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Showing results for tags 'battlecamp'.
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You can currently conquer a Battlecamp in relative safety by minimizing the number of Death Tab messages that comes up. With the way that Battlecamps work, if you stop your conquering action every minute and restart the action, you can neutralize the camp before your enemy realizes it, which severely reduces the amount of time the enemy have to respond (from 10 minutes, to 5). A suggested fix is sending out a message after the first 5-10 seconds, and then at one minute intervals as it is now.