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Showing results for tags 'Upgrades'.
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The humble staff, weapon of many in the middle ages. Damn useful while hiking as well! New Feature : When a staff is equipped a minor speed bonus (1% per 20QL?) is granted, a small (again 1% per 20QL?) stamina buff is given when climbing (takes less stamina to climb that is). New Feature : Increase staff block rate against mobs (not players) New Item : Iron/Steel Shod Staff Materials : 1 Staff, 1 Staff Ends Notes : Repairable/Improvable staff (uses wood) with a buff (15 normal fighting, 15 fighting skill and 15 polearms should be enough to take down mountain lions/wolves at Q20 without being murdered horribly). New Item : Carved Staff Materials : Staff, Carving Knife Notes : Repairable/Improvable staff, grants an additional 1% speed and climbing bonus per 20QL. New Item : Engraved Staff Materials : Staff, Carving Knife (?) Notes : Engraved staffs are slightly mysterious objects. They grant a 1% skillgain bonus per 20QL, however which skill is not known (each one gives a different skill), the type of skill given depends on the skills of the maker (basically the more points you have in a skill the more likely it is to be that one). New Item : Staff Ends Materials : 1kg of Iron or Steel Notes : A crafting item
I'd like to suggest when the devs are done upgrading the art in game they take a look at the sound effects. I know a lot of folks don't play with the sound on but for those of us who do this would add another upgraded experience into wurm. Just my 2 bits.