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Found 2 results

  1. Is it possible somehow to force the crafting sounds to actually play even if the timer is shorter than 5 seconds? This might seem odd to a lot of you folks but I really do miss hearing those... Since I'm playing on a default Adventure preset with accelerated timers I've noticed I almost never hear them -- they seem to only play if the action timer is 5 seconds long or so. A slider setting for those would be most awesome, actually. Barring that, maybe someone knows a way to tweak the client..?
  2. well this is something that has been with me since i started playing wurm. whenever i do an action like blacksmithing, sawing. etc the sounds always start late. they have a delay of about 25-30% into the timer, and when the action is done the sound continues for the same amount of time after im done with it. in other words, the action sound starts and ends late. would love if the sync was more on point with the timers. would help with immersion too i think.