fermentation process" [faster ql gains] This would make all fruit trees usefull in terms of gameplay, as for now we can live without them. Wasted Potential IMHO.
  13. 23.25Ql Rare Fruit Press

    Up for auction a 23.25ql Rare Fruit Press [22:37:30] A wooden contraption made from planks with a shaft to press in order to extract juice from fruits and vegetables. This is a very rare and interesting version of the item. It is made from birchwood. It could be improved with a log. Starting bid - 1s No buyout or reserve. Auction will end on the 8th March - 10:45pm Australia time. http://nesgamepro.co..._1362743011.gif