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  1. Hi! First post here I've been playing for awhile now, so im not completely new to the game itself nor the settings. But after deciding i wanted to install a SSD-harddrive in my laptop i can't get the bloody game to start. It works fine on my desktop computer though. If anyone could help me, i would be soooooo grateful! Here's the log: Unexpected crash while playing The error was: <null>It's possible you might figure out what's wrong from the log file below, but if you can't, post the full log on the wurm online forums, and someone else might be able to help you.Contents of console.log:Time is Thu Jun 20 12:37:53 CEST 2013Running client version 3.21=== System information ===Executing from C:\Users\USERNAME\Desktop\Operating system: Windows 7 (arch: x86, version: 6.1)Java version: 1.7.0_25 (Oracle Corporation) &lt;http://java.oracle.com/>Jvm version: 23.25-b01 (Oracle Corporation) [Java HotSpot(TM) Client VM]Available CPUs: 8>>> Main thread exiting.Loading character LtDrunkLoading config defaultLoading props file C:\Tobias\Spel\wurm\configs\default\gamesettings.txtLoading props file C:\Tobias\Spel\wurm\players\LtDrunk\password.txt>>> LoginFrame queue entry exiting.Saving props file C:\Tobias\Spel\wurm\players\LtDrunk\password.txtSaving props file C:\Tobias\Spel\wurm\configs\default\gamesettings.txtLoaded pack sound.jar (r1)Loaded pack graphics.jar (r1368)Options up-to-date!Loading props file C:\Tobias\Spel\wurm\players\LtDrunk\playerdata.txtLoading props file C:\Tobias\Spel\wurm\players\LtDrunk\stats.txtPreparing to enable console logging.Now logging to C:\Tobias\Spel\wurm\console.LtDrunk.log=== Wurm options ===animation_playback_self = 1auto_mipmaps_enabled = 2auto_run_source = 0cavedetail = 1censor_chat = falsecloud_shadows = falsecollada_animations = 1color_black = 0.0,0.0,0.0color_cyan = 0.0,1.0,1.0color_error = 1.0,0.3,0.3color_fuchsia = 1.0,0.0,1.0color_green = 0.08,1.0,0.08color_grey = 0.5,0.5,0.5color_lime = 0.0,1.0,0.0color_maroon = 0.5,0.0,0.0color_navy_blue = 0.23,0.39,1.0color_orange = 1.0,0.5,0.0color_purple = 0.5,0.0,0.5color_red = 1.0,0.0,0.0color_royal_blue = 0.23,0.39,1.0color_silver = 0.75,0.75,0.75color_system = 0.5,1.0,0.5color_teal = 0.0,0.5,0.5color_white = 1.0,1.0,1.0color_yellow = 1.0,1.0,0.0compressed_textures = falsecompressed_textures_S3TC = truecustim_timer_source = 1customTimer1 = -1|-1customTimer2 = -1|-1customTimer3 = -1|-1customTimer4 = -1|-1customTimer5 = -1|-1debug_mode = falsedepth_clamp_enabled = 1display_settings = false:false:0:1024:768:32:-1:false:falseenable_debugs = falseenable_shift_drag = falseenable_vsync = trueengine_multithreaded = 0event_log_rotation = 2exec_source = 0fast_yield = falsefbo_enabled = 0fog_coord_src = 0font_antialias = 2font_bold = 11font_default = 11font_header = 24font_italian = 11font_monospaced = 11font_static = 11fov_horizontal = 80fps_limit = 60fps_limit_background = 30fps_limit_enabled = truegame_client_thread_priority = 2glsl_enabled = 0gpu_skinning = truegui_opacity = 3gui_skin = 1has_read_eula = truehide_inactive_friends = falsehide_menu_examine = falsehide_menu_no_target = falsehide_menu_spam_mode = truehide_menu_stop = falsehigh_res_binoculars = falsehint_texture_scaling = 0impColumn = trueinverse_mouse = falseirc_log_rotation = 2irc_notif = 0item_creature_render_distance = 2key_bindings_source = 0keyboard_layout = 0loadInventoryStartup = truelocal_list_in_event = falselog_extra_errors = falselog_gl_errors = falsemark_text_read = truematerial_as_suffix = truemax_texture_size = 1mega_texture_size = 3model_loader_thread_priority = 2model_loading_threads = 1multidraw_enabled = 2no_brightness = falseno_terrain_render = falseno_world_render = falsenon_power_of_two = 2occlusion_queries_enabled = 2offscreen_texture_size = 1other_log_rotation = 2outline_picking = truepbuffer_enabled = trueplayer_texture_size = 1reflection_texture_size = 0reflections = 0release_context = falserelease_context_on_jogl_sleep = falseremember_password = truerender_distant_terrain = truerender_glow = falserender_sun_glare = falseresident_models = falsesave_skills_on_quit = falsescreenshot_file_format = 1season_override = 0send_extra_tile_data = falsesetting_timestamps = truesettings_version = 3shadow_level = 0shift_drag_default = 10showKChat = trueshow_body_in_inventory = falseshow_old_quickbar = falsesilent_friends_update = falseskillgain_minimum = 3skillgain_no_alignment = trueskillgain_no_favor = trueskydetail = 1sound_al_gain = 15sound_buzzlevel = 2sound_cache_enabled = truesound_doppler_enabled = falsesound_engine = 0sound_footstepslevel = 10sound_play_ambients = truesound_play_buzz = truesound_play_combat = truesound_play_door = truesound_play_emotes = truesound_play_footsteps = truesound_play_music = truesound_play_weather = truesound_play_work = truestipple_enabled = truestructure_render_distance = 2submit_client_data = 1terrain_bump = trueterrain_res = 1test_attach_equipment = falsetest_mode = 0tile_transitions = truetiledecorations = 2togglePushToTalk = truetreelist_outline = truetrees = 2update_optional = trueuse_alpha_particles = trueuse_anisotropic_filtering = 0use_antialiasing = 0use_color_picking = trueuse_fast_clock_work_around = trueuse_fbo_color_picking = trueuse_fbo_reflections = trueuse_nagles_algorithm = falseuse_nano_timer = falseuse_non_alpha_particles = trueuse_phobia_models = falseuse_tree_models = trueuse_weather_particles = falsevbo_enabled = 0viewport_bob = truewater_detail = 0Setting up dotXSI Model LoaderSetting up Collada Model LoaderExecuting C:\Tobias\Spel\wurm\configs\default\keybindings.txtTranslating legacy key PAGE_UP to PRIORTranslating legacy key PAGE_DOWN to NEXTTranslating legacy key ENTER to RETURNWord filter loaded: 23Starting job manager with 7 worker threads>>> Launch queue entry exiting.Using LWJGL display 1024:768:0:0 (false)=== OpenGL information ===LWJGL version: 2.9.0Adapter info: igdumd64 (null)OpenGL vendor: IntelOpenGL renderer: Intel(R) HD Graphics 3000OpenGL version: 3.1.0 - Build 9.17.10.2932OpenGL extensions: GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_blend_color GL_EXT_abgr GL_EXT_texture3D GL_EXT_clip_volume_hint GL_EXT_compiled_vertex_array GL_SGIS_texture_edge_clamp GL_SGIS_generate_mipmap GL_EXT_draw_range_elements GL_SGIS_texture_lod GL_EXT_rescale_normal GL_EXT_packed_pixels GL_EXT_texture_edge_clamp GL_EXT_separate_specular_color GL_ARB_multitexture GL_EXT_texture_env_combine GL_EXT_bgra GL_EXT_blend_func_separate GL_EXT_secondary_color GL_EXT_fog_coord GL_EXT_texture_env_add GL_ARB_texture_cube_map GL_ARB_transpose_matrix GL_ARB_texture_env_add GL_IBM_texture_mirrored_repeat GL_EXT_multi_draw_arrays GL_NV_blend_square GL_ARB_texture_compression GL_3DFX_texture_compression_FXT1 GL_EXT_texture_filter_anisotropic GL_ARB_texture_border_clamp GL_ARB_point_parameters GL_ARB_texture_env_combine GL_ARB_texture_env_dot3 GL_ARB_texture_env_crossbar GL_EXT_texture_compression_s3tc GL_ARB_shadow GL_ARB_window_pos GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_ARB_vertex_program GL_EXT_texture_rectangle GL_ARB_fragment_program GL_EXT_stencil_two_side GL_ATI_separate_stencil GL_ARB_vertex_buffer_object GL_EXT_texture_lod_bias GL_ARB_occlusion_query GL_ARB_fragment_shader GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_texture_non_power_of_two GL_ARB_vertex_shader GL_NV_texgen_reflection GL_ARB_point_sprite GL_ARB_fragment_program_shadow GL_EXT_blend_equation_separate GL_ARB_depth_texture GL_ARB_texture_rectangle GL_ARB_draw_buffers GL_ARB_color_buffer_float GL_ARB_half_float_pixel GL_ARB_texture_float GL_ARB_pixel_buffer_object GL_EXT_framebuffer_object GL_ARB_draw_instanced GL_ARB_half_float_vertex GL_ARB_occlusion_query2 GL_EXT_draw_buffers2 GL_WIN_swap_hint GL_EXT_texture_sRGB GL_ARB_multisample GL_EXT_packed_float GL_EXT_texture_shared_exponent GL_ARB_texture_rg GL_ARB_texture_compression_rgtc GL_NV_conditional_render GL_EXT_texture_swizzle GL_ARB_sync GL_ARB_framebuffer_sRGB GL_EXT_packed_depth_stencil GL_ARB_depth_buffer_float GL_EXT_transform_feedback GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_ARB_framebuffer_object GL_EXT_texture_array GL_EXT_texture_integer GL_ARB_map_buffer_range GL_EXT_texture_snorm GL_INTEL_performance_queries GL_ARB_copy_buffer GL_ARB_sampler_objects GL_NV_primitive_restart GL_ARB_seamless_cube_map GL_ARB_uniform_buffer_object GL_ARB_depth_clamp GL_ARB_vertex_array_bgra GL_ARB_shader_bit_encoding GL_ARB_draw_buffers_blend GL_ARB_texture_query_lod GL_ARB_explicit_attrib_location GL_ARB_draw_elements_base_vertex GL_ARB_instanced_arrays GL_ARB_fragment_coord_conventions GL_EXT_gpu_program_parameters GL_ARB_texture_buffer_object_rgb32 GL_ARB_compatibility GL_ARB_texture_rgb10_a2ui GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_timer_query GL_INTEL_map_texture GL_ARB_vertex_array_object GL_ARB_provoking_vertexLoaded material material.mesh.defaultMissing required resource Loaded material material.mesh.skinLoaded material material.mesh.skin_solidLoaded material material.mesh.staticLoaded material material.mesh.static_solidLoaded material material.mesh.tex0Launching dotXSI Model Loader threadsLaunching Collada Model Loader threadsError connection to server, giving up.java.io.FileNotFoundException: http://www.wurmonline.com/client/ping/ at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method) at sun.reflect.NativeConstructorAccessorImpl.newInstance(Unknown Source) at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(Unknown Source) at java.lang.reflect.Constructor.newInstance(Unknown Source) at sun.net.www.protocol.http.HttpURLConnection$6.run(Unknown Source) at sun.net.www.protocol.http.HttpURLConnection$6.run(Unknown Source) at java.security.AccessController.doPrivileged(Native Method) at sun.net.www.protocol.http.HttpURLConnection.getChainedException(Unknown Source) at sun.net.www.protocol.http.HttpURLConnection.getInputStream(Unknown Source) at com.wurmonline.client.f.a(SourceFile:156) at com.wurmonline.client.f.h(SourceFile:104) at com.wurmonline.client.h.run(SourceFile:1453) at java.lang.Thread.run(Unknown Source)Caused by: java.io.FileNotFoundException: http://www.wurmonline.com/client/ping/ at sun.net.www.protocol.http.HttpURLConnection.getInputStream(Unknown Source) at sun.net.www.protocol.http.HttpURLConnection.getHeaderField(Unknown Source) at java.net.URLConnection.getHeaderFieldLong(Unknown Source) at java.net.URLConnection.getContentLengthLong(Unknown Source) at java.net.URLConnection.getContentLength(Unknown Source) at com.wurmonline.client.f.a(SourceFile:155) ... 3 moreStarting workaround for fast running clocksUsing LWJGL timer.Initialized mouse with 2 buttons.Startup Phase - Setting up..Initializing font texture for SansSerif (11). Texture Size: 512Initializing font texture for SansSerif (11, italic). Texture Size: 128Loading window positions from C:\Tobias\Spel\wurm\players\LtDrunk\windows_1024x760.txtLoading props file C:\Tobias\Spel\wurm\players\LtDrunk\windows_1024x760.txtGui initializedStartup Phase - Preparing terrainStartup Phase - Connecting ..Disabling NaglesWriting to C:\Tobias\Spel\wurm\players\LtDrunk\logs\_Event.2013-06.txtDisabling NaglesWriting to C:\Tobias\Spel\wurm\players\LtDrunk\logs\Alliance.2013-06.txtWriting to C:\Tobias\Spel\wurm\players\LtDrunk\logs\CA_HELP.2013-06.txtLogin successfulExecuting C:\Tobias\Spel\wurm\configs\default\autorun.txtStarting update of login splash image...Finished loading new login splash image!No mapping found for hair0Exception in thread "Collada Model Loader 0" java.lang.OutOfMemoryError at sun.misc.Unsafe.allocateMemory(Native Method) at java.nio.DirectByteBuffer.<init>(Unknown Source) at java.nio.ByteBuffer.allocateDirect(Unknown Source) at org.lwjgl.BufferUtils.createByteBuffer(BufferUtils.java:60) at org.lwjgl.BufferUtils.createFloatBuffer(BufferUtils.java:110) at class.mb.a(SourceFile:51) at class.hQ.b(SourceFile:473) at class.hQ.b(SourceFile:108) at class.hQ.a(SourceFile:90) at class.hA.run(SourceFile:124) at java.lang.Thread.run(Unknown Source)Execution aborted at connection 1, iteration 71Run time 11s, local time Thu Jun 20 12:38:37 CEST 2013Destroying game window====== CLIENT CRASH ======Unexpected crash while playingjava.lang.OutOfMemoryError at sun.misc.Unsafe.allocateMemory(Native Method) at java.nio.DirectByteBuffer.<init>(Unknown Source) at java.nio.ByteBuffer.allocateDirect(Unknown Source) at org.lwjgl.BufferUtils.createByteBuffer(BufferUtils.java:60) at org.lwjgl.BufferUtils.createFloatBuffer(BufferUtils.java:110) at class.mb.a(SourceFile:167) at class.hW.<init>(SourceFile:212) at class.hL.<init>(SourceFile:23) at class.hS.<init>(SourceFile:127) at class.hB.<init>(SourceFile:82) at class.hB.a(SourceFile:39) at class.ht.c(SourceFile:228) at class.ht.a(SourceFile:212) at class.hs.a(SourceFile:180) at class.hA.b(SourceFile:149) at com.wurmonline.client.h.e(SourceFile:326) at com.wurmonline.client.h.run(SourceFile:1453) at java.lang.Thread.run(Unknown Source)
  2. I don't know about everyone else but I love seeing what people have done to their neck of the woods. I didn't take as many before pictures as I would have liked but here's a few before and afters of Vault-Tec Industries. Would love to see what everyone else has done or is doing to theirs! Before: After (WIP): And the newest dig project: Lets see what everyone else has been doing!