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Themystrix posted a topic in Merchant AdsKingdom graphics: All in one: https://imgur.com/a/M4SDTz5 Banner: https://imgur.com/a/rh5xSSw Flag: https://imgur.com/a/qS2i0Lj Tall Banner: https://imgur.com/a/PKpg4dp Military Tent from side: https://imgur.com/a/zj5tTn2 and https://imgur.com/a/Zo8sfZl Wagon: https://imgur.com/a/5CstXFd and https://imgur.com/a/VYA4UlR ..............best image https://imgur.com/a/vQ8SPMK all follows same theme, in case you are wondering the FF on tent side, it means AO in runic Prices in silvers: 20s Wagon 8s Military Tent (can be mailed) 3s Tall banners 2s Banners (can be mailed) 1,5s Flag (can be mailed) Other payment options: Or equivalent amount of bricks/mortar in silvers. Or equivalent amount of 80+ quality saccing materials in silvers. Goods can be transported to our freedom deeds, pick up can be arranged also. PM me in here, discord or post on this topic and we get you sorted or if you feel like hermit and don't want social interaction with us, we got trader set up on E25 Xanadu on the island. Place is called Sleepys Island. Image of the shop: https://imgur.com/a/9NDxpR5 QL and Material varies, our contracted courier might ask some fee from delivery, depends on the location.
Auctioning this beauty behalf of Neowyn! https://imgur.com/a/g5jmxTZ https://imgur.com/a/XAwI0SL [20:14:14] A fairly large wagon designed to be dragged by four animals. This is a supreme example of the item, with fine details and slick design. It is locked with a lock of very poor quality. It is made from oakenwood. It could be improved with a log. Ql: 60.70144, Dam: 0.0. The name of the owner, Neowyn, has been etched in the stern. [20:14:14] A adamantine rune of Magranon has been attached, so it will increase vehicle speed (10%) [20:14:14] You can barely make out the signature of its maker, 'Neow.n'. Start Bid: 50s Buyout: 70s Min Increment: 0.5s No Sniper Protection No Reserve
So I am finally realising that steppe is now eating up grass tiles. The last few times I have walked around my neighbourhood, it became more and more obvious. I am making a specific test of it, but is hardly necessary anymore. It must have been implemented quite recently but I never pay attention, was it announced? It has been known hitherto that steppe tiles and grass tiles did not grow over each other, for example here http://forum.wurmonline.com/index.php?/topic/81542-grasssteppe-spreading/ In my little pic here you see what we will slowly see more off. Steppe is everywhere and expanding *through* the forests on the ridges, leaving trees standing on single grass tiles with steppe around. The longterm consequences will be, than when settlers chop down the trees surrounded by steppe, those tiles will also become steppe. There will be less regrowth of the timber trees that people want, leading to even more trees being cut down. Ultimately there will also be a shortage of flowers needed for planting new grass. This will of course be countered by the players actively planting grass and trees. But we are going to see some changes.