Anyone using Unity for development and if so could you provide a critique based on your own experience with it?. I have only been working with it for a week or so and it seems to do a pretty good job at most everything so far. Im going to take the plunge and start developing my own title and before I start slinging cash around, just looking for people with real world experience with Unity to give a real world opinion of it. Unity is being used as the client for Atavism, which is the back end im looking at using. Its all supposed to be a one stop shop to build a complete MMO, and is priced for Indie. No 400k ~ 500k or royalty garbage. They are doing thier own game to showcase what the system can do. the system is currently under development and in Alpha / Beta. Ill be getting a copy of thier stuff next week I think and getting it setup to give it a spin. But if it all works as intended....they offer a lot of very cool stuff, voxel terrain and building, combat, assets, mob setup and spawn, loot tables, support for level or skills based progression, and of course if you have the dev license you can get the source code and put in anything you like. [media]https://www.youtube.com/watch?feature=player_detailpage&v=Qcyr3cs0nFw